use of org.apollo.game.model.inv.SlottedItem in project apollo by apollo-rsps.
the class UpdateSlottedItemsMessageEncoder method encode.
@Override
public GamePacket encode(UpdateSlottedItemsMessage message) {
GamePacketBuilder builder = new GamePacketBuilder(134, PacketType.VARIABLE_SHORT);
SlottedItem[] items = message.getSlottedItems();
builder.put(DataType.SHORT, message.getInterfaceId());
for (SlottedItem slottedItem : items) {
builder.putSmart(slottedItem.getSlot());
Item item = slottedItem.getItem();
int id = item == null ? -1 : item.getId();
int amount = item == null ? 0 : item.getAmount();
builder.put(DataType.SHORT, id + 1);
if (amount > 254) {
builder.put(DataType.BYTE, 255);
builder.put(DataType.INT, amount);
} else {
builder.put(DataType.BYTE, amount);
}
}
return builder.toGamePacket();
}
use of org.apollo.game.model.inv.SlottedItem in project apollo by apollo-rsps.
the class UpdateSlottedItemsMessageEncoder method encode.
@Override
public GamePacket encode(UpdateSlottedItemsMessage message) {
GamePacketBuilder builder = new GamePacketBuilder(34, PacketType.VARIABLE_SHORT);
SlottedItem[] items = message.getSlottedItems();
builder.put(DataType.SHORT, message.getInterfaceId());
for (SlottedItem slottedItem : items) {
builder.putSmart(slottedItem.getSlot());
Item item = slottedItem.getItem();
int id = item == null ? -1 : item.getId();
int amount = item == null ? 0 : item.getAmount();
builder.put(DataType.SHORT, id + 1);
if (amount > 254) {
builder.put(DataType.BYTE, 255);
builder.put(DataType.INT, amount);
} else {
builder.put(DataType.BYTE, amount);
}
}
return builder.toGamePacket();
}
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