use of org.dragonet.protocol.packets.ResourcePacksInfoPacket in project DragonProxy by DragonetMC.
the class UpstreamSession method onLogin.
public void onLogin(LoginPacket packet) {
if (username != null) {
disconnect("Already logged in, this must be an error! ");
return;
}
getDataCache().put(CacheKey.PACKET_LOGIN_PACKET, packet);
PlayStatusPacket status = new PlayStatusPacket();
proxy.getLogger().debug("CLIENT PROTOCOL = " + packet.protocol);
if (packet.protocol != ProtocolInfo.CURRENT_PROTOCOL) {
status.status = PlayStatusPacket.LOGIN_FAILED_CLIENT;
sendPacket(status, true);
disconnect(proxy.getLang().get(Lang.MESSAGE_UNSUPPORTED_CLIENT));
return;
}
// Get the profile and read out the username!
profile = packet.decoded;
// Verify the integrity of the LoginPacket
if (proxy.getConfig().authenticate_players && !packet.decoded.isLoginVerified()) {
status.status = PlayStatusPacket.LOGIN_FAILED_INVALID_TENANT;
sendPacket(status, true);
disconnect(proxy.getLang().get(Lang.LOGIN_VERIFY_FAILED));
return;
}
status.status = PlayStatusPacket.LOGIN_SUCCESS;
sendPacket(status, true);
this.username = profile.username;
// Okay @dktapps ;)
sendPacket(new ResourcePacksInfoPacket(), true);
PlayerLoginEvent loginEvent = new PlayerLoginEvent(this);
proxy.getEventManager().callEvent(loginEvent);
// now wait for response
}
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