use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.
the class SLinkElbowBottomBottom method buildHorizontalRightAbovePath.
public void buildHorizontalRightAbovePath() {
Vector2D start_ = link.getStartWithOffset();
Vector2D end_ = link.getEndWithOffset();
Vector2D start = link.start;
Vector2D end = link.end;
double farest_x = end_.x + GElementRect.DEFAULT_WIDTH * 0.5 + 10;
// Extend the link to the RIGHT
Vector2D p1 = start_.add(new Vector2D(farest_x - start_.x, 0));
Vector2D p2 = end_.add(new Vector2D(farest_x - end_.x, 0));
path.add(start);
path.add(start_);
path.add(p1);
path.add(p2);
path.add(end_);
path.add(end);
link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(LABEL_OFFSET, 0));
}
use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.
the class SLinkElbowBottomLeft method buildVerticalPath.
public void buildVerticalPath() {
Vector2D start_ = link.getStartWithOffset();
Vector2D end_ = link.getEndWithOffset();
if (link.end.x > link.start.x + link.outOffsetLength && link.endDirection == Anchor2D.DIRECTION_LEFT) {
path.add(link.start);
path.add(link.start.x, link.end.y);
path.add(link.end);
link.label.setPosition(link.start.x + (link.end.x - link.start.x) * 0.5, link.end.y - LABEL_OFFSET);
} else if (link.end.x < link.start.x - link.outOffsetLength && link.endDirection == Anchor2D.DIRECTION_RIGHT) {
path.add(link.start);
path.add(link.start.x, link.end.y);
path.add(link.end);
link.label.setPosition(link.start.x + (link.end.x - link.start.x) * 0.5, link.end.y - LABEL_OFFSET);
} else if (link.end.y - GElementRect.DEFAULT_HEIGHT * 0.5 < start_.y + 10) {
Vector2D p1 = new Vector2D(link.start.x, link.end.y + GElementRect.DEFAULT_HEIGHT * 0.5 + 10);
Vector2D p2 = new Vector2D(end_.x, p1.y);
path.add(link.start);
path.add(p1);
path.add(p2);
path.add(end_);
path.add(link.end);
link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(0, LABEL_OFFSET));
} else {
Vector2D ab = end_.sub(link.start);
Vector2D p1 = new Vector2D(link.start.x, link.start.y + ab.y * 0.5);
Vector2D p2 = new Vector2D(p1.x + ab.x, p1.y);
Vector2D p3 = new Vector2D(p2.x, end_.y);
path.add(link.start);
path.add(p1);
path.add(p2);
path.add(p3);
path.add(end_);
path.add(link.end);
link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(0, -LABEL_OFFSET));
}
}
use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.
the class SLinkElbowBottomLeft method buildHorizontalLeftPath.
public void buildHorizontalLeftPath(boolean left) {
Vector2D start_ = link.getStartWithOffset();
Vector2D end_ = link.getEndWithOffset();
double farest_x;
double farest_y = Math.max(start_.y, end_.y + GElementRect.DEFAULT_HEIGHT * 0.5 + 10);
if (left)
farest_x = Math.min(start_.x - GElementRect.DEFAULT_WIDTH * 0.5 - 10, end_.x);
else
farest_x = Math.max(start_.x + GElementRect.DEFAULT_WIDTH * 0.5 + 10, end_.x);
Vector2D p1 = new Vector2D(start_.x, farest_y);
Vector2D p2 = new Vector2D(farest_x, p1.y);
Vector2D p3 = new Vector2D(p2.x, end_.y);
path.add(link.start);
path.add(start_);
path.add(p1);
path.add(p2);
path.add(p3);
path.add(link.end);
link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(0, LABEL_OFFSET));
}
use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.
the class SLinkElbowLeftBottom method buildHorizontalPath.
public void buildHorizontalPath() {
Vector2D start_ = link.getStartWithOffset();
Vector2D end_ = link.getEndWithOffset();
Vector2D ab = link.start.sub(end_);
Vector2D p1 = new Vector2D(end_.x + ab.x * 0.5, end_.y);
Vector2D p2 = new Vector2D(p1.x, start_.y);
path.add(link.start);
path.add(start_);
path.add(p2);
path.add(p1);
path.add(end_);
path.add(link.end);
link.label.setPosition(p1.add(p2.sub(p1).stretch(0.5)).shift(LABEL_OFFSET, 0));
}
use of org.antlr.xjlib.appkit.gview.base.Vector2D in project antlrworks by antlr.
the class GLink method toggleShape.
public void toggleShape() {
switch(shape) {
case SHAPE_ARC:
shape = SHAPE_ELBOW;
break;
case SHAPE_ELBOW:
shape = SHAPE_ARC;
break;
case SHAPE_BEZIER:
// Cannot toggle a bezier link
return;
}
double flateness = link.getFlateness();
Vector2D direction = link.getDirection();
link = createLinkInstance();
link.setFlateness(flateness);
link.setDirection(direction);
}
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