use of net.warvale.core.game.start.Initialization in project GameCore by Warvale.
the class GameStart method voteTally.
public static void voteTally() {
votingActive = false;
int rf = votes.get("redwood_forest");
int vi = votes.get("volcano_island");
int pe = votes.get("pagoda_everglade");
int et = votes.get("extraterrestrial");
int n = NumberUtils.random(4, 1);
switch(n) {
case 1:
if (rf >= vi && rf >= pe && rf >= et) {
map = GameMap.getMaps().get(mapNumbers.get(1));
} else if (vi >= rf && vi >= pe && vi >= et) {
map = GameMap.getMaps().get(mapNumbers.get(2));
} else if (pe >= rf && pe >= vi && pe >= et) {
map = GameMap.getMaps().get(mapNumbers.get(3));
} else if (et >= rf && et >= vi && et >= pe) {
map = GameMap.getMaps().get(mapNumbers.get(4));
} else {
map = GameMap.getMaps().get(mapNumbers.get(NumberUtils.random(4, 1)));
}
break;
case 2:
if (vi >= rf && vi >= pe && vi >= et) {
map = GameMap.getMaps().get(mapNumbers.get(2));
} else if (pe >= rf && pe >= vi && pe >= et) {
map = GameMap.getMaps().get(mapNumbers.get(3));
} else if (et >= rf && et >= vi && et >= pe) {
map = GameMap.getMaps().get(mapNumbers.get(4));
} else if (rf >= vi && rf >= pe && rf >= et) {
map = GameMap.getMaps().get(mapNumbers.get(1));
} else {
map = GameMap.getMaps().get(mapNumbers.get(NumberUtils.random(4, 1)));
}
break;
case 3:
if (pe >= rf && pe >= vi && pe >= et) {
map = GameMap.getMaps().get(mapNumbers.get(3));
} else if (et >= rf && et >= vi && et >= pe) {
map = GameMap.getMaps().get(mapNumbers.get(4));
} else if (rf >= vi && rf >= pe && rf >= et) {
map = GameMap.getMaps().get(mapNumbers.get(1));
} else if (vi >= rf && vi >= pe && vi >= et) {
map = GameMap.getMaps().get(mapNumbers.get(2));
} else {
map = GameMap.getMaps().get(mapNumbers.get(NumberUtils.random(4, 1)));
}
break;
case 4:
if (et >= rf && et >= vi && et >= pe) {
map = GameMap.getMaps().get(mapNumbers.get(4));
} else if (rf >= vi && rf >= pe && rf >= et) {
map = GameMap.getMaps().get(mapNumbers.get(1));
} else if (vi >= rf && vi >= pe && vi >= et) {
map = GameMap.getMaps().get(mapNumbers.get(2));
} else if (pe >= rf && pe >= vi && pe >= et) {
map = GameMap.getMaps().get(mapNumbers.get(3));
} else {
map = GameMap.getMaps().get(mapNumbers.get(NumberUtils.random(4, 1)));
}
break;
}
MatchInfo info = new MatchInfo(teamBlue.size() + teamRed.size(), teamRed.size(), teamBlue.size());
new Initialization(map, info).startGame();
MessageManager.broadcast(PrefixType.MAIN, ChatColor.GRAY + "Voting is now closed!");
MessageManager.broadcast(PrefixType.MAIN, ChatColor.GRAY + "The game has begun on " + ChatColor.RED + map.getName());
}
use of net.warvale.core.game.start.Initialization in project GameCore by Warvale.
the class Game method start.
public static void start(GameMap last, GameMap next) {
GameMap map = next == null ? getMap(last) : next;
running = true;
Integer tp = Main.getTeams().getBlueTeam().getSize() + Main.getTeams().getRedTeam().getSize();
new Initialization(map, new MatchInfo(tp, Main.getTeams().getRedTeam().getSize(), Main.getTeams().getBlueTeam().getSize())).startGame();
}
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