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Example 1 with CraftInventoryView

use of org.bukkit.craftbukkit.v1_16_R3.inventory.CraftInventoryView in project SpaciousLib by anhcraft.

the class Anvil_1_10_R1 method open.

@Override
public void open() {
    p.setLevel(p.getLevel() + 1);
    container = new AnvilContainer(human);
    CraftInventoryView civ = container.getBukkitView();
    this.inv = civ.getTopInventory();
    for (AnvilSlot slot : this.items.keySet()) {
        this.inv.setItem(slot.getSlot(), this.items.get(slot));
    }
    int id = ep.nextContainerCounter();
    ep.playerConnection.sendPacket(new PacketPlayOutOpenWindow(id, "minecraft:anvil", new ChatMessage("Repairing", new Object[] {}), 0));
    ep.activeContainer = container;
    ep.activeContainer.windowId = id;
    ep.activeContainer.addSlotListener(ep);
}
Also used : CraftInventoryView(org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventoryView)

Example 2 with CraftInventoryView

use of org.bukkit.craftbukkit.v1_16_R3.inventory.CraftInventoryView in project SpaciousLib by anhcraft.

the class Anvil_1_8_R1 method open.

@Override
public void open() {
    p.setLevel(p.getLevel() + 1);
    container = new AnvilContainer(human);
    CraftInventoryView civ = container.getBukkitView();
    this.inv = civ.getTopInventory();
    for (AnvilSlot slot : this.items.keySet()) {
        this.inv.setItem(slot.getSlot(), this.items.get(slot));
    }
    int id = ep.nextContainerCounter();
    ep.playerConnection.sendPacket(new PacketPlayOutOpenWindow(id, "minecraft:anvil", new ChatMessage("Repairing", new Object[] {}), 0));
    ep.activeContainer = container;
    ep.activeContainer.windowId = id;
    ep.activeContainer.addSlotListener(ep);
}
Also used : CraftInventoryView(org.bukkit.craftbukkit.v1_8_R1.inventory.CraftInventoryView)

Example 3 with CraftInventoryView

use of org.bukkit.craftbukkit.v1_16_R3.inventory.CraftInventoryView in project SpaciousLib by anhcraft.

the class Anvil_1_8_R2 method open.

@Override
public void open() {
    p.setLevel(p.getLevel() + 1);
    container = new AnvilContainer(human);
    CraftInventoryView civ = container.getBukkitView();
    this.inv = civ.getTopInventory();
    for (AnvilSlot slot : this.items.keySet()) {
        this.inv.setItem(slot.getSlot(), this.items.get(slot));
    }
    int id = ep.nextContainerCounter();
    ep.playerConnection.sendPacket(new PacketPlayOutOpenWindow(id, "minecraft:anvil", new ChatMessage("Repairing", new Object[] {}), 0));
    ep.activeContainer = container;
    ep.activeContainer.windowId = id;
    ep.activeContainer.addSlotListener(ep);
}
Also used : CraftInventoryView(org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventoryView)

Example 4 with CraftInventoryView

use of org.bukkit.craftbukkit.v1_16_R3.inventory.CraftInventoryView in project SpaciousLib by anhcraft.

the class Anvil_1_12_R1 method open.

@Override
public void open() {
    p.setLevel(p.getLevel() + 1);
    container = new AnvilContainer(human);
    CraftInventoryView civ = container.getBukkitView();
    this.inv = civ.getTopInventory();
    for (AnvilSlot slot : this.items.keySet()) {
        this.inv.setItem(slot.getSlot(), this.items.get(slot));
    }
    int id = ep.nextContainerCounter();
    ep.playerConnection.sendPacket(new PacketPlayOutOpenWindow(id, "minecraft:anvil", new ChatMessage("Repairing", new Object[] {}), 0));
    ep.activeContainer = container;
    ep.activeContainer.windowId = id;
    ep.activeContainer.addSlotListener(ep);
}
Also used : CraftInventoryView(org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventoryView)

Example 5 with CraftInventoryView

use of org.bukkit.craftbukkit.v1_16_R3.inventory.CraftInventoryView in project SpaciousLib by anhcraft.

the class Anvil_1_8_R2 method open.

@Override
public void open() {
    p.setLevel(p.getLevel() + 1);
    container = new AnvilContainer(human);
    CraftInventoryView civ = container.getBukkitView();
    this.inv = civ.getTopInventory();
    for (AnvilSlot slot : this.items.keySet()) {
        this.inv.setItem(slot.getSlot(), this.items.get(slot));
    }
    int id = ep.nextContainerCounter();
    ep.playerConnection.sendPacket(new PacketPlayOutOpenWindow(id, "minecraft:anvil", new ChatMessage("Repairing", new Object[] {}), 0));
    ep.activeContainer = container;
    ep.activeContainer.windowId = id;
    ep.activeContainer.addSlotListener(ep);
}
Also used : CraftInventoryView(org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventoryView)

Aggregations

CraftInventoryView (org.bukkit.craftbukkit.v1_12_R1.inventory.CraftInventoryView)3 CraftInventoryView (org.bukkit.craftbukkit.v1_10_R1.inventory.CraftInventoryView)2 CraftInventoryView (org.bukkit.craftbukkit.v1_11_R1.inventory.CraftInventoryView)2 CraftInventoryView (org.bukkit.craftbukkit.v1_8_R1.inventory.CraftInventoryView)2 CraftInventoryView (org.bukkit.craftbukkit.v1_8_R2.inventory.CraftInventoryView)2 CraftInventoryView (org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventoryView)2 CraftInventoryView (org.bukkit.craftbukkit.v1_9_R1.inventory.CraftInventoryView)2 CraftInventoryView (org.bukkit.craftbukkit.v1_9_R2.inventory.CraftInventoryView)2 EntityPlayerMP (net.minecraft.entity.player.EntityPlayerMP)1 ServerPlayerEntity (net.minecraft.entity.player.ServerPlayerEntity)1 Container (net.minecraft.inventory.Container)1 Container (net.minecraft.inventory.container.Container)1 CCloseWindowPacket (net.minecraft.network.play.client.CCloseWindowPacket)1 CPacketCloseWindow (net.minecraft.network.play.client.CPacketCloseWindow)1 SPacketOpenWindow (net.minecraft.network.play.server.SPacketOpenWindow)1 ClientboundOpenScreenPacket (net.minecraft.network.protocol.game.ClientboundOpenScreenPacket)1 ServerboundContainerClosePacket (net.minecraft.network.protocol.game.ServerboundContainerClosePacket)1 ServerPlayer (net.minecraft.server.level.ServerPlayer)1 TextComponentString (net.minecraft.util.text.TextComponentString)1 AbstractContainerMenu (net.minecraft.world.inventory.AbstractContainerMenu)1