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Example 1 with WindowItemsPacket

use of org.dragonet.net.packet.minecraft.WindowItemsPacket in project Dragonet-Legacy by DragonetMC.

the class SetWindowContentsMessageTranslator method handleSpecific.

@Override
public PEPacket[] handleSpecific(SetWindowContentsMessage packet) {
    if (packet.id == 0) {
        //Inventory Items(Included hotbar)
        WindowItemsPacket pkInventory = new WindowItemsPacket();
        pkInventory.windowID = PEWindowConstantID.PLAYER_INVENTORY;
        pkInventory.slots = new PEInventorySlot[InventoryType.SlotSize.PLAYER];
        for (int i = 9; i <= 44; i++) {
            if (packet.items[i] != null) {
                pkInventory.slots[i - 9] = new PEInventorySlot((short) (packet.items[i].getTypeId() & 0xFFFF), (byte) (packet.items[i].getAmount() & 0xFF), packet.items[i].getDurability());
            } else {
                pkInventory.slots[i - 9] = new PEInventorySlot();
            }
        }
        pkInventory.hotbar = new int[9];
        for (int i = 36; i <= 44; i++) {
            pkInventory.hotbar[i - 36] = i - 9;
        }
        //Armor
        WindowItemsPacket pkArmorInv = new WindowItemsPacket();
        pkArmorInv.windowID = PEWindowConstantID.PLAYER_ARMOR;
        pkArmorInv.slots = new PEInventorySlot[4];
        for (int i = 5; i <= 8; i++) {
            if (packet.items[i] != null) {
                pkArmorInv.slots[i - 5] = new PEInventorySlot((short) (packet.items[i].getTypeId() & 0xFFFF), (byte) (packet.items[i].getAmount() & 0xFF), packet.items[i].getDurability());
            } else {
                pkArmorInv.slots[i - 5] = new PEInventorySlot();
            }
        }
        return new PEPacket[] { pkInventory, pkArmorInv };
    }
    //TODO: Implement other types of inventory
    //switch(this.getSession().getPlayer().)
    System.out.println("Updating window content for " + packet.id + ", which has " + packet.items.length + " slots. ");
    return null;
}
Also used : WindowItemsPacket(org.dragonet.net.packet.minecraft.WindowItemsPacket) PEPacket(org.dragonet.net.packet.minecraft.PEPacket) PEInventorySlot(org.dragonet.inventory.PEInventorySlot)

Example 2 with WindowItemsPacket

use of org.dragonet.net.packet.minecraft.WindowItemsPacket in project Dragonet-Legacy by DragonetMC.

the class DragonetSession method setPlayer.

/**
     * Sets the player associated with this session.
     *
     * @param profile The player's profile with name and UUID information.
     * @throws IllegalStateException if there is already a player associated
     * with this session.
     */
@Override
public void setPlayer(PlayerProfile profile) {
    if (this.getPlayer() != null) {
        throw new IllegalStateException("Cannot set player twice");
    }
    // initialize the player
    PlayerDataService.PlayerReader reader = this.getServer().getPlayerDataService().beginReadingData(profile.getUniqueId());
    //this.player = new GlowPlayer(this, profile, reader);
    this.player = new DragonetPlayer(this, profile, reader);
    // login event
    PlayerLoginEvent event = EventFactory.onPlayerLogin(player, this.getHostname());
    if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) {
        disconnect(event.getKickMessage(), true);
        return;
    }
    // Dragonet-Add: or same username
    for (GlowPlayer other : getServer().getOnlinePlayers()) {
        if ((other != player && other.getUniqueId().equals(player.getUniqueId())) || other.getName().equalsIgnoreCase(player.getName())) {
            other.getSession().disconnect("You logged in from another location.", true);
            break;
        }
    }
    player.join(this, reader);
    WindowItemsPacket creativeInv = null;
    //Send the StartGamePacket
    StartGamePacket pkStartGame = new StartGamePacket();
    pkStartGame.seed = 0;
    pkStartGame.generator = 1;
    if (this.player.getGameMode().equals(GameMode.CREATIVE)) {
        pkStartGame.gamemode = 1;
        creativeInv = WindowItemsPacket.CREATIVE_INVENTORY;
    } else if (this.player.getGameMode().equals(GameMode.SURVIVAL) && this.player.getGameMode().equals(GameMode.ADVENTURE)) {
        pkStartGame.gamemode = 0;
    } else {
        creativeInv = new WindowItemsPacket();
        creativeInv.windowID = PEWindowConstantID.PLAYER_CREATIVE;
    }
    pkStartGame.eid = (long) this.player.getEntityId();
    pkStartGame.spawnX = this.player.getWorld().getSpawnLocation().getBlockX();
    pkStartGame.spawnY = this.player.getWorld().getSpawnLocation().getBlockY();
    pkStartGame.spawnZ = this.player.getWorld().getSpawnLocation().getBlockZ();
    pkStartGame.x = (float) this.player.getLocation().getX();
    pkStartGame.y = (float) this.player.getLocation().getY();
    pkStartGame.z = (float) this.player.getLocation().getZ();
    this.send(pkStartGame);
    if (creativeInv != null) {
        this.send(creativeInv);
    }
    //Send crafting recipie list
    sendRecipies();
    //Send Time
    SetTimePacket pkTime = new SetTimePacket((int) (this.getPlayer().getWorld().getTime() & 0xFFFFFFFF), false);
    this.send(pkTime);
    //Send Spawn Position
    SetSpawnPositionPacket pkSpawnPos = new SetSpawnPositionPacket();
    pkSpawnPos.x = this.player.getLocation().getBlockX();
    pkSpawnPos.y = this.player.getLocation().getBlockY();
    pkSpawnPos.z = this.player.getLocation().getBlockZ();
    this.send(pkSpawnPos);
    //Send Health
    SetHealthPacket pkHealth = new SetHealthPacket((int) Math.floor(this.getPlayer().getHealth()));
    this.send(pkHealth);
    //Send Difficulty Packet
    SetDifficultyPacket pkDifficulty = new SetDifficultyPacket();
    pkDifficulty.difficulty = this.getServer().getDifficulty().getValue();
    this.send(pkDifficulty);
    player.getWorld().getRawPlayers().add(player);
    GlowServer.logger.log(Level.INFO, "{0} [{1}] connected from Minecraft PE, UUID: {2}", new Object[] { player.getName(), this.getAddress(), player.getUniqueId() });
    //Preprare chunks
    this.chunkManager.prepareLoginChunks();
    // message and user list
    String message = EventFactory.onPlayerJoin(player).getJoinMessage();
    if (message != null && !message.isEmpty()) {
        this.getServer().broadcastMessage(message);
    }
    // todo: display names are included in the outgoing messages here, but
    // don't show up on the client. A workaround or proper fix is needed.
    Message addMessage = new UserListItemMessage(UserListItemMessage.Action.ADD_PLAYER, player.getUserListEntry());
    List<UserListItemMessage.Entry> entries = new ArrayList<>();
    for (GlowPlayer other : this.getServer().getOnlinePlayers()) {
        if (other != player && other.canSee(player)) {
            other.getSession().send(addMessage);
        }
        if (player.canSee(other)) {
            entries.add(other.getUserListEntry());
        }
    }
    send(new UserListItemMessage(UserListItemMessage.Action.ADD_PLAYER, entries));
    RakNetInterface.sendName();
}
Also used : DragonetPlayer(org.dragonet.entity.DragonetPlayer) Message(com.flowpowered.networking.Message) UserListItemMessage(net.glowstone.net.message.play.game.UserListItemMessage) GlowPlayer(net.glowstone.entity.GlowPlayer) SetHealthPacket(org.dragonet.net.packet.minecraft.SetHealthPacket) UserListItemMessage(net.glowstone.net.message.play.game.UserListItemMessage) WindowItemsPacket(org.dragonet.net.packet.minecraft.WindowItemsPacket) ArrayList(java.util.ArrayList) StartGamePacket(org.dragonet.net.packet.minecraft.StartGamePacket) SetTimePacket(org.dragonet.net.packet.minecraft.SetTimePacket) PlayerDataService(net.glowstone.io.PlayerDataService) SetDifficultyPacket(org.dragonet.net.packet.minecraft.SetDifficultyPacket) SetSpawnPositionPacket(org.dragonet.net.packet.minecraft.SetSpawnPositionPacket) PlayerLoginEvent(org.bukkit.event.player.PlayerLoginEvent)

Example 3 with WindowItemsPacket

use of org.dragonet.net.packet.minecraft.WindowItemsPacket in project Dragonet-Legacy by DragonetMC.

the class DragonetSession method sendInventory.

public void sendInventory() {
    if (this.getPlayer() == null) {
        return;
    }
    if (this.getPlayer().getGameMode().equals(GameMode.CREATIVE)) {
        return;
    }
    WindowItemsPacket pkItems = new WindowItemsPacket();
    pkItems.windowID = PEWindowConstantID.PLAYER_INVENTORY;
    pkItems.slots = new PEInventorySlot[InventoryType.SlotSize.PLAYER];
    pkItems.hotbar = new int[9];
    for (int i = 9; i <= 35; i++) {
        if (this.getPlayer().getInventory().getContents()[i] != null) {
            pkItems.slots[i - 9] = new PEInventorySlot((short) (this.getPlayer().getInventory().getContents()[i].getTypeId() & 0xFFFF), (byte) (this.getPlayer().getInventory().getContents()[i].getAmount() & 0xFF), this.getPlayer().getInventory().getContents()[i].getDurability());
        } else {
            pkItems.slots[i - 9] = new PEInventorySlot();
        }
    }
    for (int i = 0; i <= 8; i++) {
        if (this.getPlayer().getInventory().getContents()[i] != null) {
            pkItems.slots[i + 27] = new PEInventorySlot((short) (this.getPlayer().getInventory().getContents()[i].getTypeId() & 0xFFFF), (byte) (this.getPlayer().getInventory().getContents()[i].getAmount() & 0xFF), this.getPlayer().getInventory().getContents()[i].getDurability());
        } else {
            pkItems.slots[i + 27] = new PEInventorySlot();
        }
    }
    for (int i = 0; i <= 8; i++) {
        pkItems.hotbar[i] = 44 - 8 + i;
    }
    this.send(pkItems);
}
Also used : WindowItemsPacket(org.dragonet.net.packet.minecraft.WindowItemsPacket) PEInventorySlot(org.dragonet.inventory.PEInventorySlot)

Aggregations

WindowItemsPacket (org.dragonet.net.packet.minecraft.WindowItemsPacket)3 PEInventorySlot (org.dragonet.inventory.PEInventorySlot)2 Message (com.flowpowered.networking.Message)1 ArrayList (java.util.ArrayList)1 GlowPlayer (net.glowstone.entity.GlowPlayer)1 PlayerDataService (net.glowstone.io.PlayerDataService)1 UserListItemMessage (net.glowstone.net.message.play.game.UserListItemMessage)1 PlayerLoginEvent (org.bukkit.event.player.PlayerLoginEvent)1 DragonetPlayer (org.dragonet.entity.DragonetPlayer)1 PEPacket (org.dragonet.net.packet.minecraft.PEPacket)1 SetDifficultyPacket (org.dragonet.net.packet.minecraft.SetDifficultyPacket)1 SetHealthPacket (org.dragonet.net.packet.minecraft.SetHealthPacket)1 SetSpawnPositionPacket (org.dragonet.net.packet.minecraft.SetSpawnPositionPacket)1 SetTimePacket (org.dragonet.net.packet.minecraft.SetTimePacket)1 StartGamePacket (org.dragonet.net.packet.minecraft.StartGamePacket)1