use of net.tropicraft.core.client.entity.model.PlayerHeadpieceModel in project Tropicraft by Tropicraft.
the class TropicraftRenderLayers method registerLayers.
@SubscribeEvent
public static void registerLayers(EntityRenderersEvent.RegisterLayerDefinitions event) {
KOA_HUNTER_LAYER = registerMain("koa_hunter", KoaModel::create, event);
TROPI_CREEPER_LAYER = registerMain("tropi_creeper", TropiCreeperModel::create, event);
IGUANA_LAYER = registerMain("iguana", IguanaModel::create, event);
UMBRELLA_LAYER = registerMain("umbrella", UmbrellaModel::create, event);
BEACH_FLOAT_LAYER = registerMain("beach_float", BeachFloatModel::create, event);
CHAIR_LAYER = registerMain("chair", ChairModel::create, event);
TROPI_SKELLY_LAYER = registerMain("tropi_skelly", TropiSkellyModel::create, event);
EIH_LAYER = registerMain("eih", EIHModel::create, event);
SEA_TURTLE_LAYER = registerMain("sea_turtle", SeaTurtleModel::create, event);
MARLIN_LAYER = registerMain("marlin", MarlinModel::create, event);
FAILGULL_LAYER = registerMain("failgull", FailgullModel::create, event);
DOLPHIN_LAYER = registerMain("dolphin", TropicraftDolphinModel::create, event);
SEAHORSE_LAYER = registerMain("seahorse", SeahorseModel::create, event);
TREE_FROG_LAYER = registerMain("tree_frog", TreeFrogModel::create, event);
SEA_URCHIN_LAYER = registerMain("sea_urchin", SeaUrchinModel::create, event);
SEA_URCHIN_EGG_ENTITY_LAYER = registerMain("sea_urchin_egg", EggModel::create, event);
STARFISH_EGG_LAYER = registerMain("starfish_egg", EggModel::create, event);
V_MONKEY_LAYER = registerMain("v_monkey", VMonkeyModel::create, event);
PIRANHA_LAYER = registerMain("piranha", PiranhaModel::create, event);
RIVER_SARDINE_LAYER = registerMain("river_sardine", SardineModel::create, event);
TROPICAL_FISH_LAYER = registerMain("tropical_fish", TropicraftTropicalFishModel::create, event);
EAGLE_RAY_LAYER = registerMain("eagle_ray", EagleRayModel::create, event);
TROPI_SPIDER_EGG_LAYER = registerMain("tropi_spider_egg", EggModel::create, event);
ASHEN_LAYER = registerMain("ashen", AshenModel::create, event);
HAMMERHEAD_LAYER = registerMain("hammerhead", SharkModel::create, event);
SEA_TURTLE_EGG_LAYER = registerMain("turtle_egg", EggModel::create, event);
TROPI_BEE_LAYER = registerMain("tropi_bee", TropiBeeModel::createBodyLayer, event);
COWKTAIL_LAYER = registerMain("cowktail", CowModel::createBodyLayer, event);
MAN_O_WAR_OUTER_LAYER = registerMain("man_o_war", ManOWarModel::createOuterModel, event);
MAN_O_WAR_GEL_LAYER = registerMain("man_o_war_gel", ManOWarModel::createGelLayerModel, event);
BAMBOO_MUG = registerMain("bamboo_mug", BambooMugModel::create, event);
// BAMBOO_CHEST = registerMain("bamboo_chest", BambooChestRenderer);
// BAMBOO_DOUBLE_CHEST_LEFT = registerMain("bamboo_double_chest_left", () -> BambooChestBlockEntityRenderer.getLeftDoubleTexturedModelData());
// BAMBOO_DOUBLE_CHEST_RIGHT = registerMain("bamboo_double_chest_right", () -> BambooChestBlockEntityRenderer.getRightDoubleTexturedModelData());
EIHMACHINE_LAYER = registerMain("drink_mixer", EIHMachineModel::create, event);
AIRCOMPRESSOR_LAYER = registerMain("air_compressor", EIHMachineModel::create, event);
BASILISK_LIZARD_LAYER = registerMain("basilisk_lizard", BasiliskLizardModel::create, event);
CUBERA_LAYER = registerMain("cubera", CuberaModel::create, event);
FIDDLER_CRAB_LAYER = registerMain("fiddler_crab", FiddlerCrabModel::create, event);
HUMMINGBIRD_LAYER = registerMain("hummingbird", HummingbirdModel::create, event);
JAGUAR_LAYER = registerMain("jaguar", JaguarModel::create, event);
TAPIR_LAYER = registerMain("tapir", TapirModel::create, event);
SPIDER_MONKEY_LAYER = registerMain("spider_monkey", SpiderMonkeyModel::create, event);
WHITE_LIPPED_PECCARY_LAYER = registerMain("white_lipped_peccary", WhiteLippedPeccaryModel::create, event);
// ArrayList<MaskArmorProvider> MASK_PROVIDER = new ArrayList<>();
final List<RegistryObject<AshenMaskItem>> masks = TropicraftItems.ASHEN_MASKS.values().asList();
for (RegistryObject<AshenMaskItem> maskItem : masks) {
ModelLayerLocation ashen_mask_layer = registerMain("ashen_mask_" + maskItem.get().getMaskType().name().toLowerCase(Locale.ROOT), PlayerHeadpieceModel::create, event);
ASHEN_MASK_LAYERS.add(ashen_mask_layer);
}
STACHE_LAYER = registerMain("nigel_stache", PlayerHeadpieceModel::create, event);
HEAD_SCUBA_LAYER = registerMain("scuba_goggles", ModelScubaGear::create, event);
CHEST_SCUBA_LAYER = registerMain("scuba_harness", ModelScubaGear::create, event);
FEET_SCUBA_LAYER = registerMain("scuba_flippers", ModelScubaGear::create, event);
TANK_SCUBA_LAYER = registerMain("pony_bottle", ModelScubaGear::create, event);
setupScubaGearModels();
}
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