use of org.dragonet.common.data.entity.meta.type.FloatMeta in project DragonProxy by DragonetMC.
the class EntityMetaTranslator method translateToPE.
public static EntityMetaData translateToPE(UpstreamSession session, EntityMetadata[] pcMeta, EntityType type) {
/*
* Following format was fetched from http://wiki.vg/Entities#Entity_meta_Format
*/
EntityMetaData peMeta = EntityMetaData.createDefault();
// try (Timing timing = Timings.getEntityTiming(type.name())) {
if (pcMeta == null || type == EntityType.NONE) {
// timing.stopTiming();
return peMeta;
}
// System.out.println("Entity + " + type);
for (EntityMetadata m : pcMeta) {
// System.out.println(m);
boolean handle = true;
try {
if (m == null)
continue;
switch(m.getId()) {
case // Flags
0:
byte pcFlags = ((byte) m.getValue());
// System.out.println("PC flag: " + pcFlags);
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_ONFIRE, (pcFlags & 0x01) > 0);
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_SNEAKING, (pcFlags & 0x02) > 0);
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_RIDING, (pcFlags & 0x04) > 0);
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_SPRINTING, (pcFlags & 0x08) > 0);
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_ACTION, (pcFlags & 0x10) > 0);
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_INVISIBLE, (pcFlags & 0x20) > 0);
// peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_GLOWING, (pcFlags & 0x40) > 0); //Not implemented (possible with potions)
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_GLIDING, (pcFlags & 0x80) > 0);
break;
case // Air
1:
peMeta.set(EntityMetaData.Constants.DATA_AIR, new ShortMeta(((Integer) m.getValue()).shortValue()));
break;
case // Name tag
2:
if (!m.getValue().equals("")) {
peMeta.set(EntityMetaData.Constants.DATA_NAMETAG, new ByteArrayMeta((String) m.getValue()));
}
break;
case // Always show name tag
3:
byte data;
if (m.getType() == MetadataType.BYTE) {
data = (byte) m.getValue();
} else if (m.getType() == MetadataType.INT) {
data = (byte) (((int) m.getValue()) & 0xFF);
} else {
data = 1;
}
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_CAN_SHOW_NAMETAG, data > 0);
break;
case // Boolean : Is silent
4:
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_SILENT, ((boolean) m.getValue()));
break;
case // Boolean : No gravity
5:
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_AFFECTED_BY_GRAVITY, (!((boolean) m.getValue())));
break;
case 6:
switch(type) {
case // VarInt : Shaking power
MINECART:
peMeta.set(EntityMetaData.Constants.DATA_HURT_TIME, new IntegerMeta((int) m.getValue()));
break;
case // VarInt : Fuse time
PRIMED_TNT:
peMeta.set(EntityMetaData.Constants.DATA_FUSE_LENGTH, new IntegerMeta((int) m.getValue()));
break;
case // Slot : Potion which is thrown
POTION:
peMeta.set(EntityMetaData.Constants.DATA_TYPE_SLOT, new SlotMeta(ItemBlockTranslator.translateSlotToPE((ItemStack) m.getValue())));
break;
case // Position : spawn position
FALLING_BLOCK:
peMeta.set(EntityMetaData.Constants.DATA_BLOCK_TARGET, new BlockPositionMeta(new BlockPosition((Position) m.getValue())));
break;
case // Float : Radius
AREA_EFFECT_CLOUD:
peMeta.set(EntityMetaData.Constants.DATA_AREA_EFFECT_CLOUD_RADIUS, new FloatMeta((float) m.getValue()));
break;
case // VarInt : Hooked entity id + 1, or 0 if there is no hooked entity
FISHING_HOOK:
break;
case // Byte : is critical
ARROW:
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_CRITICAL, ((byte) m.getValue() & 0x01) > 0);
break;
// case TIPPED_ARROW: //VarInt : Color (-1 for no particles)
case // VarInt : Time since last hit
BOAT:
peMeta.set(EntityMetaData.Constants.DATA_HURT_TIME, new IntegerMeta((int) m.getValue()));
break;
case // OptPosition : Beam target
ENDER_CRYSTAL:
if (m.getValue() != null) {
peMeta.set(EntityMetaData.Constants.DATA_BLOCK_TARGET, new BlockPositionMeta(new BlockPosition((Position) m.getValue())));
}
break;
case // Boolean Invulnerable
WITHER_SKULL:
peMeta.set(EntityMetaData.Constants.DATA_WITHER_INVULNERABLE_TICKS, new IntegerMeta((int) m.getValue()));
break;
case // Slot : Firework info
FIREWORKS_ROCKET:
peMeta.set(EntityMetaData.Constants.DATA_TYPE_SLOT, new SlotMeta(ItemBlockTranslator.translateSlotToPE((ItemStack) m.getValue())));
break;
// case ITEM_FRAME: //Slot : Item
case // Slot : Item
ITEM:
peMeta.set(EntityMetaData.Constants.DATA_TYPE_SLOT, new SlotMeta(ItemBlockTranslator.translateSlotToPE((ItemStack) m.getValue())));
break;
default:
// (all LIVING) Byte : Hand states, used to trigger blocking/eating/drinking animation.
if (m.getValue() instanceof Byte) {
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_ACTION, ((byte) m.getValue() & 0x01) > 0);
} else
handle = false;
// System.out.println("case 6 " + type.name() + " " + m.getValue());
break;
}
break;
case 7:
switch(type) {
// VarInt : Forward direction
case BOAT:
case // VarInt : Shaking direction
MINECART:
peMeta.set(EntityMetaData.Constants.DATA_HURT_DIRECTION, new IntegerMeta((int) m.getValue()));
break;
case // VarInt : Color (only for mob spell particle)
AREA_EFFECT_CLOUD:
peMeta.set(EntityMetaData.Constants.DATA_AREA_EFFECT_CLOUD_WAITING, new IntegerMeta((int) m.getValue()));
break;
case // Boolean : Show bottom
ENDER_CRYSTAL:
break;
case // VarInt : Entity ID of entity which used firework (for elytra boosting)
FIREWORKS_ROCKET:
peMeta.set(EntityMetaData.Constants.DATA_OWNER_EID, new IntegerMeta((int) m.getValue()));
break;
case ARROW:
break;
// break;
default:
// (all LIVING) Float : Health
if (m.getValue() instanceof Float) {
peMeta.set(EntityMetaData.Constants.DATA_HEALTH, new IntegerMeta((int) ((float) m.getValue())));
} else
handle = false;
// System.out.println("case 7 " + type.name() + " " + m.getValue());
break;
}
break;
case 8:
switch(type) {
case // Boolean : Ignore radius and show effect as single point, not area
AREA_EFFECT_CLOUD:
break;
// Float : Shaking multiplier
case MINECART:
case // Float : Damage taken
BOAT:
break;
default:
// (all LIVING) VarInt : Potion effect color (or 0 if there is no effect)
peMeta.set(EntityMetaData.Constants.DATA_POTION_COLOR, new ByteMeta((byte) ((int) m.getValue() & 0xFF)));
// System.out.println("case 8 " + type.name() + " " + m.getValue());
break;
}
break;
case 9:
switch(type) {
case // VarInt : Custom block ID and damage
MINECART:
peMeta.set(EntityMetaData.Constants.DATA_MINECART_DISPLAY_BLOCK, new IntegerMeta((int) m.getValue()));
break;
case // VarInt : Particle ID
AREA_EFFECT_CLOUD:
peMeta.set(EntityMetaData.Constants.DATA_AREA_EFFECT_CLOUD_PARTICLE_ID, new IntegerMeta((int) m.getValue()));
break;
case // VarInt : Type (0=oak, 1=spruce, 2=birch, 3=jungle, 4=acacia, 5=dark oak)
BOAT:
peMeta.set(20, /* woodID */
new ByteMeta((byte) ((Integer) m.getValue()).byteValue()));
break;
default:
// (all LIVING) Boolean : Is potion effect ambient: reduces the number of particles generated by potions to 1/5 the normal amount
peMeta.set(EntityMetaData.Constants.DATA_POTION_AMBIENT, new ByteMeta((byte) (((boolean) m.getValue()) ? 0x01 : 0x00)));
// System.out.println("case 9 " + type.name() + " " + m.getValue());
break;
}
break;
case 10:
switch(type) {
case // VarInt : Custom block Y position (in 16ths of a block)
MINECART:
peMeta.set(EntityMetaData.Constants.DATA_MINECART_DISPLAY_OFFSET, new IntegerMeta((int) m.getValue()));
break;
case // VarInt : Particle parameter 1
AREA_EFFECT_CLOUD:
break;
case // Boolean : Right paddle turning
BOAT:
peMeta.set(EntityMetaData.Constants.DATA_PADDLE_TIME_RIGHT, new IntegerMeta(20));
break;
default:
// Not supported yet
break;
}
break;
case 11:
switch(type) {
case // Boolean : Show custom block
MINECART:
peMeta.set(EntityMetaData.Constants.DATA_MINECART_HAS_DISPLAY, new ByteMeta((byte) (((boolean) m.getValue()) ? 0x01 : 0x00)));
break;
case // VarInt : Particle parameter 2
AREA_EFFECT_CLOUD:
break;
case // Boolean : Left paddle turning
BOAT:
peMeta.set(EntityMetaData.Constants.DATA_PADDLE_TIME_LEFT, new IntegerMeta(20));
break;
case // Byte : see http://wiki.vg/Entity_metadata#ArmorStand
ARMOR_STAND:
break;
case // Float : Additional Hearts
PLAYER:
// Not supported yet
break;
default:
// System.out.println("case 11 " + type.name() + " " + m.getValue());
break;
}
break;
case 12:
switch(type) {
case MINECART:
if (m.getValue() instanceof Boolean) {
// Boolean : Is powered
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_POWERED, ((boolean) m.getValue()));
}
if (m.getValue() instanceof String) {
// String : Command
//
}
break;
case // Rotation : Head rotation
ARMOR_STAND:
break;
case // Byte : Is hanging
BAT:
// peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_SITTING, (((byte) m.getValue()) ? 0x01 : 0x00)); //wrong data
break;
// Byte : Is player-created
case IRON_GOLEM:
// Byte : has no pumpkin hat
case SNOWMAN:
case // Direction : Facing direction
SHULKER:
break;
case // Byte : 0x01 = Is on fire
BLAZE:
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_ONFIRE, ((byte) m.getValue()) == 0x01);
break;
// VarInt State (-1 = idle, 1 = fuse)
case CREEPER:
// Byte Spell (0: none, 1: summon vex, 2: attack, 3: wololo)
case EVOCATION_ILLAGER:
// Byte : 0x01 = Is in attack mode
case VEX:
// Byte : 0x01 = Has target (aggressive state)
case VINDICATOR:
case // Boolean : Is swinging arms
SKELETON:
break;
case // Byte : 0x01 = Is climbing
SPIDER:
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_WALLCLIMBING, ((byte) m.getValue()) == 0x01);
break;
// Boolean : Is drinking potion
case WITCH:
// VarInt : Center head's target (entity ID, or 0 if no target)
case WITHER:
// Opt BlockID : Carried block
case ENDERMAN:
// VarInt : Dragon phase
case ENDER_DRAGON:
case // Boolean : Is attacking
GHAST:
break;
// VarInt : Size
case SLIME:
case // VarInt : Size
MAGMA_CUBE:
peMeta.set(EntityMetaData.Constants.DATA_SCALE, new FloatMeta((int) m.getValue()));
break;
case // VarInt : Score
PLAYER:
// Not supported yet
break;
default:
// ZOMBIE, AGEABLE //Boolean Is baby
{
if (m.getValue() instanceof Boolean) {
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_BABY, ((boolean) m.getValue()));
if ((boolean) m.getValue()) {
peMeta.set(EntityMetaData.Constants.DATA_SCALE, new FloatMeta(0.5f));
}
} else
handle = false;
break;
}
}
break;
case 13:
switch(type) {
case // Chat : Last output
MINECART:
if (m.getValue() instanceof String) {
//
}
case // Rotation : Body rotation
ARMOR_STAND:
break;
case // Byte : see http://wiki.vg/Entity_metadata#AbstractHorse
HORSE:
break;
case // Byte 0x0F Color (matches dye damage values) //0x10 Is sheared
SHEEP:
if (((byte) (m.getValue()) & 0x10) == 0) {
peMeta.set(EntityMetaData.Constants.DATA_COLOR, new ByteMeta((byte) (m.getValue())));
} else {
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_SHEARED, true);
}
break;
case // VarInt : Type
RABBIT:
peMeta.set(EntityMetaData.Constants.DATA_VARIANT, new IntegerMeta((int) m.getValue()));
break;
case // Boolean : Has saddle
PIG:
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_SADDLED, ((boolean) m.getValue()));
break;
// Boolean : Standing up
case POLAR_BEAR:
// VarInt : Profession (Farmer = 0, Librarian = 1, Priest = 2, Blacksmith = 3, Butcher = 4, Nitwit = 5)
case VILLAGER:
case // OptPosition : Attachment position
SHULKER:
break;
case // Boolean : Is charged
CREEPER:
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_CHARGED, ((boolean) m.getValue()));
break;
// VarInt : Left(?) head's target (entity ID, or 0 if no target)
case WITHER:
// VarInt : Unused (previously type)
case ZOMBIE:
case // Boolean : Is screaming
ENDERMAN:
break;
case // Byte : The Displayed Skin Parts bit mask that is sent in Client Settings
PLAYER:
// Not supported yet
break;
default:
// System.out.println("case 13 " + type.name() + " " + m.getValue());
break;
}
break;
case 14:
switch(type) {
// Rotation : Left arm rotation
case ARMOR_STAND:
// OptUUID : Owner
case HORSE:
// VarInt : Total time to "boost" with a carrot on a stick for
case PIG:
case // Byte : Shield height
SHULKER:
break;
case // Boolean : Is ignited
CREEPER:
peMeta.setGenericFlag(EntityMetaData.Constants.DATA_FLAG_IGNITED, ((boolean) m.getValue()));
break;
// VarInt : Right(?) head's target (entity ID, or 0 if no target)
case WITHER:
case // Boolean : Are hands held up
ZOMBIE:
break;
case // Byte : Main hand (0 : Left, 1 : Right)
PLAYER:
// Not supported yet
break;
default:
// System.out.println("case 14 " + type.name() + " " + m.getValue());
break;
}
break;
case 15:
switch(type) {
case // Rotation : Right arm rotation
ARMOR_STAND:
break;
case HORSE:
if (m.getValue() instanceof Integer) {
// VarInt : Variant (Color & Style)
peMeta.set(EntityMetaData.Constants.DATA_VARIANT, new IntegerMeta((int) m.getValue()));
}
if (m.getValue() instanceof Boolean) {
// Boolean : Has Chest
//
}
break;
case // VarInt Type (0 = untamed, 1 = tuxedo, 2 = tabby, 3 = siamese). Used to render regardless as to whether it is tamed or not.
OCELOT:
peMeta.set(EntityMetaData.Constants.DATA_VARIANT, new IntegerMeta((int) m.getValue()));
break;
case // Float : Damage taken (used for tail rotation)
WOLF:
break;
case // VarInt Variant (0: red/blue, 1: blue, 2: green, 3: yellow/blue, 4: silver)
PARROT:
peMeta.set(EntityMetaData.Constants.DATA_VARIANT, new IntegerMeta((int) m.getValue()));
break;
case // Byte : Color (dye color)
SHULKER:
peMeta.set(EntityMetaData.Constants.DATA_VARIANT, new ByteMeta((byte) m.getValue()));
break;
case // VarInt : Invulnerable time
WITHER:
// case ZOMBIE_VILLAGER: //Boolean : Is converting
break;
case // NBT Tag : Left shoulder entity data (for occupying parrot)
PLAYER:
// Not supported yet
break;
}
break;
case 16:
switch(type) {
// Rotation : Left leg rotation
case ARMOR_STAND:
// VarInt : Armor (0: none, 1: iron, 2: gold, 3: diamond)
case HORSE:
// Boolean : Is begging
case WOLF:
// case ZOMBIE_VILLAGER: //VarInt : Profession
case // NBT Tag : Right shoulder entity data (for occupying parrot)
PLAYER:
// Not supported yet
break;
}
case 17:
switch(type) {
// Rotation : Right leg rotation
case ARMOR_STAND:
case // VarInt : Collar color (values are those used with dyes)
WOLF:
break;
}
break;
}
if (type == EntityType.GIANT_ZOMBIE) {
peMeta.set(EntityMetaData.Constants.DATA_SCALE, new FloatMeta(6));
}
if (!handle)
DragonProxy.getInstance().getLogger().debug("Not supported entity meta (" + type.name() + ") : " + m.toString());
} catch (Exception p_Ex) {
// timing.stopTiming();
p_Ex.printStackTrace();
}
}
// }
return peMeta;
}
use of org.dragonet.common.data.entity.meta.type.FloatMeta in project DragonProxy by DragonetMC.
the class EntityMetaData method createDefault.
public static EntityMetaData createDefault() {
EntityMetaData data = new EntityMetaData();
data.setGenericFlag(Constants.DATA_FLAG_BREATHING, true);
data.setGenericFlag(Constants.DATA_FLAG_AFFECTED_BY_GRAVITY, true);
data.setGenericFlag(Constants.DATA_FLAG_HAS_COLLISION, true);
data.setGenericFlag(Constants.DATA_FLAG_CAN_CLIMB, true);
data.set(Constants.DATA_AIR, new ShortMeta((short) 400));
data.set(Constants.DATA_MAX_AIR, new ShortMeta((short) 400));
// data.set(Constants.DATA_NAMETAG, new ByteArrayMeta(""));
data.set(Constants.DATA_LEAD_HOLDER_EID, new LongMeta(-1L));
data.set(Constants.DATA_SCALE, new FloatMeta(1.0f));
// data.set(Constants.DATA_BED_POSITION, new BlockPositionMeta(new BlockPosition(0, 0, 0)));
return data;
}
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