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Example 1 with InputStream

use of net.runelite.cache.io.InputStream in project runelite by runelite.

the class InterfaceLoader method load.

public InterfaceDefinition load(int id, byte[] b) {
    InterfaceDefinition iface = new InterfaceDefinition();
    iface.id = id;
    if (b[0] == -1) {
        method3252(iface, new InputStream(b));
    } else {
        method3251(iface, new InputStream(b));
    }
    return iface;
}
Also used : InputStream(net.runelite.cache.io.InputStream) InterfaceDefinition(net.runelite.cache.definitions.InterfaceDefinition)

Example 2 with InputStream

use of net.runelite.cache.io.InputStream in project runelite by runelite.

the class KitLoader method load.

public KitDefinition load(int id, byte[] b) {
    KitDefinition def = new KitDefinition(id);
    InputStream is = new InputStream(b);
    for (; ; ) {
        int opcode = is.readUnsignedByte();
        if (opcode == 0) {
            break;
        }
        if (opcode == 1) {
            def.bodyPartId = is.readUnsignedByte();
        } else if (opcode == 2) {
            int length = is.readUnsignedByte();
            def.modelIds = new int[length];
            for (int index = 0; index < length; ++index) {
                def.modelIds[index] = is.readUnsignedShort();
            }
        } else if (opcode == 3) {
            def.nonSelectable = true;
        } else if (opcode == 40) {
            int length = is.readUnsignedByte();
            def.recolorToFind = new short[length];
            def.recolorToReplace = new short[length];
            for (int index = 0; index < length; ++index) {
                def.recolorToFind[index] = is.readShort();
                def.recolorToReplace[index] = is.readShort();
            }
        } else if (opcode == 41) {
            int length = is.readUnsignedByte();
            def.retextureToFind = new short[length];
            def.retextureToReplace = new short[length];
            for (int index = 0; index < length; ++index) {
                def.retextureToFind[index] = is.readShort();
                def.retextureToReplace[index] = is.readShort();
            }
        } else if (opcode >= 60 && opcode < 70) {
            def.models[opcode - 60] = is.readShort();
        }
    }
    return def;
}
Also used : KitDefinition(net.runelite.cache.definitions.KitDefinition) InputStream(net.runelite.cache.io.InputStream)

Example 3 with InputStream

use of net.runelite.cache.io.InputStream in project runelite by runelite.

the class LocationsLoader method loadLocations.

private void loadLocations(LocationsDefinition loc, byte[] b) {
    InputStream buf = new InputStream(b);
    int id = -1;
    int idOffset;
    while ((idOffset = buf.readUnsignedShortSmart()) != 0) {
        id += idOffset;
        int position = 0;
        int positionOffset;
        while ((positionOffset = buf.readUnsignedShortSmart()) != 0) {
            position += positionOffset - 1;
            int localY = position & 0x3F;
            int localX = position >> 6 & 0x3F;
            int height = position >> 12 & 0x3;
            int attributes = buf.readUnsignedByte();
            int type = attributes >> 2;
            int orientation = attributes & 0x3;
            loc.getLocations().add(new Location(id, type, orientation, new Position(localX, localY, height)));
        }
    }
}
Also used : Position(net.runelite.cache.region.Position) InputStream(net.runelite.cache.io.InputStream) Location(net.runelite.cache.region.Location)

Example 4 with InputStream

use of net.runelite.cache.io.InputStream in project runelite by runelite.

the class ModelLoader method load1.

private void load1(ModelDefinition model, byte[] var1) {
    InputStream var2 = new InputStream(var1);
    InputStream var24 = new InputStream(var1);
    InputStream var3 = new InputStream(var1);
    InputStream var28 = new InputStream(var1);
    InputStream var6 = new InputStream(var1);
    InputStream var55 = new InputStream(var1);
    InputStream var51 = new InputStream(var1);
    var2.setOffset(var1.length - 23);
    int verticeCount = var2.readUnsignedShort();
    int triangleCount = var2.readUnsignedShort();
    int textureTriangleCount = var2.readUnsignedByte();
    int var13 = var2.readUnsignedByte();
    int modelPriority = var2.readUnsignedByte();
    int var50 = var2.readUnsignedByte();
    int var17 = var2.readUnsignedByte();
    int modelTexture = var2.readUnsignedByte();
    int modelVertexSkins = var2.readUnsignedByte();
    int var20 = var2.readUnsignedShort();
    int var21 = var2.readUnsignedShort();
    int var42 = var2.readUnsignedShort();
    int var22 = var2.readUnsignedShort();
    int var38 = var2.readUnsignedShort();
    int textureAmount = 0;
    int var7 = 0;
    int var29 = 0;
    int position;
    if (textureTriangleCount > 0) {
        model.textureRenderTypes = new byte[textureTriangleCount];
        var2.setOffset(0);
        for (position = 0; position < textureTriangleCount; ++position) {
            byte renderType = model.textureRenderTypes[position] = var2.readByte();
            if (renderType == 0) {
                ++textureAmount;
            }
            if (renderType >= 1 && renderType <= 3) {
                ++var7;
            }
            if (renderType == 2) {
                ++var29;
            }
        }
    }
    position = textureTriangleCount + verticeCount;
    int renderTypePos = position;
    if (var13 == 1) {
        position += triangleCount;
    }
    int var49 = position;
    position += triangleCount;
    int priorityPos = position;
    if (modelPriority == 255) {
        position += triangleCount;
    }
    int triangleSkinPos = position;
    if (var17 == 1) {
        position += triangleCount;
    }
    int var35 = position;
    if (modelVertexSkins == 1) {
        position += verticeCount;
    }
    int alphaPos = position;
    if (var50 == 1) {
        position += triangleCount;
    }
    int var11 = position;
    position += var22;
    int texturePos = position;
    if (modelTexture == 1) {
        position += triangleCount * 2;
    }
    int textureCoordPos = position;
    position += var38;
    int colorPos = position;
    position += triangleCount * 2;
    int var40 = position;
    position += var20;
    int var41 = position;
    position += var21;
    int var8 = position;
    position += var42;
    int var43 = position;
    position += textureAmount * 6;
    int var37 = position;
    position += var7 * 6;
    int var48 = position;
    position += var7 * 6;
    int var56 = position;
    position += var7 * 2;
    int var45 = position;
    position += var7;
    int var46 = position;
    position += var7 * 2 + var29 * 2;
    model.vertexCount = verticeCount;
    model.faceCount = triangleCount;
    model.textureTriangleCount = textureTriangleCount;
    model.vertexPositionsX = new int[verticeCount];
    model.vertexPositionsY = new int[verticeCount];
    model.vertexPositionsZ = new int[verticeCount];
    model.faceVertexIndices1 = new int[triangleCount];
    model.faceVertexIndices2 = new int[triangleCount];
    model.faceVertexIndices3 = new int[triangleCount];
    if (modelVertexSkins == 1) {
        model.vertexSkins = new int[verticeCount];
    }
    if (var13 == 1) {
        model.faceRenderTypes = new byte[triangleCount];
    }
    if (modelPriority == 255) {
        model.faceRenderPriorities = new byte[triangleCount];
    } else {
        model.priority = (byte) modelPriority;
    }
    if (var50 == 1) {
        model.faceAlphas = new byte[triangleCount];
    }
    if (var17 == 1) {
        model.faceSkins = new int[triangleCount];
    }
    if (modelTexture == 1) {
        model.faceTextures = new short[triangleCount];
    }
    if (modelTexture == 1 && textureTriangleCount > 0) {
        model.textureCoordinates = new byte[triangleCount];
    }
    model.faceColors = new short[triangleCount];
    if (textureTriangleCount > 0) {
        model.textureTriangleVertexIndices1 = new short[textureTriangleCount];
        model.textureTriangleVertexIndices2 = new short[textureTriangleCount];
        model.textureTriangleVertexIndices3 = new short[textureTriangleCount];
        if (var7 > 0) {
            model.aShortArray2574 = new short[var7];
            model.aShortArray2575 = new short[var7];
            model.aShortArray2586 = new short[var7];
            model.aShortArray2577 = new short[var7];
            model.aByteArray2580 = new byte[var7];
            model.aShortArray2578 = new short[var7];
        }
        if (var29 > 0) {
            model.texturePrimaryColors = new short[var29];
        }
    }
    var2.setOffset(textureTriangleCount);
    var24.setOffset(var40);
    var3.setOffset(var41);
    var28.setOffset(var8);
    var6.setOffset(var35);
    int vX = 0;
    int vY = 0;
    int vZ = 0;
    int vertexZOffset;
    int var10;
    int vertexYOffset;
    int var15;
    int point;
    for (point = 0; point < verticeCount; ++point) {
        int vertexFlags = var2.readUnsignedByte();
        int vertexXOffset = 0;
        if ((vertexFlags & 1) != 0) {
            vertexXOffset = var24.readShortSmart();
        }
        vertexYOffset = 0;
        if ((vertexFlags & 2) != 0) {
            vertexYOffset = var3.readShortSmart();
        }
        vertexZOffset = 0;
        if ((vertexFlags & 4) != 0) {
            vertexZOffset = var28.readShortSmart();
        }
        model.vertexPositionsX[point] = vX + vertexXOffset;
        model.vertexPositionsY[point] = vY + vertexYOffset;
        model.vertexPositionsZ[point] = vZ + vertexZOffset;
        vX = model.vertexPositionsX[point];
        vY = model.vertexPositionsY[point];
        vZ = model.vertexPositionsZ[point];
        if (modelVertexSkins == 1) {
            model.vertexSkins[point] = var6.readUnsignedByte();
        }
    }
    var2.setOffset(colorPos);
    var24.setOffset(renderTypePos);
    var3.setOffset(priorityPos);
    var28.setOffset(alphaPos);
    var6.setOffset(triangleSkinPos);
    var55.setOffset(texturePos);
    var51.setOffset(textureCoordPos);
    for (point = 0; point < triangleCount; ++point) {
        model.faceColors[point] = (short) var2.readUnsignedShort();
        if (var13 == 1) {
            model.faceRenderTypes[point] = var24.readByte();
        }
        if (modelPriority == 255) {
            model.faceRenderPriorities[point] = var3.readByte();
        }
        if (var50 == 1) {
            model.faceAlphas[point] = var28.readByte();
        }
        if (var17 == 1) {
            model.faceSkins[point] = var6.readUnsignedByte();
        }
        if (modelTexture == 1) {
            model.faceTextures[point] = (short) (var55.readUnsignedShort() - 1);
        }
        if (model.textureCoordinates != null && model.faceTextures[point] != -1) {
            model.textureCoordinates[point] = (byte) (var51.readUnsignedByte() - 1);
        }
    }
    var2.setOffset(var11);
    var24.setOffset(var49);
    int trianglePointX = 0;
    int trianglePointY = 0;
    int trianglePointZ = 0;
    vertexYOffset = 0;
    int var16;
    for (vertexZOffset = 0; vertexZOffset < triangleCount; ++vertexZOffset) {
        int numFaces = var24.readUnsignedByte();
        if (numFaces == 1) {
            trianglePointX = var2.readShortSmart() + vertexYOffset;
            trianglePointY = var2.readShortSmart() + trianglePointX;
            trianglePointZ = var2.readShortSmart() + trianglePointY;
            vertexYOffset = trianglePointZ;
            model.faceVertexIndices1[vertexZOffset] = trianglePointX;
            model.faceVertexIndices2[vertexZOffset] = trianglePointY;
            model.faceVertexIndices3[vertexZOffset] = trianglePointZ;
        }
        if (numFaces == 2) {
            trianglePointY = trianglePointZ;
            trianglePointZ = var2.readShortSmart() + vertexYOffset;
            vertexYOffset = trianglePointZ;
            model.faceVertexIndices1[vertexZOffset] = trianglePointX;
            model.faceVertexIndices2[vertexZOffset] = trianglePointY;
            model.faceVertexIndices3[vertexZOffset] = trianglePointZ;
        }
        if (numFaces == 3) {
            trianglePointX = trianglePointZ;
            trianglePointZ = var2.readShortSmart() + vertexYOffset;
            vertexYOffset = trianglePointZ;
            model.faceVertexIndices1[vertexZOffset] = trianglePointX;
            model.faceVertexIndices2[vertexZOffset] = trianglePointY;
            model.faceVertexIndices3[vertexZOffset] = trianglePointZ;
        }
        if (numFaces == 4) {
            int var57 = trianglePointX;
            trianglePointX = trianglePointY;
            trianglePointY = var57;
            trianglePointZ = var2.readShortSmart() + vertexYOffset;
            vertexYOffset = trianglePointZ;
            model.faceVertexIndices1[vertexZOffset] = trianglePointX;
            model.faceVertexIndices2[vertexZOffset] = var57;
            model.faceVertexIndices3[vertexZOffset] = trianglePointZ;
        }
    }
    var2.setOffset(var43);
    var24.setOffset(var37);
    var3.setOffset(var48);
    var28.setOffset(var56);
    var6.setOffset(var45);
    var55.setOffset(var46);
    for (int texIndex = 0; texIndex < textureTriangleCount; ++texIndex) {
        int type = model.textureRenderTypes[texIndex] & 255;
        if (type == 0) {
            model.textureTriangleVertexIndices1[texIndex] = (short) var2.readUnsignedShort();
            model.textureTriangleVertexIndices2[texIndex] = (short) var2.readUnsignedShort();
            model.textureTriangleVertexIndices3[texIndex] = (short) var2.readUnsignedShort();
        }
        if (type == 1) {
            model.textureTriangleVertexIndices1[texIndex] = (short) var24.readUnsignedShort();
            model.textureTriangleVertexIndices2[texIndex] = (short) var24.readUnsignedShort();
            model.textureTriangleVertexIndices3[texIndex] = (short) var24.readUnsignedShort();
            model.aShortArray2574[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2575[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2586[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2577[texIndex] = (short) var28.readUnsignedShort();
            model.aByteArray2580[texIndex] = var6.readByte();
            model.aShortArray2578[texIndex] = (short) var55.readUnsignedShort();
        }
        if (type == 2) {
            model.textureTriangleVertexIndices1[texIndex] = (short) var24.readUnsignedShort();
            model.textureTriangleVertexIndices2[texIndex] = (short) var24.readUnsignedShort();
            model.textureTriangleVertexIndices3[texIndex] = (short) var24.readUnsignedShort();
            model.aShortArray2574[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2575[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2586[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2577[texIndex] = (short) var28.readUnsignedShort();
            model.aByteArray2580[texIndex] = var6.readByte();
            model.aShortArray2578[texIndex] = (short) var55.readUnsignedShort();
            model.texturePrimaryColors[texIndex] = (short) var55.readUnsignedShort();
        }
        if (type == 3) {
            model.textureTriangleVertexIndices1[texIndex] = (short) var24.readUnsignedShort();
            model.textureTriangleVertexIndices2[texIndex] = (short) var24.readUnsignedShort();
            model.textureTriangleVertexIndices3[texIndex] = (short) var24.readUnsignedShort();
            model.aShortArray2574[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2575[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2586[texIndex] = (short) var3.readUnsignedShort();
            model.aShortArray2577[texIndex] = (short) var28.readUnsignedShort();
            model.aByteArray2580[texIndex] = var6.readByte();
            model.aShortArray2578[texIndex] = (short) var55.readUnsignedShort();
        }
    }
    var2.setOffset(position);
    vertexZOffset = var2.readUnsignedByte();
    if (vertexZOffset != 0) {
        // new Class41();
        var2.readUnsignedShort();
        var2.readUnsignedShort();
        var2.readUnsignedShort();
        var2.readInt();
    }
}
Also used : InputStream(net.runelite.cache.io.InputStream)

Example 5 with InputStream

use of net.runelite.cache.io.InputStream in project runelite by runelite.

the class ModelLoader method load2.

private void load2(ModelDefinition model, byte[] var1) {
    boolean var2 = false;
    boolean var43 = false;
    InputStream var5 = new InputStream(var1);
    InputStream var39 = new InputStream(var1);
    InputStream var26 = new InputStream(var1);
    InputStream var9 = new InputStream(var1);
    InputStream var3 = new InputStream(var1);
    var5.setOffset(var1.length - 18);
    int var10 = var5.readUnsignedShort();
    int var11 = var5.readUnsignedShort();
    int var12 = var5.readUnsignedByte();
    int var13 = var5.readUnsignedByte();
    int var14 = var5.readUnsignedByte();
    int var30 = var5.readUnsignedByte();
    int var15 = var5.readUnsignedByte();
    int var28 = var5.readUnsignedByte();
    int var27 = var5.readUnsignedShort();
    int var20 = var5.readUnsignedShort();
    int var36 = var5.readUnsignedShort();
    int var23 = var5.readUnsignedShort();
    byte var16 = 0;
    int var46 = var16 + var10;
    int var24 = var46;
    var46 += var11;
    int var25 = var46;
    if (var14 == 255) {
        var46 += var11;
    }
    int var4 = var46;
    if (var15 == 1) {
        var46 += var11;
    }
    int var42 = var46;
    if (var13 == 1) {
        var46 += var11;
    }
    int var37 = var46;
    if (var28 == 1) {
        var46 += var10;
    }
    int var29 = var46;
    if (var30 == 1) {
        var46 += var11;
    }
    int var44 = var46;
    var46 += var23;
    int var17 = var46;
    var46 += var11 * 2;
    int var32 = var46;
    var46 += var12 * 6;
    int var34 = var46;
    var46 += var27;
    int var35 = var46;
    var46 += var20;
    int var10000 = var46 + var36;
    model.vertexCount = var10;
    model.faceCount = var11;
    model.textureTriangleCount = var12;
    model.vertexPositionsX = new int[var10];
    model.vertexPositionsY = new int[var10];
    model.vertexPositionsZ = new int[var10];
    model.faceVertexIndices1 = new int[var11];
    model.faceVertexIndices2 = new int[var11];
    model.faceVertexIndices3 = new int[var11];
    if (var12 > 0) {
        model.textureRenderTypes = new byte[var12];
        model.textureTriangleVertexIndices1 = new short[var12];
        model.textureTriangleVertexIndices2 = new short[var12];
        model.textureTriangleVertexIndices3 = new short[var12];
    }
    if (var28 == 1) {
        model.vertexSkins = new int[var10];
    }
    if (var13 == 1) {
        model.faceRenderTypes = new byte[var11];
        model.textureCoordinates = new byte[var11];
        model.faceTextures = new short[var11];
    }
    if (var14 == 255) {
        model.faceRenderPriorities = new byte[var11];
    } else {
        model.priority = (byte) var14;
    }
    if (var30 == 1) {
        model.faceAlphas = new byte[var11];
    }
    if (var15 == 1) {
        model.faceSkins = new int[var11];
    }
    model.faceColors = new short[var11];
    var5.setOffset(var16);
    var39.setOffset(var34);
    var26.setOffset(var35);
    var9.setOffset(var46);
    var3.setOffset(var37);
    int var41 = 0;
    int var33 = 0;
    int var19 = 0;
    int var6;
    int var7;
    int var8;
    int var18;
    int var31;
    for (var18 = 0; var18 < var10; ++var18) {
        var8 = var5.readUnsignedByte();
        var31 = 0;
        if ((var8 & 1) != 0) {
            var31 = var39.readShortSmart();
        }
        var6 = 0;
        if ((var8 & 2) != 0) {
            var6 = var26.readShortSmart();
        }
        var7 = 0;
        if ((var8 & 4) != 0) {
            var7 = var9.readShortSmart();
        }
        model.vertexPositionsX[var18] = var41 + var31;
        model.vertexPositionsY[var18] = var33 + var6;
        model.vertexPositionsZ[var18] = var19 + var7;
        var41 = model.vertexPositionsX[var18];
        var33 = model.vertexPositionsY[var18];
        var19 = model.vertexPositionsZ[var18];
        if (var28 == 1) {
            model.vertexSkins[var18] = var3.readUnsignedByte();
        }
    }
    var5.setOffset(var17);
    var39.setOffset(var42);
    var26.setOffset(var25);
    var9.setOffset(var29);
    var3.setOffset(var4);
    for (var18 = 0; var18 < var11; ++var18) {
        model.faceColors[var18] = (short) var5.readUnsignedShort();
        if (var13 == 1) {
            var8 = var39.readUnsignedByte();
            if ((var8 & 1) == 1) {
                model.faceRenderTypes[var18] = 1;
                var2 = true;
            } else {
                model.faceRenderTypes[var18] = 0;
            }
            if ((var8 & 2) == 2) {
                model.textureCoordinates[var18] = (byte) (var8 >> 2);
                model.faceTextures[var18] = model.faceColors[var18];
                model.faceColors[var18] = 127;
                if (model.faceTextures[var18] != -1) {
                    var43 = true;
                }
            } else {
                model.textureCoordinates[var18] = -1;
                model.faceTextures[var18] = -1;
            }
        }
        if (var14 == 255) {
            model.faceRenderPriorities[var18] = var26.readByte();
        }
        if (var30 == 1) {
            model.faceAlphas[var18] = var9.readByte();
        }
        if (var15 == 1) {
            model.faceSkins[var18] = var3.readUnsignedByte();
        }
    }
    var5.setOffset(var44);
    var39.setOffset(var24);
    var18 = 0;
    var8 = 0;
    var31 = 0;
    var6 = 0;
    int var21;
    int var22;
    for (var7 = 0; var7 < var11; ++var7) {
        var22 = var39.readUnsignedByte();
        if (var22 == 1) {
            var18 = var5.readShortSmart() + var6;
            var8 = var5.readShortSmart() + var18;
            var31 = var5.readShortSmart() + var8;
            var6 = var31;
            model.faceVertexIndices1[var7] = var18;
            model.faceVertexIndices2[var7] = var8;
            model.faceVertexIndices3[var7] = var31;
        }
        if (var22 == 2) {
            var8 = var31;
            var31 = var5.readShortSmart() + var6;
            var6 = var31;
            model.faceVertexIndices1[var7] = var18;
            model.faceVertexIndices2[var7] = var8;
            model.faceVertexIndices3[var7] = var31;
        }
        if (var22 == 3) {
            var18 = var31;
            var31 = var5.readShortSmart() + var6;
            var6 = var31;
            model.faceVertexIndices1[var7] = var18;
            model.faceVertexIndices2[var7] = var8;
            model.faceVertexIndices3[var7] = var31;
        }
        if (var22 == 4) {
            var21 = var18;
            var18 = var8;
            var8 = var21;
            var31 = var5.readShortSmart() + var6;
            var6 = var31;
            model.faceVertexIndices1[var7] = var18;
            model.faceVertexIndices2[var7] = var21;
            model.faceVertexIndices3[var7] = var31;
        }
    }
    var5.setOffset(var32);
    for (var7 = 0; var7 < var12; ++var7) {
        model.textureRenderTypes[var7] = 0;
        model.textureTriangleVertexIndices1[var7] = (short) var5.readUnsignedShort();
        model.textureTriangleVertexIndices2[var7] = (short) var5.readUnsignedShort();
        model.textureTriangleVertexIndices3[var7] = (short) var5.readUnsignedShort();
    }
    if (model.textureCoordinates != null) {
        boolean var45 = false;
        for (var22 = 0; var22 < var11; ++var22) {
            var21 = model.textureCoordinates[var22] & 255;
            if (var21 != 255) {
                if ((model.textureTriangleVertexIndices1[var21] & '\uffff') == model.faceVertexIndices1[var22] && (model.textureTriangleVertexIndices2[var21] & '\uffff') == model.faceVertexIndices2[var22] && (model.textureTriangleVertexIndices3[var21] & '\uffff') == model.faceVertexIndices3[var22]) {
                    model.textureCoordinates[var22] = -1;
                } else {
                    var45 = true;
                }
            }
        }
        if (!var45) {
            model.textureCoordinates = null;
        }
    }
    if (!var43) {
        model.faceTextures = null;
    }
    if (!var2) {
        model.faceRenderTypes = null;
    }
}
Also used : InputStream(net.runelite.cache.io.InputStream)

Aggregations

InputStream (net.runelite.cache.io.InputStream)28 Position (net.runelite.cache.region.Position)2 HashMap (java.util.HashMap)1 LinkedList (java.util.LinkedList)1 Map (java.util.Map)1 AreaDefinition (net.runelite.cache.definitions.AreaDefinition)1 EnumDefinition (net.runelite.cache.definitions.EnumDefinition)1 FrameDefinition (net.runelite.cache.definitions.FrameDefinition)1 FramemapDefinition (net.runelite.cache.definitions.FramemapDefinition)1 InterfaceDefinition (net.runelite.cache.definitions.InterfaceDefinition)1 InventoryDefinition (net.runelite.cache.definitions.InventoryDefinition)1 ItemDefinition (net.runelite.cache.definitions.ItemDefinition)1 KitDefinition (net.runelite.cache.definitions.KitDefinition)1 Tile (net.runelite.cache.definitions.MapDefinition.Tile)1 NpcDefinition (net.runelite.cache.definitions.NpcDefinition)1 ObjectDefinition (net.runelite.cache.definitions.ObjectDefinition)1 OverlayDefinition (net.runelite.cache.definitions.OverlayDefinition)1 ScriptDefinition (net.runelite.cache.definitions.ScriptDefinition)1 SequenceDefinition (net.runelite.cache.definitions.SequenceDefinition)1 SpotAnimDefinition (net.runelite.cache.definitions.SpotAnimDefinition)1