use of org.bukkit.craftbukkit.v1_10_R1.CraftChunk in project NotQuests by AlessioGr.
the class PacketInjector method spawnBeaconBeam.
public void spawnBeaconBeam(Player player, Location location) {
// Prepare Data
Connection connection = getConnection(getServerPlayer(player).connection);
location = location.clone();
BlockPos blockPos = new BlockPos(location.getX(), location.getY(), location.getZ());
Chunk chunk = location.getChunk();
CraftChunk craftChunk = (CraftChunk) chunk;
LevelChunk levelChunk = craftChunk.getHandle();
World world = location.getWorld();
CraftWorld craftWorld = (CraftWorld) world;
ServerLevel serverLevel = craftWorld.getHandle();
//
BlockState blockState = location.getBlock().getState();
blockState.setType(Material.BEACON);
SectionPos sectionPos = SectionPos.of((int) location.getX(), (int) location.getY(), (int) location.getZ());
ShortSet positions = ShortSet.of((short) 0);
// PalettedContainer<BlockState> pcB = new PalettedContainer<>();
// net.minecraft.world.level.block.state.BlockState[] presetBlockStates = serverLevel.chunkPacketBlockController.getPresetBlockStates(world, chunkPos, b0 << 4);
// PalettedContainer<BlockState> datapaletteblock = new PalettedContainer<>(net.minecraft.world.level.block.Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), PalettedContainer.Strategy.SECTION_STATES, presetBlockStates);
LevelChunkSection section = levelChunk.getHighestSection();
ClientboundSectionBlocksUpdatePacket clientboundSectionBlocksUpdatePacket = new ClientboundSectionBlocksUpdatePacket(sectionPos, positions, section, true);
main.sendMessage(player, "<main>Sending packet...");
connection.send(clientboundSectionBlocksUpdatePacket);
main.sendMessage(player, "<success>Packet sent!");
// ClientboundBlockUpdatePacket clientboundBlockUpdatePacket = new ClientboundBlockUpdatePacket(blockPos, BlockState.);
}
use of org.bukkit.craftbukkit.v1_10_R1.CraftChunk in project Denizen by DenizenScript.
the class BlockHelperImpl method doRandomTick.
@Override
public void doRandomTick(Location location) {
BlockPos pos = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
LevelChunk nmsChunk = ((CraftChunk) location.getChunk()).getHandle();
net.minecraft.world.level.block.state.BlockState nmsBlock = nmsChunk.getBlockState(pos);
ServerLevel nmsWorld = ((CraftWorld) location.getWorld()).getHandle();
if (nmsBlock.isRandomlyTicking()) {
nmsBlock.randomTick(nmsWorld, pos, nmsWorld.random);
}
try {
// FluidState fluid = nmsBlock.getFluidState();
// if (fluid.isRandomlyTicking()) {
// fluid.animateTick(nmsWorld, pos, nmsWorld.random);
// }
Object fluid = BLOCKSTATEBASE_GETFLUIDSTATE.invoke(nmsBlock);
if ((boolean) FLUIDSTATE_ISRANDOMLYTICKING.invoke(fluid)) {
FLUIDSTATE_ANIMATETICK.invoke(fluid, nmsWorld, pos, nmsWorld.random);
}
} catch (Throwable ex) {
Debug.echoError(ex);
}
}
use of org.bukkit.craftbukkit.v1_10_R1.CraftChunk in project Denizen by DenizenScript.
the class ChunkHelperImpl method setAllBiomes.
@Override
public void setAllBiomes(Chunk chunk, BiomeNMS biome) {
Biome nmsBiome = ((BiomeNMSImpl) biome).biomeBase;
LevelChunk nmsChunk = ((CraftChunk) chunk).getHandle();
ChunkBiomeContainer biomeContainer = nmsChunk.getBiomes();
for (int x = 0; x < 4; x++) {
for (int y = 0; y < 64; y++) {
for (int z = 0; z < 4; z++) {
biomeContainer.setBiome(x, y, z, nmsBiome);
}
}
}
nmsChunk.markUnsaved();
}
use of org.bukkit.craftbukkit.v1_10_R1.CraftChunk in project Denizen by DenizenScript.
the class ChunkHelperImpl method getHeightMap.
@Override
public int[] getHeightMap(Chunk chunk) {
Heightmap map = ((CraftChunk) chunk).getHandle().heightmaps.get(Heightmap.Types.MOTION_BLOCKING);
int[] outputMap = new int[256];
for (int x = 0; x < 16; x++) {
for (int y = 0; y < 16; y++) {
outputMap[x * 16 + y] = map.getFirstAvailable(x, y);
}
}
return outputMap;
}
use of org.bukkit.craftbukkit.v1_10_R1.CraftChunk in project Denizen by DenizenScript.
the class ChunkHelperImpl method setAllBiomes.
@Override
public void setAllBiomes(Chunk chunk, BiomeNMS biome) {
Holder<Biome> nmsBiome = ((BiomeNMSImpl) biome).biomeBase;
LevelChunk nmsChunk = ((CraftChunk) chunk).getHandle();
ChunkPos chunkcoordintpair = nmsChunk.getPos();
int i = QuartPos.fromBlock(chunkcoordintpair.getMinBlockX());
int j = QuartPos.fromBlock(chunkcoordintpair.getMinBlockZ());
LevelHeightAccessor levelheightaccessor = nmsChunk.getHeightAccessorForGeneration();
for (int k = levelheightaccessor.getMinSection(); k < levelheightaccessor.getMaxSection(); ++k) {
LevelChunkSection chunksection = nmsChunk.getSection(nmsChunk.getSectionIndexFromSectionY(k));
PalettedContainer<Holder<Biome>> datapaletteblock = chunksection.getBiomes();
datapaletteblock.acquire();
for (int l = 0; l < 4; ++l) {
for (int i1 = 0; i1 < 4; ++i1) {
for (int j1 = 0; j1 < 4; ++j1) {
datapaletteblock.getAndSetUnchecked(l, i1, j1, nmsBiome);
}
}
}
datapaletteblock.release();
}
}
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