use of omtteam.openmodularturrets.items.UpgradeMetaItem in project OpenModularTurrets by OpenModularTurretsTeam.
the class TurretBaseContainer method transferStackInSlot.
@SuppressWarnings("ConstantConditions")
@ParametersAreNonnullByDefault
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot) {
ItemStack stack = ItemStackTools.getEmptyStack();
Slot slotObject = inventorySlots.get(slot);
// null checks and checks if the item can be stacked (maxStackSize > 1)
if (slotObject != null && slotObject.getHasStack()) {
ItemStack stackInSlot = slotObject.getStack();
stack = ItemStackTools.safeCopy(stackInSlot);
// Actual slot start index of turret base
int slotStart = 36;
int ammoSlotStart = 100, ammoSlotEnd = 0, addonSlotStart = 100, addonSlotEnd = 0, upgSlotStart = 100, upgSlotEnd = 0;
// Determine the slot range for each type( According to the class constructor )
for (int i = slotStart; i < this.inventorySlots.size(); i++) {
Class slotClass = this.getSlot(i).getClass();
if (slotClass == Slot.class) {
ammoSlotStart = Math.min(i, ammoSlotStart);
ammoSlotEnd = Math.max(i + 1, ammoSlotEnd);
} else if (slotClass == AddonSlot.class) {
addonSlotStart = Math.min(i, addonSlotStart);
addonSlotEnd = Math.max(i + 1, addonSlotEnd);
} else if (slotClass == UpgradeSlot.class) {
upgSlotStart = Math.min(i, upgSlotStart);
upgSlotEnd = Math.max(i + 1, upgSlotEnd);
}
}
// Transfer from player inventory
if (slot < slotStart) {
// Priority addon and upgrade slot first
if (stackInSlot.getItem() instanceof AddonMetaItem) {
if (!mergeItemStackWithStackLimit(stackInSlot, addonSlotStart, addonSlotEnd, false, this)) {
return ItemStackTools.getEmptyStack();
}
} else if (stackInSlot.getItem() instanceof UpgradeMetaItem) {
if (!mergeItemStackWithStackLimit(stackInSlot, upgSlotStart, upgSlotEnd, false, this)) {
return ItemStackTools.getEmptyStack();
}
} else {
if (!mergeItemStackWithStackLimit(stackInSlot, slotStart, slotStart + 9, false, this)) {
return ItemStackTools.getEmptyStack();
}
}
} else // Transfer from turret base inventory
{
if (!mergeItemStackWithStackLimit(stackInSlot, 0, slotStart, false, this)) {
return ItemStackTools.getEmptyStack();
}
}
if (getStackSize(stackInSlot) == 0) {
slotObject.putStack(ItemStackTools.getEmptyStack());
} else {
slotObject.onSlotChanged();
}
if (getStackSize(stackInSlot) == getStackSize(stack)) {
return ItemStackTools.getEmptyStack();
}
slotObject.onSlotChanged();
}
return stack;
}
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