use of org.bukkit.boss.BarFlag in project Denizen-For-Bukkit by DenizenScript.
the class BossBarCommand method execute.
@Override
public void execute(ScriptEntry scriptEntry) throws CommandExecutionException {
Element id = scriptEntry.getElement("id");
Element action = scriptEntry.getElement("action");
dList players = scriptEntry.getdObject("players");
Element title = scriptEntry.getElement("title");
Element progress = scriptEntry.getElement("progress");
Element color = scriptEntry.getElement("color");
Element style = scriptEntry.getElement("style");
dList flags = scriptEntry.getdObject("flags");
dB.report(scriptEntry, getName(), id.debug() + action.debug() + (players != null ? players.debug() : "") + (title != null ? title.debug() : "") + (progress != null ? progress.debug() : "") + (color != null ? color.debug() : "") + (style != null ? style.debug() : "") + (flags != null ? flags.debug() : ""));
String idString = CoreUtilities.toLowerCase(id.asString());
switch(Action.valueOf(action.asString().toUpperCase())) {
case CREATE:
if (bossBarMap.containsKey(idString)) {
dB.echoError("BossBar '" + idString + "' already exists!");
return;
}
String barTitle = title != null ? title.asString() : "";
List<dPlayer> barPlayers = players.filter(dPlayer.class);
double barProgress = progress != null ? progress.asDouble() : 1D;
BarColor barColor = color != null ? BarColor.valueOf(color.asString().toUpperCase()) : BarColor.WHITE;
BarStyle barStyle = style != null ? BarStyle.valueOf(style.asString().toUpperCase()) : BarStyle.SOLID;
BarFlag[] barFlags = new BarFlag[flags != null ? flags.size() : 0];
if (flags != null) {
for (int i = 0; i < flags.size(); i++) {
barFlags[i] = (BarFlag.valueOf(flags.get(i).toUpperCase()));
}
}
BossBar bossBar = Bukkit.createBossBar(barTitle, barColor, barStyle, barFlags);
bossBar.setProgress(barProgress);
for (dPlayer player : barPlayers) {
if (!player.isOnline()) {
dB.echoError("Player must be online to show a BossBar to them!");
continue;
}
bossBar.addPlayer(player.getPlayerEntity());
}
bossBar.setVisible(true);
bossBarMap.put(idString, bossBar);
break;
case UPDATE:
if (!bossBarMap.containsKey(idString)) {
dB.echoError("BossBar '" + idString + "' does not exist!");
return;
}
BossBar bossBar1 = bossBarMap.get(idString);
if (title != null) {
bossBar1.setTitle(title.asString());
}
if (progress != null) {
bossBar1.setProgress(progress.asDouble());
}
if (color != null) {
bossBar1.setColor(BarColor.valueOf(color.asString().toUpperCase()));
}
if (style != null) {
bossBar1.setStyle(BarStyle.valueOf(style.asString().toUpperCase()));
}
if (players != null) {
for (dPlayer player : players.filter(dPlayer.class)) {
bossBar1.addPlayer(player.getPlayerEntity());
}
}
break;
case REMOVE:
if (!bossBarMap.containsKey(idString)) {
dB.echoError("BossBar '" + idString + "' does not exist!");
return;
}
if (players != null) {
BossBar bar = bossBarMap.get(idString);
for (dPlayer player : players.filter(dPlayer.class)) {
bar.removePlayer(player.getPlayerEntity());
}
break;
}
bossBarMap.get(idString).setVisible(false);
bossBarMap.remove(idString);
break;
}
}
use of org.bukkit.boss.BarFlag in project Citizens2 by CitizensDev.
the class BossBarTrait method run.
@Override
public void run() {
if (!npc.isSpawned() || !isBoss(npc.getEntity()))
return;
BossBar bar = NMSImpl.getBossBar(npc.getEntity());
bar.setVisible(visible);
if (color != null) {
bar.setColor(color);
}
if (title != null) {
bar.setTitle(title);
}
for (BarFlag flag : BarFlag.values()) {
bar.removeFlag(flag);
}
for (BarFlag flag : flags) {
bar.addFlag(flag);
}
}
use of org.bukkit.boss.BarFlag in project Citizens2 by CitizensDev.
the class Commands method bossbar.
@Command(aliases = { "npc" }, usage = "bossbar --color [color] --title [title] --visible [visible] --flags [flags]", desc = "Edit bossbar properties", modifiers = { "bossbar" }, min = 1, max = 1)
@Requirements(selected = true, ownership = true, types = { EntityType.WITHER, EntityType.ENDER_DRAGON })
public void bossbar(CommandContext args, CommandSender sender, NPC npc) throws CommandException {
BossBarTrait trait = npc.getTrait(BossBarTrait.class);
if (args.hasValueFlag("color")) {
BarColor color = Util.matchEnum(BarColor.values(), args.getFlag("color"));
trait.setColor(color);
}
if (args.hasValueFlag("title")) {
trait.setTitle(args.getFlag("title"));
}
if (args.hasValueFlag("visible")) {
trait.setVisible(Boolean.parseBoolean(args.getFlag("visible")));
}
if (args.hasValueFlag("flags")) {
List<BarFlag> flags = Lists.newArrayList();
for (String s : Splitter.on(',').omitEmptyStrings().trimResults().split(args.getFlag("flags"))) {
BarFlag flag = Util.matchEnum(BarFlag.values(), s);
if (flag != null) {
flags.add(flag);
}
}
trait.setFlags(flags);
}
}
use of org.bukkit.boss.BarFlag in project Citizens2 by CitizensDev.
the class Commands method bossbar.
@Command(aliases = { "npc" }, usage = "bossbar --color [color] --title [title] --visible [visible] --flags [flags]", desc = "Edit bossbar properties", modifiers = { "bossbar" }, min = 1, max = 1)
@Requirements(selected = true, ownership = true, types = { EntityType.WITHER, EntityType.ENDER_DRAGON })
public void bossbar(CommandContext args, CommandSender sender, NPC npc) throws CommandException {
BossBarTrait trait = npc.getTrait(BossBarTrait.class);
if (args.hasValueFlag("color")) {
BarColor color = Util.matchEnum(BarColor.values(), args.getFlag("color"));
trait.setColor(color);
}
if (args.hasValueFlag("title")) {
trait.setTitle(args.getFlag("title"));
}
if (args.hasValueFlag("visible")) {
trait.setVisible(Boolean.parseBoolean(args.getFlag("visible")));
}
if (args.hasValueFlag("flags")) {
List<BarFlag> flags = Lists.newArrayList();
for (String s : Splitter.on(',').omitEmptyStrings().trimResults().split(args.getFlag("flags"))) {
BarFlag flag = Util.matchEnum(BarFlag.values(), s);
if (flag != null) {
flags.add(flag);
}
}
trait.setFlags(flags);
}
}
use of org.bukkit.boss.BarFlag in project Denizen-For-Bukkit by DenizenScript.
the class BossBarCommand method execute.
@Override
public void execute(ScriptEntry scriptEntry) {
ElementTag id = scriptEntry.getElement("id");
ElementTag action = scriptEntry.getElement("action");
ListTag players = scriptEntry.getObjectTag("players");
ElementTag title = scriptEntry.getElement("title");
ElementTag progress = scriptEntry.getElement("progress");
ElementTag color = scriptEntry.getElement("color");
ElementTag style = scriptEntry.getElement("style");
ListTag options = scriptEntry.getObjectTag("options");
if (scriptEntry.dbCallShouldDebug()) {
Debug.report(scriptEntry, getName(), id, action, players, title, progress, color, style, options);
}
String idString = CoreUtilities.toLowerCase(id.asString());
switch(Action.valueOf(action.asString().toUpperCase())) {
case CREATE:
{
if (bossBarMap.containsKey(idString)) {
Debug.echoError("BossBar '" + idString + "' already exists!");
return;
}
String barTitle = title != null ? title.asString() : "";
List<PlayerTag> barPlayers = players.filter(PlayerTag.class, scriptEntry);
double barProgress = progress != null ? progress.asDouble() : 1D;
BarColor barColor = color != null ? BarColor.valueOf(color.asString().toUpperCase()) : BarColor.WHITE;
BarStyle barStyle = style != null ? BarStyle.valueOf(style.asString().toUpperCase()) : BarStyle.SOLID;
BarFlag[] barFlags = new BarFlag[options != null ? options.size() : 0];
if (options != null) {
for (int i = 0; i < options.size(); i++) {
barFlags[i] = (BarFlag.valueOf(options.get(i).toUpperCase()));
}
}
BossBar bossBar = Bukkit.createBossBar(barTitle, barColor, barStyle, barFlags);
NMSHandler.getPlayerHelper().setBossBarTitle(bossBar, barTitle);
bossBar.setProgress(barProgress);
for (PlayerTag player : barPlayers) {
if (!player.isOnline()) {
Debug.echoError("Player must be online to show a BossBar to them!");
continue;
}
bossBar.addPlayer(player.getPlayerEntity());
}
bossBar.setVisible(true);
bossBarMap.put(idString, bossBar);
break;
}
case UPDATE:
{
if (!bossBarMap.containsKey(idString)) {
Debug.echoError("BossBar '" + idString + "' does not exist!");
return;
}
BossBar bossBar1 = bossBarMap.get(idString);
if (title != null) {
NMSHandler.getPlayerHelper().setBossBarTitle(bossBar1, title.asString());
}
if (progress != null) {
bossBar1.setProgress(progress.asDouble());
}
if (color != null) {
bossBar1.setColor(BarColor.valueOf(color.asString().toUpperCase()));
}
if (style != null) {
bossBar1.setStyle(BarStyle.valueOf(style.asString().toUpperCase()));
}
if (options != null) {
HashSet<BarFlag> oldFlags = new HashSet<>(Arrays.asList(BarFlag.values()));
HashSet<BarFlag> newFlags = new HashSet<>(options.size());
for (String flagName : options) {
BarFlag flag = BarFlag.valueOf(flagName.toUpperCase());
newFlags.add(flag);
oldFlags.remove(flag);
}
for (BarFlag flag : oldFlags) {
bossBar1.removeFlag(flag);
}
for (BarFlag flag : newFlags) {
bossBar1.addFlag(flag);
}
}
if (players != null) {
for (PlayerTag player : players.filter(PlayerTag.class, scriptEntry)) {
bossBar1.addPlayer(player.getPlayerEntity());
}
}
break;
}
case REMOVE:
{
if (!bossBarMap.containsKey(idString)) {
Debug.echoError("BossBar '" + idString + "' does not exist!");
return;
}
if (players != null) {
BossBar bar = bossBarMap.get(idString);
for (PlayerTag player : players.filter(PlayerTag.class, scriptEntry)) {
bar.removePlayer(player.getPlayerEntity());
}
break;
}
bossBarMap.get(idString).setVisible(false);
bossBarMap.remove(idString);
break;
}
}
}
Aggregations