Search in sources :

Example 11 with Vector2D

use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.

the class SLinkElbowLeftRight method buildVerticalPath.

public void buildVerticalPath() {
    Vector2D start_ = link.getStartWithOffset();
    Vector2D end_ = link.getEndWithOffset();
    Vector2D ab = end_.sub(start_);
    Vector2D p1 = start_.add(new Vector2D(0, ab.getY() * 0.5));
    Vector2D p2 = p1.add(new Vector2D(ab.getX(), 0));
    Vector2D p3 = p2.add(new Vector2D(0, ab.getY() * 0.5));
    path.clear();
    path.add(link.start);
    if (ab.getX() != 0) {
        path.add(start_);
        path.add(p1);
        path.add(p2);
        path.add(p3);
        path.add(end_);
    }
    path.add(link.end);
    link.label.setPosition(p2.copy().shift(-LABEL_OFFSET, -LABEL_OFFSET));
}
Also used : Vector2D(org.antlr.xjlib.appkit.gview.base.Vector2D)

Example 12 with Vector2D

use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.

the class SLinkElbowLeftTop method buildVerticalPath.

public void buildVerticalPath() {
    Vector2D start_ = link.getStartWithOffset();
    Vector2D end_ = link.getEndWithOffset();
    if (link.start.x > link.end.x + link.outOffsetLength && link.startDirection == Anchor2D.DIRECTION_LEFT) {
        path.add(link.start);
        path.add(link.end.x, link.start.y);
        path.add(link.end);
        link.label.setPosition(link.end.x + (link.start.x - link.end.x) * 0.5, link.start.y - LABEL_OFFSET);
    } else if (link.start.x < link.end.x - link.outOffsetLength && link.startDirection == Anchor2D.DIRECTION_RIGHT) {
        path.add(link.start);
        path.add(link.end.x, link.start.y);
        path.add(link.end);
        link.label.setPosition(link.end.x + (link.start.x - link.end.x) * 0.5, link.start.y - LABEL_OFFSET);
    } else if (link.start.y + GElementRect.DEFAULT_HEIGHT * 0.5 > end_.y - 10) {
        Vector2D p1 = new Vector2D(link.end.x, link.start.y - GElementRect.DEFAULT_HEIGHT * 0.5 - 10);
        Vector2D p2 = new Vector2D(start_.x, p1.y);
        path.add(link.start);
        path.add(start_);
        path.add(p2);
        path.add(p1);
        path.add(link.end);
        link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(0, -LABEL_OFFSET));
    } else {
        Vector2D ab = start_.sub(link.end);
        Vector2D p1 = new Vector2D(link.end.x, link.end.y + ab.y * 0.5);
        Vector2D p2 = new Vector2D(p1.x + ab.x, p1.y);
        Vector2D p3 = new Vector2D(p2.x, start_.y);
        path.add(link.start);
        path.add(start_);
        path.add(p3);
        path.add(p2);
        path.add(p1);
        path.add(link.end);
        link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(0, LABEL_OFFSET));
    }
}
Also used : Vector2D(org.antlr.xjlib.appkit.gview.base.Vector2D)

Example 13 with Vector2D

use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.

the class SLinkElbowTopBottom method buildHorizontalRightPath.

public void buildHorizontalRightPath(int direction) {
    Vector2D start_ = link.getStartWithOffset();
    Vector2D end_ = link.getEndWithOffset();
    Vector2D start = link.start;
    Vector2D end = link.end;
    double farest_x = Math.max(start_.x, end_.x) + 40;
    if (direction == BOTTOM_TOP) {
        if (start_.y < end.y + GElementRect.DEFAULT_HEIGHT + link.outOffsetLength) {
            // Extend start out offset only if the end box is on the RIGHT
            double end_box_right_edge = end.x + GElementRect.DEFAULT_WIDTH * 0.5;
            if (start_.x <= end_box_right_edge + 5)
                start_.y = end.y + GElementRect.DEFAULT_HEIGHT + link.outOffsetLength;
        }
        if (end_.y > start.y - GElementRect.DEFAULT_HEIGHT - link.outOffsetLength) {
            // Extend end out offset only if the start box is on the RIGHT
            double start_box_right_edge = start.x + GElementRect.DEFAULT_WIDTH * 0.5;
            if (end_.x <= start_box_right_edge + 5)
                end_.y = start.y - GElementRect.DEFAULT_HEIGHT - link.outOffsetLength;
        }
    } else if (direction == TOP_BOTTOM) {
        if (start_.y > end.y - GElementRect.DEFAULT_HEIGHT - link.outOffsetLength) {
            // Extend start out offset only if the end box is on the RIGHT
            double end_box_right_edge = end.x + GElementRect.DEFAULT_WIDTH * 0.5;
            if (start_.x <= end_box_right_edge + 5)
                start_.y = end.y - GElementRect.DEFAULT_HEIGHT - link.outOffsetLength;
        }
        if (end_.y < start.y + GElementRect.DEFAULT_HEIGHT + link.outOffsetLength) {
            // Extend end out offset only if the start box is on the RIGHT
            double start_box_right_edge = start.x + GElementRect.DEFAULT_WIDTH * 0.5;
            if (end_.x <= start_box_right_edge + 5)
                end_.y = start.y + GElementRect.DEFAULT_HEIGHT + link.outOffsetLength;
        }
    }
    // Extend the link to the RIGHT
    Vector2D p1 = start_.add(new Vector2D(farest_x - start.x, 0));
    Vector2D p2 = end_.add(new Vector2D(farest_x - end.x, 0));
    path.add(start);
    path.add(start_);
    path.add(p1);
    path.add(p2);
    path.add(end_);
    path.add(end);
    link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(LABEL_OFFSET, 0));
}
Also used : Vector2D(org.antlr.xjlib.appkit.gview.base.Vector2D)

Example 14 with Vector2D

use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.

the class SLinkElbowTopLeft method buildHorizontalLeftPath.

public void buildHorizontalLeftPath(boolean left) {
    Vector2D start_ = link.getStartWithOffset();
    Vector2D end_ = link.getEndWithOffset();
    double farest_x;
    double farest_y = Math.min(start_.y, end_.y - GElementRect.DEFAULT_HEIGHT * 0.5 - 10);
    if (left)
        farest_x = Math.min(start_.x - GElementRect.DEFAULT_WIDTH * 0.5 - 10, end_.x);
    else
        farest_x = Math.max(start_.x + GElementRect.DEFAULT_WIDTH * 0.5 + 10, end_.x);
    Vector2D p1 = new Vector2D(start_.x, farest_y);
    Vector2D p2 = new Vector2D(farest_x, p1.y);
    Vector2D p3 = new Vector2D(p2.x, end_.y);
    path.add(link.start);
    path.add(start_);
    path.add(p1);
    path.add(p2);
    path.add(p3);
    path.add(link.end);
    link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(0, -LABEL_OFFSET));
}
Also used : Vector2D(org.antlr.xjlib.appkit.gview.base.Vector2D)

Example 15 with Vector2D

use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.

the class GEngineGraphics method drawArcConnector.

public void drawArcConnector(float x0, float y0, float x1, float y1, float start_offset, float end_offset, float ctrl_offset, float arc_offset, boolean arrow) {
    if (x0 > x1) {
        ctrl_offset *= -1;
        arc_offset *= -1;
    }
    float cx = x1 - ctrl_offset;
    float ax0 = cx - arc_offset;
    Vector2D a = new Vector2D(cx, y0);
    Vector2D b = new Vector2D(x1, y1);
    Vector2D z = a.add(b.sub(a).setLength(Math.abs(arc_offset)));
    drawLine(x0 + start_offset, y0, ax0, y0);
    drawSpline((float) z.x, (float) z.y, x1, y1, 0, end_offset, 0, arrow);
    QuadCurve2D.Float quad = new QuadCurve2D.Float();
    quad.setCurve(ax0, y0, cx, y0, (float) z.x, (float) z.y);
    getG2D().draw(quad);
}
Also used : Vector2D(org.antlr.xjlib.appkit.gview.base.Vector2D) QuadCurve2D(java.awt.geom.QuadCurve2D)

Aggregations

Vector2D (org.antlr.xjlib.appkit.gview.base.Vector2D)40 GElement (org.antlr.xjlib.appkit.gview.object.GElement)2 GLink (org.antlr.xjlib.appkit.gview.object.GLink)2 QuadCurve2D (java.awt.geom.QuadCurve2D)1 ArrayList (java.util.ArrayList)1