use of org.bukkit.craftbukkit.v.inventory.CraftInventoryCustom in project Arclight by IzzelAliz.
the class ContainerMixin method getBukkitView.
// todo check this
public InventoryView getBukkitView() {
if (bukkitView == null) {
PlayerEntity candidate = null;
Set<IInventory> set = new HashSet<>();
for (Slot slot : this.inventorySlots) {
if (slot.inventory != null) {
if (slot.inventory instanceof PlayerInventory) {
if (candidate != null && ((PlayerInventory) slot.inventory).player != candidate) {
ArclightMod.LOGGER.warn("Duplicate PlayerInventory inside {}, previous {}, new {}", this, candidate, slot.inventory);
}
candidate = ((PlayerInventory) slot.inventory).player;
} else {
set.add(slot.inventory);
}
}
}
if (candidate == null) {
if (ArclightCaptures.getContainerOwner() != null) {
candidate = ArclightCaptures.getContainerOwner();
} else {
throw new RuntimeException("candidate cannot be null");
}
}
CraftResultInventory resultCandidate = null;
IInventory mainCandidate = null;
for (IInventory inventory : set) {
if (inventory instanceof CraftResultInventory) {
resultCandidate = (CraftResultInventory) inventory;
} else {
mainCandidate = inventory;
}
}
Inventory inv;
if (mainCandidate == null && resultCandidate != null) {
mainCandidate = resultCandidate;
resultCandidate = null;
}
if (mainCandidate != null) {
if (resultCandidate != null) {
inv = new org.bukkit.craftbukkit.v.inventory.CraftResultInventory(mainCandidate, resultCandidate);
} else {
inv = new CraftInventory(mainCandidate);
}
} else {
// container has no slots
inv = new CraftInventoryCustom(((PlayerEntityBridge) candidate).bridge$getBukkitEntity(), 0);
}
bukkitView = new CraftInventoryView(((PlayerEntityBridge) candidate).bridge$getBukkitEntity(), inv, (Container) (Object) this);
}
return bukkitView;
}
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