use of org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventoryView in project SpaciousLib by anhcraft.
the class Anvil_1_8_R1 method open.
@Override
public void open() {
p.setLevel(p.getLevel() + 1);
container = new AnvilContainer(human);
CraftInventoryView civ = container.getBukkitView();
this.inv = civ.getTopInventory();
for (AnvilSlot slot : this.items.keySet()) {
this.inv.setItem(slot.getSlot(), this.items.get(slot));
}
int id = ep.nextContainerCounter();
ep.playerConnection.sendPacket(new PacketPlayOutOpenWindow(id, "minecraft:anvil", new ChatMessage("Repairing", new Object[] {}), 0));
ep.activeContainer = container;
ep.activeContainer.windowId = id;
ep.activeContainer.addSlotListener(ep);
}
use of org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventoryView in project SpaciousLib by anhcraft.
the class Anvil_1_9_R1 method open.
@Override
public void open() {
p.setLevel(p.getLevel() + 1);
container = new AnvilContainer(human);
CraftInventoryView civ = container.getBukkitView();
this.inv = civ.getTopInventory();
for (AnvilSlot slot : this.items.keySet()) {
this.inv.setItem(slot.getSlot(), this.items.get(slot));
}
int id = ep.nextContainerCounter();
ep.playerConnection.sendPacket(new PacketPlayOutOpenWindow(id, "minecraft:anvil", new ChatMessage("Repairing", new Object[] {}), 0));
ep.activeContainer = container;
ep.activeContainer.windowId = id;
ep.activeContainer.addSlotListener(ep);
}
use of org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventoryView in project Magma-1.16.x by magmafoundation.
the class CraftHumanEntity method openInventory.
@Override
public void openInventory(InventoryView inventory) {
// TODO: NPC support?
if (!(getHandle() instanceof ServerPlayerEntity))
return;
if (((ServerPlayerEntity) getHandle()).connection == null)
return;
if (getHandle().containerMenu != getHandle().inventoryMenu) {
// fire INVENTORY_CLOSE if one already open
((ServerPlayerEntity) getHandle()).connection.handleContainerClose(new CCloseWindowPacket(getHandle().containerMenu.containerId));
}
ServerPlayerEntity player = (ServerPlayerEntity) getHandle();
net.minecraft.inventory.container.Container container;
if (inventory instanceof CraftInventoryView) {
container = ((CraftInventoryView) inventory).getHandle();
} else {
container = new CraftContainer(inventory, this.getHandle(), player.nextContainerCounter());
}
// Trigger an INVENTORY_OPEN event
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return;
}
// Now open the window
ContainerType<?> windowType = CraftContainer.getNotchInventoryType(inventory.getTopInventory());
// String title = inventory.getTitle(); // Paper - comment
// Paper
net.kyori.adventure.text.Component adventure$title = inventory.title();
// Paper
if (adventure$title == null)
adventure$title = io.papermc.paper.adventure.PaperAdventure.LEGACY_SECTION_UXRC.deserialize(inventory.getTitle());
player.containerMenu = container;
player.containerMenu.addSlotListener(player);
}
use of org.bukkit.craftbukkit.v1_8_R3.inventory.CraftInventoryView in project Mohist by MohistMC.
the class CraftHumanEntity method openInventory.
@Override
public void openInventory(InventoryView inventory) {
// TODO: NPC support?
if (!(getHandle() instanceof ServerPlayer))
return;
if (((ServerPlayer) getHandle()).connection == null)
return;
if (getHandle().containerMenu != getHandle().inventoryMenu) {
// fire INVENTORY_CLOSE if one already open
((ServerPlayer) getHandle()).connection.handleContainerClose(new ServerboundContainerClosePacket(getHandle().containerMenu.containerId));
}
ServerPlayer player = (ServerPlayer) getHandle();
AbstractContainerMenu container;
if (inventory instanceof CraftInventoryView) {
container = ((CraftInventoryView) inventory).getHandle();
} else {
container = new CraftContainer(inventory, this.getHandle(), player.nextContainerCounterInt());
}
// Trigger an INVENTORY_OPEN event
container = CraftEventFactory.callInventoryOpenEvent(player, container);
if (container == null) {
return;
}
// Now open the window
MenuType<?> windowType = CraftContainer.getNotchInventoryType(inventory.getTopInventory());
String title = inventory.getTitle();
player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0]));
player.containerMenu = container;
player.initMenu(container);
}
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