use of org.eclipse.jetty.websocket.client.masks.ZeroMasker in project jetty.project by eclipse.
the class SlowServerTest method testServerSlowToRead.
@Test
@Slow
public void testServerSlowToRead() throws Exception {
JettyTrackingSocket tsocket = new JettyTrackingSocket();
client.setMasker(new ZeroMasker());
client.setMaxIdleTimeout(60000);
URI wsUri = server.getWsUri();
Future<Session> future = client.connect(tsocket, wsUri);
IBlockheadServerConnection sconnection = server.accept();
sconnection.setSoTimeout(60000);
sconnection.upgrade();
// Confirm connected
future.get(30, TimeUnit.SECONDS);
tsocket.waitForConnected(30, TimeUnit.SECONDS);
int messageCount = 10;
// Setup slow server read thread
ServerReadThread reader = new ServerReadThread(sconnection, messageCount);
// slow it down
reader.setSlowness(100);
reader.start();
// Have client write as quickly as it can.
ClientWriteThread writer = new ClientWriteThread(tsocket.getSession());
writer.setMessageCount(messageCount);
writer.setMessage("Hello");
// disable slowness
writer.setSlowness(-1);
writer.start();
writer.join();
// Verify receive
reader.waitForExpectedMessageCount(10, TimeUnit.SECONDS);
Assert.assertThat("Frame Receive Count", reader.getFrameCount(), is(messageCount));
// Close
tsocket.getSession().close(StatusCode.NORMAL, "Done");
Assert.assertTrue("Client Socket Closed", tsocket.closeLatch.await(10, TimeUnit.SECONDS));
tsocket.assertCloseCode(StatusCode.NORMAL);
// stop reading
reader.cancel();
}
use of org.eclipse.jetty.websocket.client.masks.ZeroMasker in project jetty.project by eclipse.
the class SlowServerTest method testServerSlowToSend.
@Test
@Slow
public void testServerSlowToSend() throws Exception {
JettyTrackingSocket clientSocket = new JettyTrackingSocket();
client.setMasker(new ZeroMasker());
client.setMaxIdleTimeout(60000);
URI wsUri = server.getWsUri();
Future<Session> clientConnectFuture = client.connect(clientSocket, wsUri);
IBlockheadServerConnection serverConn = server.accept();
serverConn.setSoTimeout(60000);
serverConn.upgrade();
// Confirm connected
clientConnectFuture.get(30, TimeUnit.SECONDS);
clientSocket.waitForConnected(30, TimeUnit.SECONDS);
// Have server write slowly.
int messageCount = 1000;
ServerWriteThread writer = new ServerWriteThread(serverConn);
writer.setMessageCount(messageCount);
writer.setMessage("Hello");
writer.setSlowness(10);
writer.start();
writer.join();
// Verify receive
Assert.assertThat("Message Receive Count", clientSocket.messageQueue.size(), is(messageCount));
// Close
serverConn.close(StatusCode.NORMAL);
Assert.assertTrue("Client Socket Closed", clientSocket.closeLatch.await(10, TimeUnit.SECONDS));
clientSocket.assertCloseCode(StatusCode.NORMAL);
}
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