use of org.jwildfire.create.tina.mutagen.LocalGammaMutation in project JWildfire by thargor6.
the class GalaxiesRandomFlameGenerator method prepareFlame.
@Override
public Flame prepareFlame(RandomFlameGeneratorState pState) {
Flame flame = new Flame();
Layer layer = flame.getFirstLayer();
flame.setCamRoll(1.49758722);
flame.setCamPitch(0);
flame.setCamYaw(0);
flame.setCamPerspective(0);
flame.setWidth(601);
flame.setHeight(338);
flame.setPixelsPerUnit(92.48366013);
flame.setCamZoom(0.72 + Math.random() * 0.42);
flame.setCentreX(1.5357526);
flame.setCentreY(-0.4416446);
layer.getFinalXForms().clear();
layer.getXForms().clear();
// create transform 1
{
XForm xForm = new XForm();
layer.getXForms().add(xForm);
xForm.setWeight(25.75871591);
xForm.setColor(0.74488914);
xForm.setColorSymmetry(0);
// a
xForm.setCoeff00(1);
// b
xForm.setCoeff10(0);
// e
xForm.setCoeff20(1.09171281);
// c
xForm.setCoeff01(0);
// d
xForm.setCoeff11(1);
// f
xForm.setCoeff21(-1.22115911);
xForm.setPostCoeff00(1);
xForm.setPostCoeff10(0);
xForm.setPostCoeff01(0);
xForm.setPostCoeff11(1);
xForm.setPostCoeff20(0);
xForm.setPostCoeff21(0);
// variation 1
{
double amount = Math.random() > 0.25 ? 1.0 - 2.0 * Math.random() : 1.0;
xForm.addVariation(amount, getRandomVariation());
if (Math.random() > 0.5) {
new RandomParamMutation().setRandomFlameProperty(flame.getFirstLayer(), 1.0);
}
}
}
// create transform 2
{
XForm xForm = new XForm();
layer.getXForms().add(xForm);
xForm.setWeight(286.87636036);
xForm.setColor(0.90312262);
xForm.setColorSymmetry(0.95);
// a
xForm.setCoeff00(0.96333808);
// b
xForm.setCoeff10(0.12845865);
// e
xForm.setCoeff20(0.31387449);
// c
xForm.setCoeff01(-0.12845865);
// d
xForm.setCoeff11(0.96333808);
// f
xForm.setCoeff21(0.08003269);
xForm.setPostCoeff00(1);
xForm.setPostCoeff10(0);
xForm.setPostCoeff01(0);
xForm.setPostCoeff11(1);
xForm.setPostCoeff20(0);
xForm.setPostCoeff21(0);
// variation 1
xForm.addVariation(1, VariationFuncList.getVariationFuncInstance("sec", true));
}
if (Math.random() > 0.5) {
new LocalGammaMutation().execute(flame.getFirstLayer());
}
return flame;
}
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