use of org.cubeengine.module.fun.commands.InvasionCommand in project modules-extra by CubeEngine.
the class Fun method onEnable.
@Listener
public void onEnable(GamePreInitializationEvent event) {
cm.addCommands(this, new ThrowCommands(this, em, pm, tm, entityMatcher, i18n));
cm.addCommands(this, new NukeCommand(this, i18n, em));
cm.addCommands(this, new PlayerCommands(this, i18n, materialMatcher));
cm.addCommands(this, new DiscoCommand(this, i18n, tm));
cm.addCommands(this, new InvasionCommand(this, i18n, entityMatcher));
cm.addCommands(this, new RocketCommand(this, em, tm));
}
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