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Example 46 with Zombie

use of org.bukkit.entity.Zombie in project Village_Defense by Plajer.

the class Arena method restoreMap.

private void restoreMap() {
    this.restoreDoors();
    for (Zombie zombie : getZombies()) {
        zombie.remove();
    }
    for (IronGolem ironGolem : getIronGolems()) {
        ironGolem.remove();
    }
    for (Villager villager : getVillagers()) {
        villager.remove();
    }
    for (Wolf wolf : getWolfs()) {
        wolf.remove();
    }
    clearZombies();
    clearGolems();
    clearVillagers();
    clearWolfs();
    spawnVillagers();
}
Also used : Zombie(org.bukkit.entity.Zombie) Villager(org.bukkit.entity.Villager) IronGolem(org.bukkit.entity.IronGolem) Wolf(org.bukkit.entity.Wolf)

Example 47 with Zombie

use of org.bukkit.entity.Zombie in project Village_Defense by Plajer.

the class CleanerKit method onClean.

@EventHandler
public void onClean(PlayerInteractEvent event) {
    if (!event.hasItem())
        return;
    if (event.getItem().getType() != Material.BLAZE_ROD)
        return;
    if (!(event.getItem().hasItemMeta()))
        return;
    if (!(event.getItem().getItemMeta().hasDisplayName()))
        return;
    if (!(event.getItem().getItemMeta().getDisplayName().contains(ChatManager.colorMessage("Kits.Cleaner.Game-Item-Name"))))
        return;
    if (ArenaRegistry.getArena(event.getPlayer()) == null)
        return;
    if (UserManager.getUser(event.getPlayer().getUniqueId()).isSpectator()) {
        event.getPlayer().sendMessage(ChatManager.colorMessage("Kits.Cleaner.Spectator-Warning"));
        return;
    }
    Arena arena = ArenaRegistry.getArena(event.getPlayer());
    if (UserManager.getUser(event.getPlayer().getUniqueId()).getCooldown("clean") > 0 && !UserManager.getUser(event.getPlayer().getUniqueId()).isSpectator()) {
        String msgstring = ChatManager.colorMessage("Kits.Ability-Still-On-Cooldown");
        msgstring = msgstring.replaceFirst("%COOLDOWN%", Long.toString(UserManager.getUser(event.getPlayer().getUniqueId()).getCooldown("clean")));
        event.getPlayer().sendMessage(msgstring);
        return;
    }
    if (arena.getZombies() != null) {
        for (Zombie zombie : arena.getZombies()) {
            zombie.getWorld().playEffect(zombie.getLocation(), Effect.LAVA_POP, 20);
            zombie.remove();
        }
        arena.getZombies().clear();
    } else {
        event.getPlayer().sendMessage(ChatManager.colorMessage("Kits.Cleaner.Nothing-To-Clean"));
        return;
    }
    if (plugin.is1_9_R1() || plugin.is1_11_R1() || plugin.is1_12_R1()) {
        event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.ENTITY_ZOMBIE_DEATH, 1, 1);
    } else {
        event.getPlayer().playSound(event.getPlayer().getLocation(), Sound.valueOf("ZOMBIE_DEATH"), 1, 1);
    }
    String message = ChatManager.formatMessage(arena, ChatManager.colorMessage("Kits.Cleaner.Cleaned-Map"), event.getPlayer());
    for (Player player1 : ArenaRegistry.getArena(event.getPlayer()).getPlayers()) {
        player1.sendMessage(ChatManager.PLUGIN_PREFIX + message);
    }
    UserManager.getUser(event.getPlayer().getUniqueId()).setCooldown("clean", 180);
}
Also used : Player(org.bukkit.entity.Player) Zombie(org.bukkit.entity.Zombie) Arena(pl.plajer.villagedefense3.arena.Arena) EventHandler(org.bukkit.event.EventHandler)

Example 48 with Zombie

use of org.bukkit.entity.Zombie in project Village_Defense by Plajer.

the class ArenaInitializer1_11_R1 method spawnGolemBuster.

public void spawnGolemBuster(Random random) {
    Location location = zombieSpawns.get(random.nextInt(zombieSpawns.size()));
    net.minecraft.server.v1_11_R1.World McWorld = ((CraftWorld) location.getWorld()).getHandle();
    GolemBuster fastZombie = new GolemBuster(location.getWorld());
    fastZombie.setPosition(location.getX(), location.getY(), location.getZ());
    McWorld.addEntity(fastZombie, CreatureSpawnEvent.SpawnReason.CUSTOM);
    Zombie zombie = (Zombie) fastZombie.getBukkitEntity();
    zombie.getEquipment().setHelmet(new ItemStack(Material.TNT));
    zombie.getEquipment().setHelmetDropChance(0.0F);
    zombie.getEquipment().setItemInHandDropChance(0F);
    zombie.setRemoveWhenFarAway(false);
    CreatureUtils.applyHealthBar(zombie);
    this.addZombie(zombie);
    CreatureUtils.applyMetadata(fastZombie.getBukkitEntity(), this);
    super.subtractZombiesToSpawn();
}
Also used : GolemBuster(pl.plajer.villagedefense3.creatures.v1_11_R1.GolemBuster) Zombie(org.bukkit.entity.Zombie) TankerZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.TankerZombie) HardZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.HardZombie) BabyZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.BabyZombie) FastZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.FastZombie) ItemStack(org.bukkit.inventory.ItemStack) CraftWorld(org.bukkit.craftbukkit.v1_11_R1.CraftWorld) Location(org.bukkit.Location)

Example 49 with Zombie

use of org.bukkit.entity.Zombie in project Village_Defense by Plajer.

the class ArenaInitializer1_11_R1 method spawnPlayerBuster.

public void spawnPlayerBuster(Random random) {
    Location location = zombieSpawns.get(random.nextInt(zombieSpawns.size()));
    net.minecraft.server.v1_11_R1.World McWorld = ((CraftWorld) location.getWorld()).getHandle();
    PlayerBuster fastZombie = new PlayerBuster(location.getWorld());
    fastZombie.setPosition(location.getX(), location.getY(), location.getZ());
    McWorld.addEntity(fastZombie, CreatureSpawnEvent.SpawnReason.CUSTOM);
    Zombie zombie = (Zombie) fastZombie.getBukkitEntity();
    zombie.getEquipment().setHelmet(new ItemStack(Material.TNT));
    zombie.getEquipment().setHelmetDropChance(0.0F);
    zombie.getEquipment().setItemInHandDropChance(0F);
    zombie.getEquipment().setBoots(new ItemStack(Material.GOLD_BOOTS));
    zombie.getEquipment().setLeggings(new ItemStack(Material.GOLD_LEGGINGS));
    zombie.getEquipment().setChestplate(new ItemStack(Material.GOLD_CHESTPLATE));
    CreatureUtils.applyHealthBar(zombie);
    this.addZombie(zombie);
    CreatureUtils.applyMetadata(fastZombie.getBukkitEntity(), this);
    super.subtractZombiesToSpawn();
}
Also used : Zombie(org.bukkit.entity.Zombie) TankerZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.TankerZombie) HardZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.HardZombie) BabyZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.BabyZombie) FastZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.FastZombie) ItemStack(org.bukkit.inventory.ItemStack) CraftWorld(org.bukkit.craftbukkit.v1_11_R1.CraftWorld) PlayerBuster(pl.plajer.villagedefense3.creatures.v1_11_R1.PlayerBuster) Location(org.bukkit.Location)

Example 50 with Zombie

use of org.bukkit.entity.Zombie in project Village_Defense by Plajer.

the class ArenaInitializer1_11_R1 method spawnHardZombie.

public void spawnHardZombie(Random random) {
    Location location = zombieSpawns.get(random.nextInt(zombieSpawns.size()));
    net.minecraft.server.v1_11_R1.World McWorld = ((CraftWorld) location.getWorld()).getHandle();
    HardZombie fastZombie = new HardZombie(location.getWorld());
    fastZombie.setPosition(location.getX(), location.getY(), location.getZ());
    McWorld.addEntity(fastZombie, CreatureSpawnEvent.SpawnReason.CUSTOM);
    Zombie zombie = (Zombie) fastZombie.getBukkitEntity();
    zombie.getEquipment().setBoots(new ItemStack(Material.DIAMOND_BOOTS));
    zombie.getEquipment().setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));
    zombie.getEquipment().setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));
    zombie.getEquipment().setHelmet(new ItemStack(Material.DIAMOND_HELMET));
    zombie.setRemoveWhenFarAway(false);
    CreatureUtils.applyHealthBar(zombie);
    CreatureUtils.applyMetadata(fastZombie.getBukkitEntity(), this);
    this.addZombie(zombie);
    super.subtractZombiesToSpawn();
}
Also used : Zombie(org.bukkit.entity.Zombie) TankerZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.TankerZombie) HardZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.HardZombie) BabyZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.BabyZombie) FastZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.FastZombie) ItemStack(org.bukkit.inventory.ItemStack) CraftWorld(org.bukkit.craftbukkit.v1_11_R1.CraftWorld) Location(org.bukkit.Location) HardZombie(pl.plajer.villagedefense3.creatures.v1_11_R1.HardZombie)

Aggregations

Zombie (org.bukkit.entity.Zombie)55 Location (org.bukkit.Location)36 ItemStack (org.bukkit.inventory.ItemStack)27 Player (org.bukkit.entity.Player)11 Entity (org.bukkit.entity.Entity)9 CraftWorld (org.bukkit.craftbukkit.v1_11_R1.CraftWorld)8 CraftWorld (org.bukkit.craftbukkit.v1_12_R1.CraftWorld)8 CraftWorld (org.bukkit.craftbukkit.v1_8_R3.CraftWorld)8 CraftWorld (org.bukkit.craftbukkit.v1_9_R1.CraftWorld)8 LivingEntity (org.bukkit.entity.LivingEntity)8 BabyZombie (pl.plajer.villagedefense3.creatures.v1_11_R1.BabyZombie)8 FastZombie (pl.plajer.villagedefense3.creatures.v1_11_R1.FastZombie)8 HardZombie (pl.plajer.villagedefense3.creatures.v1_11_R1.HardZombie)8 TankerZombie (pl.plajer.villagedefense3.creatures.v1_11_R1.TankerZombie)8 BabyZombie (pl.plajer.villagedefense3.creatures.v1_12_R1.BabyZombie)8 FastZombie (pl.plajer.villagedefense3.creatures.v1_12_R1.FastZombie)8 HardZombie (pl.plajer.villagedefense3.creatures.v1_12_R1.HardZombie)8 TankerZombie (pl.plajer.villagedefense3.creatures.v1_12_R1.TankerZombie)8 BabyZombie (pl.plajer.villagedefense3.creatures.v1_8_R3.BabyZombie)8 FastZombie (pl.plajer.villagedefense3.creatures.v1_8_R3.FastZombie)8