use of ntbea.NTupleSystem in project SimpleAsteroids by ljialin.
the class TestPlotter method main.
public static void main(String[] args) {
int nDims = 5;
int mValues = 4;
double noiseLevel = 1.0;
double kExplore = 10;
boolean useTrap = true;
// EvalMaxM is like Noisy OneMax but generalised to M values
// instead of binary
EvalMaxM problem = new EvalMaxM(nDims, mValues, noiseLevel).setTrap(useTrap);
NTupleBanditEA banditEA = new NTupleBanditEA().setKExplore(kExplore);
// set a particlar NTuple System as the model
// if this is not set, then it will use a default model
NTupleSystem model = new NTupleSystem();
// set up a non-standard tuple pattern
model.use1Tuple = true;
model.use2Tuple = true;
model.useNTuple = false;
banditEA.setModel(model);
ElapsedTimer timer = new ElapsedTimer();
int nEvals = 200;
int[] solution = banditEA.runTrial(problem, nEvals);
System.out.println(Arrays.toString(solution));
System.out.println(timer);
new Plotter().setModel(model).defaultPlot().plot1Tuples();
System.out.println(timer);
}
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