use of org.bukkit.craftbukkit.v1_18_R2.entity.CraftArmorStand in project VehiclesPlus2.0 by legofreak107.
the class Boat method Boat.
public static void Boat(PacketPlayInSteerVehicle ppisv, Player p) {
ArmorStand a2 = (ArmorStand) p.getVehicle();
a2.setGravity(false);
Seat s = plugin.seatInfo.get(a2);
ArmorStand a = (ArmorStand) s.parent;
Vehicle v = plugin.vehicleInfo.get(a);
v.holder.setGravity(false);
if (p.getOpenInventory() != null && p.getOpenInventory() instanceof PlayerInventory) {
p.openInventory(v.inv);
}
float forward = ppisv.b();
float side = ppisv.a();
if (v.fuelbar == null) {
BossBar b = Bukkit.createBossBar("fuel" + v.owner, BarColor.GREEN, BarStyle.SOLID);
v.fuelbar = b;
}
Location tloc = a2.getLocation().clone();
Location smoke = tloc.add(tloc.getDirection().setY(0).normalize().multiply(-1.5));
smoke.getWorld().spawnParticle(Particle.SMOKE_LARGE, smoke.getX(), smoke.getY() + 1, smoke.getZ(), 1, 0, 0, 0, 0);
v.fuelbar.setTitle("Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
v.fuelbar.setProgress((v.fuel / v.maxFuel));
if (!v.parts.ENGINE) {
} else {
if (v.fuelbar.getPlayers().contains(p)) {
} else {
v.fuelbar.addPlayer(p);
v.fuelbar.setVisible(true);
}
if (v.fuel <= 0.5) {
v.fuelbar.setTitle("Out of fuel!");
} else {
v.fuel -= v.fualUsage / 2;
if (forward > 0) {
// Forward[W]
int broken = randInt(0, 20000);
int brokenEngine = randInt(0, 20000);
if (brokenEngine == 0) {
v.parts.ENGINE = false;
p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 10, 10);
p.sendMessage("�2It looks like you have blown up your engine...");
}
v.fuel -= v.fualUsage / 2;
if (v.curSpeed <= v.fspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed += v.acceleration / 2;
}
Location fb = v.holder.getLocation().add(v.holder.getLocation().getDirection().setY(0).normalize().multiply(4));
float z1 = (float) (fb.getZ() + (4 * Math.sin(Math.toRadians(fb.getYaw() + 90 * 0))));
float x1 = (float) (fb.getX() + (4 * Math.cos(Math.toRadians(fb.getYaw() + 90 * 0))));
float z2 = (float) (fb.getZ() + (-4 * Math.sin(Math.toRadians(fb.getYaw() + 90 * 0))));
float x2 = (float) (fb.getX() + (-4 * Math.cos(Math.toRadians(fb.getYaw() + 90 * 0))));
Location loc1 = new Location(fb.getWorld(), x1, fb.getY(), z1);
Location loc2 = new Location(fb.getWorld(), x2, fb.getY(), z2);
if (fb.getBlock().getType() == Material.STATIONARY_WATER) {
if (side > 0) {
// Side[A]
if (loc1.getBlock().getType() == Material.STATIONARY_WATER && loc2.getBlock().getType() == Material.STATIONARY_WATER) {
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 170));
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
Location loc = a.getLocation().clone();
loc.setYaw(loc.getYaw() + 90);
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
a1.move(EnumMoveType.SELF, new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
v.steering = (int) (v.turnSpeed / 2);
}
} else if (side < 0) {
// Side[D]
if (loc1.getBlock().getType() == Material.STATIONARY_WATER && loc2.getBlock().getType() == Material.STATIONARY_WATER) {
v.skinHolder.setHeadPose(new EulerAngle(0, 0, -170));
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
Location loc = a.getLocation().clone();
loc.setYaw(loc.getYaw() - 90);
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
a1.move(EnumMoveType.SELF, new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(loc.getDirection().multiply(0.5).getX(), 0, loc.getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
v.steering = -(int) (v.turnSpeed / 2);
}
} else {
v.steering = 0;
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
}
} else {
v.curSpeed = 0;
}
} else if (forward < 0) {
// Reverse[S]
Location fb = v.holder.getLocation().add(v.holder.getLocation().getDirection().setY(0).normalize().multiply(-4));
float z1 = (float) (fb.getZ() + (4 * Math.sin(Math.toRadians(fb.getYaw() + 90 * 0))));
float x1 = (float) (fb.getX() + (4 * Math.cos(Math.toRadians(fb.getYaw() + 90 * 0))));
float z2 = (float) (fb.getZ() + (-4 * Math.sin(Math.toRadians(fb.getYaw() + 90 * 0))));
float x2 = (float) (fb.getX() + (-4 * Math.cos(Math.toRadians(fb.getYaw() + 90 * 0))));
Location loc1 = new Location(fb.getWorld(), x1, fb.getY(), z1);
Location loc2 = new Location(fb.getWorld(), x2, fb.getY(), z2);
if (fb.getBlock().getType() == Material.STATIONARY_WATER) {
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
v.fuel -= v.fualUsage / 2;
Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
Location loc5 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
if (v.curSpeed >= -v.bspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed -= v.acceleration * 2;
}
if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT) && loc5.getBlock().getType() != Material.AIR) {
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), // a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(- BwdDriveSpeed.get(a.getUniqueId())));
new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
} else {
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
}
if (side > 0) {
// Side[A]
if (loc1.getBlock().getType() == Material.STATIONARY_WATER && loc2.getBlock().getType() == Material.STATIONARY_WATER) {
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
}
} else if (side < 0) {
// Side[D]
if (loc1.getBlock().getType() == Material.STATIONARY_WATER && loc2.getBlock().getType() == Material.STATIONARY_WATER) {
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
}
} else {
v.steering = 0;
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
}
} else {
v.curSpeed = 0;
}
} else {
v.steering = 0;
if (v.curSpeed > v.acceleration) {
v.curSpeed = v.curSpeed -= v.acceleration;
} else if (v.curSpeed < -v.acceleration) {
v.curSpeed = v.curSpeed += v.acceleration;
} else {
v.curSpeed = 0;
}
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
Location fb = v.holder.getLocation().add(v.holder.getLocation().getDirection().setY(0).normalize().multiply(4));
Location fb2 = v.holder.getLocation().add(v.holder.getLocation().getDirection().setY(0).normalize().multiply(-4));
if (fb.getBlock().getType() == Material.STATIONARY_WATER && fb2.getBlock().getType() == Material.STATIONARY_WATER) {
a1.move(EnumMoveType.SELF, new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getX(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getY(), new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed).getZ());
} else {
v.curSpeed = 0;
}
}
}
}
}
use of org.bukkit.craftbukkit.v1_18_R2.entity.CraftArmorStand in project VehiclesPlus2.0 by legofreak107.
the class Bike method Bike.
public static void Bike(PacketPlayInSteerVehicle ppisv, Player p) {
ArmorStand a2 = (ArmorStand) p.getVehicle();
Seat s = plugin.seatInfo.get(a2);
ArmorStand a = (ArmorStand) s.parent;
Vehicle v = plugin.vehicleInfo.get(a);
if (p.getOpenInventory() != null && p.getOpenInventory() instanceof PlayerInventory) {
p.openInventory(v.inv);
}
float forward = ppisv.b();
float side = ppisv.a();
if (v.fuelbar == null) {
BossBar b = Bukkit.createBossBar("fuel" + v.owner, BarColor.GREEN, BarStyle.SOLID);
v.fuelbar = b;
}
Location tloc = a2.getLocation().clone();
Location smoke = tloc.add(tloc.getDirection().setY(0).normalize().multiply(-1.5));
smoke.getWorld().spawnParticle(Particle.SMOKE_LARGE, smoke.getX(), smoke.getY() + 1, smoke.getZ(), 1, 0, 0, 0, 0);
v.fuelbar.setTitle("Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
v.fuelbar.setProgress((v.fuel / v.maxFuel));
if (!v.parts.ENGINE) {
} else {
if (v.fuelbar.getPlayers().contains(p)) {
} else {
v.fuelbar.addPlayer(p);
v.fuelbar.setVisible(true);
}
if (v.fuel <= 0.5) {
v.fuelbar.setTitle("Out of fuel!");
} else {
v.fuel -= v.fualUsage / 2;
if (forward > 0) {
// Forward[W]
int broken = randInt(0, 20000);
int brokenEngine = randInt(0, 20000);
if (brokenEngine == 0) {
v.parts.ENGINE = false;
p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 10, 10);
p.sendMessage("�2It looks like you have blown up your engine...");
} else if (broken == 1) {
v.parts.WHEELFL = false;
p.sendMessage("�2It looks like your rear tire is flat.");
} else if (broken == 2) {
v.parts.WHEELFR = false;
p.sendMessage("�2It looks like your front tire is flat.");
}
v.fuel -= v.fualUsage / 2;
if (v.curSpeed <= v.fspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed += v.acceleration / 2;
}
if (!v.parts.WHEELFL || !v.parts.WHEELFR || !v.parts.WHEELRL || !v.parts.WHEELRR) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed / 4));
} else {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (side > 0) {
// Side[A]
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 170));
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
} else if (side < 0) {
// Side[D]
v.skinHolder.setHeadPose(new EulerAngle(0, 0, -170));
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
} else {
v.steering = 0;
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
}
} else if (forward < 0) {
// Reverse[S]
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
v.fuel -= v.fualUsage / 2;
Location loc1 = new Location(a.getWorld(), a.getLocation().getBlockX() + 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc2 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
Location loc5 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
if (v.curSpeed >= -v.bspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed -= v.acceleration * 2;
}
if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT) && loc5.getBlock().getType() != Material.AIR) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
// a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(- BwdDriveSpeed.get(a.getUniqueId())));
} else {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (side > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
} else if (side < 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
} else {
v.steering = 0;
v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
}
} else {
v.steering = 0;
if (v.curSpeed > v.acceleration) {
v.curSpeed = v.curSpeed -= v.acceleration;
} else if (v.curSpeed < -v.acceleration) {
v.curSpeed = v.curSpeed += v.acceleration;
} else {
v.curSpeed = 0;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
}
}
}
use of org.bukkit.craftbukkit.v1_18_R2.entity.CraftArmorStand in project VehiclesPlus2.0 by legofreak107.
the class Car method Car.
public static void Car(PacketPlayInSteerVehicle ppisv, Player p) {
ArmorStand a2 = (ArmorStand) p.getVehicle();
Seat s = plugin.seatInfo.get(a2);
ArmorStand a = (ArmorStand) s.parent;
Vehicle v = plugin.vehicleInfo.get(a);
if (v.running) {
if (v.curSpeed > 0)
v.mileAge += 0.005 * v.curSpeed;
if (v.curSpeed < 0)
v.mileAge -= 0.005 * v.curSpeed;
if (p.getOpenInventory() != null && p.getOpenInventory() instanceof PlayerInventory) {
p.openInventory(v.inv);
}
float forward = ppisv.b();
float side = ppisv.a();
if (v.fuelbar == null) {
BossBar b = Bukkit.createBossBar("fuel" + v.owner, BarColor.GREEN, BarStyle.SOLID);
v.fuelbar = b;
}
Location tloc = a2.getLocation().clone();
Location smoke = tloc.add(tloc.getDirection().setY(0).normalize().multiply(-1.5));
smoke.getWorld().spawnParticle(Particle.SMOKE_LARGE, smoke.getX(), smoke.getY() + 1, smoke.getZ(), 1, 0, 0, 0, 0);
v.fuelbar.setTitle("�2Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
v.fuelbar.setProgress((v.fuel / v.maxFuel));
p.spigot().sendMessage(ChatMessageType.ACTION_BAR, new ComponentBuilder("�6Mileage: " + (int) v.mileAge).create());
if (!v.parts.ENGINE) {
} else {
if (v.fuelbar.getPlayers().contains(p)) {
} else {
v.fuelbar.addPlayer(p);
v.fuelbar.setVisible(true);
}
if (v.fuel <= 0.5) {
v.fuelbar.setTitle("Out of fuel!");
v.running = false;
} else {
v.fuel -= v.fualUsage / 2;
if (forward > 0) {
// Forward[W]
int broken = randInt(0, (int) (20000));
int brokenEngine = randInt(0, (int) (5000000 / (v.mileAge + 1)));
int oil = randInt(0, 100);
if (brokenEngine == 0) {
v.parts.ENGINE = false;
p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 10, 10);
p.sendMessage("�2It looks like you have blown up your engine...");
} else if (broken == 1) {
v.parts.WHEELFL = false;
p.sendMessage("�2It looks like your front left tire is flat.");
} else if (broken == 2) {
v.parts.WHEELFR = false;
p.sendMessage("�2It looks like your front right tire is flat.");
} else if (broken == 3) {
v.parts.WHEELRL = false;
p.sendMessage("�2It looks like your rear left tire is flat.");
} else if (broken == 4) {
v.parts.WHEELRR = false;
p.sendMessage("�2It looks like your rear right tire is flat.");
}
v.fuel -= v.fualUsage / 2;
if (v.curSpeed <= v.fspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed += v.acceleration / 2;
}
if (!v.parts.WHEELFL || !v.parts.WHEELFR || !v.parts.WHEELRL || !v.parts.WHEELRR) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed / 4));
} else {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (side > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
} else if (side < 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
} else {
v.steering = 0;
}
} else if (forward < 0) {
// Reverse[S]
v.fuel -= v.fualUsage / 2;
Location loc1 = new Location(a.getWorld(), a.getLocation().getBlockX() + 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc2 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
Location loc5 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
if (v.curSpeed >= -v.bspeed || v.curSpeed == 0) {
v.curSpeed = v.curSpeed -= v.acceleration * 2;
}
if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT) && loc5.getBlock().getType() != Material.AIR) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
// a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(- BwdDriveSpeed.get(a.getUniqueId())));
} else {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (side > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
v.steering = (int) (v.turnSpeed / 2);
} else if (side < 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
v.steering = -(int) (v.turnSpeed / 2);
} else {
v.steering = 0;
}
} else {
v.steering = 0;
if (v.curSpeed > v.acceleration) {
v.curSpeed = v.curSpeed -= v.acceleration;
} else if (v.curSpeed < -v.acceleration) {
v.curSpeed = v.curSpeed += v.acceleration;
} else {
v.curSpeed = 0;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
}
}
}
}
use of org.bukkit.craftbukkit.v1_18_R2.entity.CraftArmorStand in project VehiclesPlus2.0 by legofreak107.
the class Main method onEnable.
@Override
public void onEnable() {
ChunkUnload cu = new ChunkUnload(this);
EntityDamage ed = new EntityDamage(this);
EntityDismount edi = new EntityDismount(this);
InventoryClick ic = new InventoryClick(this);
InventoryClose icl = new InventoryClose(this, ic);
PlayerDropItem pdi = new PlayerDropItem(this);
PlayerInteract pi = new PlayerInteract(this);
PlayerInteractAtEntity piae = new PlayerInteractAtEntity(this);
PlayerJoin pj = new PlayerJoin(this);
PlayerQuit pq = new PlayerQuit(this);
SignChange sc = new SignChange(this);
VehicleExit ve = new VehicleExit(this);
Bukkit.getPluginManager().registerEvents(cu, this);
Bukkit.getPluginManager().registerEvents(ed, this);
Bukkit.getPluginManager().registerEvents(edi, this);
Bukkit.getPluginManager().registerEvents(ic, this);
Bukkit.getPluginManager().registerEvents(icl, this);
Bukkit.getPluginManager().registerEvents(pdi, this);
Bukkit.getPluginManager().registerEvents(pi, this);
Bukkit.getPluginManager().registerEvents(piae, this);
Bukkit.getPluginManager().registerEvents(pj, this);
Bukkit.getPluginManager().registerEvents(pq, this);
Bukkit.getPluginManager().registerEvents(sc, this);
Bukkit.getPluginManager().registerEvents(ve, this);
if (getCustomSettingsConfig().contains("Garage.maxCarsSpawnedPerPlayer")) {
maxCars = getCustomSettingsConfig().getInt("Garage.maxCarsSpawnedPerPlayer");
} else {
getCustomSettingsConfig().set("Garage.maxCarsSpawnedPerPlayer", 3);
saveCustomSettingsConfig();
}
if (getCustomSettingsConfig().contains("Items.upgrades")) {
repairMenuItem = genItem(getCustomSettingsConfig().getInt("Items.upgrades.repairMenuItem.id"), Short.parseShort(getCustomSettingsConfig().get("Items.upgrades.repairMenuItem.data").toString()), getCustomSettingsConfig().getBoolean("Items.upgrades.repairMenuItem.unbreakable"));
upgradeMenuItem = genItem(getCustomSettingsConfig().getInt("Items.upgrades.upgradeMenuItem.id"), Short.parseShort(getCustomSettingsConfig().get("Items.upgrades.upgradeMenuItem.data").toString()), getCustomSettingsConfig().getBoolean("Items.upgrades.upgradeMenuItem.unbreakable"));
engineUpgradeItem = genItem(getCustomSettingsConfig().getInt("Items.upgrades.engineUpgradeItem.id"), Short.parseShort(getCustomSettingsConfig().get("Items.upgrades.engineUpgradeItem.data").toString()), getCustomSettingsConfig().getBoolean("Items.upgrades.engineUpgradeItem.unbreakable"));
steeringUpgradeItem = genItem(getCustomSettingsConfig().getInt("Items.upgrades.steeringUpgradeItem.id"), Short.parseShort(getCustomSettingsConfig().get("Items.upgrades.steeringUpgradeItem.data").toString()), getCustomSettingsConfig().getBoolean("Items.upgrades.steeringUpgradeItem.unbreakable"));
gearboxUpgradeItem = genItem(getCustomSettingsConfig().getInt("Items.upgrades.gearboxUpgradeItem.id"), Short.parseShort(getCustomSettingsConfig().get("Items.upgrades.gearboxUpgradeItem.data").toString()), getCustomSettingsConfig().getBoolean("Items.upgrades.gearboxUpgradeItem.unbreakable"));
fuelUpgradeItem = genItem(getCustomSettingsConfig().getInt("Items.upgrades.fuelUpgradeItem.id"), Short.parseShort(getCustomSettingsConfig().get("Items.upgrades.fuelUpgradeItem.data").toString()), getCustomSettingsConfig().getBoolean("Items.upgrades.fuelUpgradeItem.unbreakable"));
engineRepairItem = genItem(getCustomSettingsConfig().getInt("Items.upgrades.engineRepairItem.id"), Short.parseShort(getCustomSettingsConfig().get("Items.upgrades.engineRepairItem.data").toString()), getCustomSettingsConfig().getBoolean("Items.upgrades.engineRepairItem.unbreakable"));
wheelRepairItem = genItem(getCustomSettingsConfig().getInt("Items.upgrades.wheelRepairItem.id"), Short.parseShort(getCustomSettingsConfig().get("Items.upgrades.wheelRepairItem.data").toString()), getCustomSettingsConfig().getBoolean("Items.upgrades.wheelRepairItem.unbreakable"));
} else {
getCustomSettingsConfig().set("Items.upgrades.repairMenuItem.id", 1);
getCustomSettingsConfig().set("Items.upgrades.repairMenuItem.data", 0);
getCustomSettingsConfig().set("Items.upgrades.repairMenuItem.unbreakable", false);
getCustomSettingsConfig().set("Items.upgrades.upgradeMenuItem.id", 1);
getCustomSettingsConfig().set("Items.upgrades.upgradeMenuItem.data", 0);
getCustomSettingsConfig().set("Items.upgrades.upgradeMenuItem.unbreakable", false);
getCustomSettingsConfig().set("Items.upgrades.engineUpgradeItem.id", 1);
getCustomSettingsConfig().set("Items.upgrades.engineUpgradeItem.data", 0);
getCustomSettingsConfig().set("Items.upgrades.engineUpgradeItem.unbreakable", false);
getCustomSettingsConfig().set("Items.upgrades.steeringUpgradeItem.id", 1);
getCustomSettingsConfig().set("Items.upgrades.steeringUpgradeItem.data", 0);
getCustomSettingsConfig().set("Items.upgrades.steeringUpgradeItem.unbreakable", false);
getCustomSettingsConfig().set("Items.upgrades.gearboxUpgradeItem.id", 1);
getCustomSettingsConfig().set("Items.upgrades.gearboxUpgradeItem.data", 0);
getCustomSettingsConfig().set("Items.upgrades.gearboxUpgradeItem.unbreakable", false);
getCustomSettingsConfig().set("Items.upgrades.fuelUpgradeItem.id", 1);
getCustomSettingsConfig().set("Items.upgrades.fuelUpgradeItem.data", 0);
getCustomSettingsConfig().set("Items.upgrades.fuelUpgradeItem.unbreakable", false);
getCustomSettingsConfig().set("Items.upgrades.engineRepairItem.id", 1);
getCustomSettingsConfig().set("Items.upgrades.engineRepairItem.data", 0);
getCustomSettingsConfig().set("Items.upgrades.engineRepairItem.unbreakable", false);
getCustomSettingsConfig().set("Items.upgrades.wheelRepairItem.id", 1);
getCustomSettingsConfig().set("Items.upgrades.wheelRepairItem.data", 0);
getCustomSettingsConfig().set("Items.upgrades.wheelRepairItem.unbreakable", false);
repairMenuItem = new ItemStack(Material.STONE, 1);
upgradeMenuItem = new ItemStack(Material.STONE, 1);
engineUpgradeItem = new ItemStack(Material.STONE, 1);
steeringUpgradeItem = new ItemStack(Material.STONE, 1);
gearboxUpgradeItem = new ItemStack(Material.STONE, 1);
fuelUpgradeItem = new ItemStack(Material.STONE, 1);
engineRepairItem = new ItemStack(Material.STONE, 1);
wheelRepairItem = new ItemStack(Material.STONE, 1);
saveCustomSettingsConfig();
}
Bukkit.getPluginManager().registerEvents(this, this);
if (!setupEconomy()) {
this.getLogger().severe("Disabled due to no Vault dependency found!");
Bukkit.getPluginManager().disablePlugin(this);
return;
}
ProtocolManager protocolManager = ProtocolLibrary.getProtocolManager();
Bike.plugin = this;
Plane.plugin = this;
Car.plugin = this;
Helicopter.plugin = this;
Boat.plugin = this;
sal.plugin = this;
enable();
protocolManager.addPacketListener(new PacketAdapter(this, ListenerPriority.LOWEST, PacketType.Play.Client.STEER_VEHICLE) {
@Override
public void onPacketReceiving(PacketEvent event) {
if (event.getPacketType().equals(PacketType.Play.Client.STEER_VEHICLE)) {
PacketPlayInSteerVehicle ppisv = (PacketPlayInSteerVehicle) event.getPacket().getHandle();
for (Seat s2 : seatInfo.values()) {
ArmorStand vp = s2.parent;
Location locvp = vp.getLocation().clone();
Location fbvp = locvp.add(locvp.getDirection().setY(0).normalize().multiply(s2.offset.getX()));
float zvp = (float) (fbvp.getZ() + (s2.offset.getZ() * Math.sin(Math.toRadians(fbvp.getYaw() + 90 * 0))));
float xvp = (float) (fbvp.getX() + (s2.offset.getZ() * Math.cos(Math.toRadians(fbvp.getYaw() + 90 * 0))));
Vehicle v = vehicleInfo.get(vp);
EntityArmorStand seat = ((CraftArmorStand) s2.seat).getHandle();
seat.setLocation(xvp, vp.getLocation().getY() + s2.offset.getY(), zvp, fbvp.getYaw(), fbvp.getPitch());
EntityArmorStand s3 = ((CraftArmorStand) v.skinHolder).getHandle();
s3.setLocation(vp.getLocation().getX(), vp.getLocation().getY(), vp.getLocation().getZ(), fbvp.getYaw(), fbvp.getPitch());
}
Player p = event.getPlayer();
if (p.getVehicle() instanceof ArmorStand) {
ArmorStand a = (ArmorStand) p.getVehicle();
if (seatInfo.containsKey(a)) {
Seat s = seatInfo.get(a);
if (s.steer) {
ArmorStand a2 = s.parent;
Vehicle v = vehicleInfo.get(a2);
if (v.type == VehicleType.CAR) {
Car.Car(ppisv, p);
} else if (v.type == VehicleType.PLANE) {
Plane.Plane(ppisv, p);
} else if (v.type == VehicleType.BIKE) {
Bike.Bike(ppisv, p);
} else if (v.type == VehicleType.HELICOPTER) {
Helicopter.Helicopter(ppisv, p);
} else if (v.type == VehicleType.BOAT) {
Boat.Boat(ppisv, p);
}
}
}
}
}
}
});
Bukkit.getScheduler().scheduleSyncRepeatingTask(this, new Runnable() {
public void run() {
for (Vehicle v : vehicleInfo.values()) {
if (v.type == VehicleType.CAR) {
for (Seat s : v.seats) {
for (Entity e : s.seat.getPassengers()) {
if (e instanceof Player) {
return;
}
}
}
Car.CarNonDriveable(v);
}
}
for (Seat s2 : seatInfo.values()) {
ArmorStand vp = s2.parent;
Location locvp = vp.getLocation().clone();
Location fbvp = locvp.add(locvp.getDirection().setY(0).normalize().multiply(s2.offset.getX()));
float zvp = (float) (fbvp.getZ() + (s2.offset.getZ() * Math.sin(Math.toRadians(fbvp.getYaw() + 90 * 0))));
float xvp = (float) (fbvp.getX() + (s2.offset.getZ() * Math.cos(Math.toRadians(fbvp.getYaw() + 90 * 0))));
EntityArmorStand seat = ((CraftArmorStand) s2.seat).getHandle();
seat.setLocation(xvp, vp.getLocation().getY() + s2.offset.getY(), zvp, fbvp.getYaw(), fbvp.getPitch());
Vehicle v = vehicleInfo.get(vp);
if (v.holder.getLocation().getBlock().getType() == Material.STATIONARY_WATER && v.type != VehicleType.BOAT) {
v.setHealth(0);
} else if (v.holder.getLocation().getBlock().getType() == Material.STATIONARY_WATER && v.type == VehicleType.BOAT) {
v.holder.setGravity(false);
}
EntityArmorStand s3 = ((CraftArmorStand) v.skinHolder).getHandle();
s3.setLocation(vp.getLocation().getX(), vp.getLocation().getY(), vp.getLocation().getZ(), fbvp.getYaw(), fbvp.getPitch());
}
}
}, 0L, 1L);
}
use of org.bukkit.craftbukkit.v1_18_R2.entity.CraftArmorStand in project VehiclesPlus2.0 by legofreak107.
the class Plane method Plane.
public static void Plane(PacketPlayInSteerVehicle ppisv, Player p) {
ArmorStand a2 = (ArmorStand) p.getVehicle();
Seat s = plugin.seatInfo.get(a2);
ArmorStand a = (ArmorStand) s.parent;
Vehicle v = plugin.vehicleInfo.get(a);
ArmorStand a3 = (ArmorStand) v.skinHolder;
float forward = ppisv.b();
float side = ppisv.a();
boolean space = ppisv.c();
v.fuelbar.setTitle("Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
v.fuelbar.setProgress((v.fuel / v.maxFuel));
if (v.fuelbar.getPlayers().contains(p)) {
} else {
v.fuelbar.addPlayer(p);
v.fuelbar.setVisible(true);
}
if (v.fuel <= 0.5) {
v.fuelbar.setTitle("Out of fuel!");
} else {
v.fuel -= v.fualUsage / 2;
if (forward > 0) {
// Forward[W]
v.fuel -= v.fualUsage;
if (v.curSpeed < v.fspeed) {
v.curSpeed = v.curSpeed + v.acceleration / 20;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
} else if (forward == 0) {
if (v.curSpeed > 0) {
v.curSpeed = v.curSpeed - v.acceleration / 20;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -0.1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
} else {
if (v.curSpeed > 0) {
v.curSpeed = v.curSpeed - v.acceleration / 20 * 3;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -0.2, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
if (forward > 0 && space) {
if (v.curSpeed > (v.fspeed / 5 * 2)) {
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0.2, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
} else {
if (v.curSpeed < v.fspeed) {
v.curSpeed = v.curSpeed + v.acceleration / 20;
}
a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), 0, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
}
} else {
a3.setHeadPose(new EulerAngle(0, 0, 0));
}
if (side > 0 && forward > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
if (a.getLocation().getBlock().getRelative(BlockFace.DOWN).getType() == Material.AIR) {
a3.setHeadPose(new EulerAngle(0, 0, 170));
}
} else if (side < 0 && forward > 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
if (a.getLocation().getBlock().getRelative(BlockFace.DOWN).getType() == Material.AIR) {
a3.setHeadPose(new EulerAngle(0, 0, -170));
}
} else {
a3.setHeadPose(new EulerAngle(0, 0, 0));
}
if (side > 0) {
// Side[A]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
} else if (side < 0) {
// Side[D]
EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
}
Location loc1 = new Location(a.getWorld(), a.getLocation().getBlockX() + 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc2 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT)) {
}
}
}
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