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Example 1 with PointList

use of org.eclipse.draw2d.geometry.PointList in project cogtool by cogtool.

the class BezierPolylineConnection method generateBezierPoints.

/**
     * Generates the Bezier curve points
     * @param start the start of the curve
     * @param end the end of the curve
     */
public void generateBezierPoints(Point start, Point end) {
    PointList newPoints = new PointList();
    // the vertical space between the line start/end
    int spacing = 25;
    // and the middle two points
    Point[] bezierPoints = new Point[4];
    int position = 0;
    if ((start.x <= end.x) && (start.y > end.y)) {
        position = 1;
    } else if ((start.x > end.x) && (start.y > end.y)) {
        position = 2;
    } else if ((start.x > end.x) && (start.y <= end.y)) {
        position = 3;
    } else if ((start.x <= end.x) && (start.y <= end.y)) {
        position = 4;
    }
    // Set the start and end
    bezierPoints[0] = start;
    bezierPoints[3] = end;
    // Set the middle points
    // Diagram at: http://cogtool.hcii.cs.cmu.edu/trac/browser/docs/Design%20%26%20Architecture/bezierPoints.ppt
    // distance between the two points
    double Mh = 0;
    // x distance between the two points
    double Mx = 0;
    // y distance between the two points
    double My = 0;
    // the angle MhMx
    double Ma = 0;
    // distance between the start point and P1
    double P1h = 0;
    // x value of the point below B1 (Bezier middle point 1)
    double P1x = 0;
    // y value of the point below B1 (Bezier middle point 1)
    double P1y = 0;
    // distance between P1 and B1
    double B1h = 0;
    // x distance between P1 and B1
    double B1x = 0;
    // y distance between P1 and B1
    double B1y = 0;
    // distance between the start point and P2
    double P2h = 0;
    // x value of the point below B2 (Bezier middle point 2)
    double P2x = 0;
    // y value of the point below B2 (Bezier middle point 2)
    double P2y = 0;
    // distance between P2 and B2
    double B2h = 0;
    // x distance between P1 and B2
    double B2x = 0;
    // y distance between P1 and B2
    double B2y = 0;
    Mx = Math.abs(end.x - start.x);
    My = Math.abs(end.y - start.y);
    Mh = Math.sqrt((Math.pow(Mx, 2) + Math.pow(My, 2)));
    Ma = Math.atan((My / Mx));
    P1h = (0.25 * Mh);
    P2h = (0.75 * Mh);
    if (position == 1) {
        P1x = start.x + (Math.cos(Ma) * P1h);
        P1y = start.y - (Math.sin(Ma) * P1h);
        P2x = start.x + (Math.cos(Ma) * P2h);
        P2y = start.y - (Math.sin(Ma) * P2h);
    } else if (position == 2) {
        P1x = start.x - (Math.cos(Ma) * P1h);
        P1y = start.y - (Math.sin(Ma) * P1h);
        P2x = start.x - (Math.cos(Ma) * P2h);
        P2y = start.y - (Math.sin(Ma) * P2h);
    } else if (position == 3) {
        P1x = start.x - (Math.cos(Ma) * P1h);
        P1y = start.y + (Math.sin(Ma) * P1h);
        P2x = start.x - (Math.cos(Ma) * P2h);
        P2y = start.y + (Math.sin(Ma) * P2h);
    } else if (position == 4) {
        P1x = start.x + (Math.cos(Ma) * P1h);
        P1y = start.y + (Math.sin(Ma) * P1h);
        P2x = start.x + (Math.cos(Ma) * P2h);
        P2y = start.y + (Math.sin(Ma) * P2h);
    }
    boolean above = (connections % 2) == 0;
    B1h = spacing * (connections / 2);
    B2h = spacing * (connections / 2);
    B1x = Math.sin(Ma) * B1h;
    B1y = Math.cos(Ma) * B1h;
    B2x = Math.sin(Ma) * B2h;
    B2y = Math.cos(Ma) * B2h;
    if (position == 1) {
        if (above) {
            bezierPoints[1] = new Point((int) (P1x - B1x), (int) (P1y - B1y));
            bezierPoints[2] = new Point((int) (P2x - B2x), (int) (P2y - B2y));
        } else {
            bezierPoints[1] = new Point((int) (P1x + B1x), (int) (P1y + B1y));
            bezierPoints[2] = new Point((int) (P2x + B2x), (int) (P2y + B2y));
        }
    } else if (position == 2) {
        if (above) {
            bezierPoints[1] = new Point((int) (P1x - B1x), (int) (P1y + B1y));
            bezierPoints[2] = new Point((int) (P2x - B2x), (int) (P2y + B2y));
        } else {
            bezierPoints[1] = new Point((int) (P1x + B1x), (int) (P1y - B1y));
            bezierPoints[2] = new Point((int) (P2x + B2x), (int) (P2y - B2y));
        }
    } else if (position == 3) {
        if (above) {
            bezierPoints[1] = new Point((int) (P1x + B1x), (int) (P1y + B1y));
            bezierPoints[2] = new Point((int) (P2x + B2x), (int) (P2y + B2y));
        } else {
            bezierPoints[1] = new Point((int) (P1x - B1x), (int) (P1y - B1y));
            bezierPoints[2] = new Point((int) (P2x - B2x), (int) (P2y - B2y));
        }
    } else if (position == 4) {
        if (above) {
            bezierPoints[1] = new Point((int) (P1x + B1x), (int) (P1y - B1y));
            bezierPoints[2] = new Point((int) (P2x + B2x), (int) (P2y - B2y));
        } else {
            bezierPoints[1] = new Point((int) (P1x - B1x), (int) (P1y + B1y));
            bezierPoints[2] = new Point((int) (P2x - B2x), (int) (P2y + B2y));
        }
    }
    // Calculate the bezier curve
    double x1 = bezierPoints[0].x;
    double y1 = bezierPoints[0].y;
    double x2;
    double y2;
    double t = 0;
    double k = 0.025;
    for (t = k; t <= 1 + k; t += k) {
        // Use Berstein polynomials
        x2 = (bezierPoints[0].x + t * (-bezierPoints[0].x * 3 + t * (3 * bezierPoints[0].x - bezierPoints[0].x * t))) + t * (3 * bezierPoints[1].x + t * (-6 * bezierPoints[1].x + bezierPoints[1].x * 3 * t)) + t * t * (bezierPoints[2].x * 3 - bezierPoints[2].x * 3 * t) + bezierPoints[3].x * t * t * t;
        y2 = (bezierPoints[0].y + t * (-bezierPoints[0].y * 3 + t * (3 * bezierPoints[0].y - bezierPoints[0].y * t))) + t * (3 * bezierPoints[1].y + t * (-6 * bezierPoints[1].y + bezierPoints[1].y * 3 * t)) + t * t * (bezierPoints[2].y * 3 - bezierPoints[2].y * 3 * t) + bezierPoints[3].y * t * t * t;
        // Add the point to the curve
        newPoints.addPoint(new org.eclipse.draw2d.geometry.Point((int) x1, (int) y1));
        x1 = x2;
        y1 = y2;
    }
    // Add the end point
    newPoints.addPoint(bezierPoints[3]);
    // Update line to the new points
    setPoints(newPoints);
}
Also used : PointList(org.eclipse.draw2d.geometry.PointList) Point(org.eclipse.draw2d.geometry.Point) Point(org.eclipse.draw2d.geometry.Point) Point(org.eclipse.draw2d.geometry.Point)

Example 2 with PointList

use of org.eclipse.draw2d.geometry.PointList in project dbeaver by serge-rider.

the class GraphAnimation method playbackState.

public static boolean playbackState(Connection conn) {
    if (!PLAYBACK)
        return false;
    PointList list1 = (PointList) initialStates.get(conn);
    PointList list2 = (PointList) finalStates.get(conn);
    if (list1 == null) {
        conn.setVisible(false);
        return true;
    }
    if (list1.size() == list2.size()) {
        Point pt1 = new Point(), pt2 = new Point();
        PointList points = conn.getPoints();
        points.removeAllPoints();
        for (int i = 0; i < list1.size(); i++) {
            list1.getPoint(pt2, i);
            list2.getPoint(pt1, i);
            pt1.x = (int) Math.round(pt1.x * progress + (1 - progress) * pt2.x);
            pt1.y = (int) Math.round(pt1.y * progress + (1 - progress) * pt2.y);
            points.addPoint(pt1);
        }
        conn.setPoints(points);
    }
    return true;
}
Also used : PointList(org.eclipse.draw2d.geometry.PointList) Point(org.eclipse.draw2d.geometry.Point) Point(org.eclipse.draw2d.geometry.Point)

Example 3 with PointList

use of org.eclipse.draw2d.geometry.PointList in project tdi-studio-se by Talend.

the class DocumentBusinessItemShapeFigure method drawFigure.

private void drawFigure(Rectangle r, Graphics graphics) {
    int sinHeight = r.height / 8;
    // PTODO mhelleboid handle zoom and size
    // PTODO mhelleboid have a look at graphics.drawArc
    int sinPoints = 14;
    PointList pointList = new PointList();
    pointList.removeAllPoints();
    pointList.addPoint(r.x + r.width, r.y + r.height - sinHeight / 2);
    pointList.addPoint(r.x + r.width, r.y);
    pointList.addPoint(r.x, r.y);
    pointList.addPoint(r.x, r.y + r.height - sinHeight / 2);
    for (int i = 0; i < sinPoints; i = i + 1) {
        double rad = 2 * i * Math.PI / sinPoints;
        int x = r.x + i * r.width / sinPoints;
        int y = (int) (r.y + r.height - sinHeight / 2 + sinHeight * Math.sin(rad) / 2);
        pointList.addPoint(x, y);
    }
    graphics.fillPolygon(pointList);
    graphics.drawPolygon(pointList);
}
Also used : PointList(org.eclipse.draw2d.geometry.PointList)

Example 4 with PointList

use of org.eclipse.draw2d.geometry.PointList in project tdi-studio-se by Talend.

the class GearBusinessItemShapeFigure method drawFigure.

private void drawFigure(Rectangle r, Graphics graphics) {
    int nbTeeth = 8;
    double teethAngle = 0.23;
    double innerExternalRatio = 0.80;
    Point center = new Point(r.x + r.width / 2, r.y + r.height / 2);
    int horizontalExternalRadius = r.width / 2;
    int verticalExternalRadius = r.height / 2;
    int horizontalInnerRadius = (int) (horizontalExternalRadius * innerExternalRatio);
    int verticalInnerRadius = (int) (verticalExternalRadius * innerExternalRatio);
    PointList pointList = new PointList();
    boolean externalFirst = false;
    for (double i = 0; i < 2 * Math.PI; i = i + Math.PI * 2 / (nbTeeth * 2)) {
        double j = (externalFirst ? i - Math.PI / nbTeeth * teethAngle : i + Math.PI / nbTeeth * teethAngle);
        Point externalPoint = center.getTranslated((int) (Math.cos(j) * horizontalExternalRadius), (int) (Math.sin(j) * verticalExternalRadius));
        Point internalPoint = center.getTranslated((int) (Math.cos(i) * horizontalInnerRadius), (int) (Math.sin(i) * verticalInnerRadius));
        if (externalFirst) {
            pointList.addPoint(externalPoint);
            pointList.addPoint(internalPoint);
        } else {
            pointList.addPoint(internalPoint);
            pointList.addPoint(externalPoint);
        }
        externalFirst = !externalFirst;
    }
    graphics.drawPolygon(pointList);
    graphics.fillPolygon(pointList);
}
Also used : PointList(org.eclipse.draw2d.geometry.PointList) Point(org.eclipse.draw2d.geometry.Point) Point(org.eclipse.draw2d.geometry.Point)

Example 5 with PointList

use of org.eclipse.draw2d.geometry.PointList in project tdi-studio-se by Talend.

the class DataBusinessItemShapeFigure method drawFigure.

private void drawFigure(Rectangle r, Graphics graphics) {
    int offset = (int) (r.width * 0.15);
    PointList pointList = new PointList();
    pointList.removeAllPoints();
    pointList.addPoint(r.x + offset, r.y);
    pointList.addPoint(r.x + r.width, r.y);
    pointList.addPoint(r.x + r.width - offset, r.y + r.height);
    pointList.addPoint(r.x, r.y + r.height);
    graphics.fillPolygon(pointList);
    graphics.drawPolygon(pointList);
}
Also used : PointList(org.eclipse.draw2d.geometry.PointList)

Aggregations

PointList (org.eclipse.draw2d.geometry.PointList)16 Point (org.eclipse.draw2d.geometry.Point)12 Rectangle (org.eclipse.draw2d.geometry.Rectangle)2 CreateConnectionRequest (org.eclipse.gef.requests.CreateConnectionRequest)2 EConnectionCategory (org.talend.core.model.process.EConnectionCategory)2 EConnectionType (org.talend.core.model.process.EConnectionType)2 IConnection (org.talend.core.model.process.IConnection)2 Node (org.talend.designer.core.ui.editor.nodes.Node)2 PolygonDecoration (org.eclipse.draw2d.PolygonDecoration)1 PolylineConnection (org.eclipse.draw2d.PolylineConnection)1 Dimension (org.eclipse.draw2d.geometry.Dimension)1 Ray (org.eclipse.draw2d.geometry.Ray)1 ReconnectRequest (org.eclipse.gef.requests.ReconnectRequest)1 PolylineConnectionEx (org.eclipse.gmf.runtime.draw2d.ui.figures.PolylineConnectionEx)1 ProcessPart (org.talend.designer.core.ui.editor.process.ProcessPart)1