use of org.bukkit.entity.ChestedHorse in project Prism-Bukkit by prism.
the class AbstractHorseSerializer method deserializer.
@Override
protected void deserializer(Entity entity) {
final AbstractHorse h = (AbstractHorse) entity;
if (entity.getType() == EntityType.HORSE) {
Horse horse = (Horse) h;
Horse.Color color = MiscUtils.getEnum(horseColor, Horse.Color.WHITE);
Horse.Style vstyle = MiscUtils.getEnum(style, Horse.Style.NONE);
horse.setColor(color);
horse.setStyle(vstyle);
horse.getInventory().setSaddle(ItemUtils.itemOf(saddle));
horse.getInventory().setArmor(ItemUtils.itemOf(armor));
} else if (entity.getType() == EntityType.LLAMA) {
Llama llama = (Llama) h;
Llama.Color color = MiscUtils.getEnum(horseColor, Llama.Color.CREAMY);
llama.setColor(color);
llama.getInventory().setDecor(ItemUtils.itemOf(saddle));
} else if (entity.getType() == EntityType.DONKEY || entity.getType() == EntityType.MULE || entity.getType() == EntityType.ZOMBIE_HORSE || entity.getType() == EntityType.SKELETON_HORSE) {
h.getInventory().setItem(0, ItemUtils.itemOf(saddle));
}
if (entity instanceof ChestedHorse) {
((ChestedHorse) h).setCarryingChest(Boolean.TRUE.equals(chest));
}
maxDom = Math.max(1, maxDom);
dom = Math.min(Math.max(0, dom), maxDom);
jump = Math.min(Math.max(0.0, jump), 2.0);
h.setDomestication(dom);
h.setMaxDomestication(maxDom);
h.setJumpStrength(jump);
h.getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(maxHealth);
AttributeInstance attributeInstance = h.getAttribute(Attribute.GENERIC_MOVEMENT_SPEED);
if (attributeInstance != null) {
attributeInstance.setBaseValue(movementSpeed);
}
}
use of org.bukkit.entity.ChestedHorse in project Prism-Bukkit by prism.
the class AbstractHorseSerializer method serializer.
@Override
protected void serializer(Entity entity) {
final AbstractHorse h = (AbstractHorse) entity;
// TODO: Cleanup
if (entity.getType() == EntityType.HORSE) {
Horse horse = (Horse) h;
horseColor = horse.getColor().name();
style = horse.getStyle().name();
saddle = ItemUtils.smallString(horse.getInventory().getSaddle());
armor = ItemUtils.smallString(horse.getInventory().getArmor());
} else if (entity.getType() == EntityType.LLAMA) {
Llama llama = (Llama) h;
horseColor = llama.getColor().name();
saddle = ItemUtils.smallString(llama.getInventory().getDecor());
} else if (entity.getType() == EntityType.MULE || entity.getType() == EntityType.DONKEY || entity.getType() == EntityType.ZOMBIE_HORSE || entity.getType() == EntityType.SKELETON_HORSE) {
// Actually a saddle
saddle = ItemUtils.smallString(h.getInventory().getItem(0));
}
if (entity instanceof ChestedHorse) {
chest = ((ChestedHorse) entity).isCarryingChest();
}
dom = h.getDomestication();
maxDom = h.getMaxDomestication();
jump = h.getJumpStrength();
maxHealth = h.getAttribute(Attribute.GENERIC_MAX_HEALTH).getBaseValue();
AttributeInstance attributeInstance = h.getAttribute(Attribute.GENERIC_MOVEMENT_SPEED);
if (attributeInstance != null) {
movementSpeed = attributeInstance.getBaseValue();
}
}
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