use of org.lanternpowered.server.inventory.vanilla.block.ChestInventory in project LanternServer by LanternPowered.
the class CommandOpenTestContainer method createShulkerBox.
private static ItemStack createShulkerBox() {
final ChestInventory inventory = VanillaInventoryArchetypes.CHEST.build();
inventory.offer(new LanternItemStack(BlockTypes.REDSTONE_BLOCK, 64));
inventory.offer(new LanternItemStack(BlockTypes.HOPPER, 64));
// Create the pumpkin stacks
LanternItemStack itemStack = new LanternItemStack(BlockTypes.LIT_PUMPKIN, 20);
inventory.offer(itemStack);
// Create the shulker box
itemStack = new LanternItemStack(BlockTypes.BLACK_SHULKER_BOX);
itemStack.tryOffer(LanternKeys.INVENTORY_SNAPSHOT, InventorySnapshot.ofInventory(inventory));
return itemStack;
}
use of org.lanternpowered.server.inventory.vanilla.block.ChestInventory in project LanternServer by LanternPowered.
the class CommandOpenTestContainer method completeSpec.
@Override
public void completeSpec(PluginContainer pluginContainer, CommandSpec.Builder specBuilder) {
specBuilder.executor((src, args) -> {
if (!(src instanceof Player)) {
throw new CommandException(t("Only players may use this command."));
}
final ChestInventory inventory = VanillaInventoryArchetypes.CHEST.build();
/*
inventory.offer(new LanternItemStack(BlockTypes.BEDROCK, 64));
inventory.offer(new LanternItemStack(BlockTypes.GLASS, 64));
inventory.offer(new LanternItemStack(BlockTypes.STONE, 64));
inventory.offer(new LanternItemStack(BlockTypes.SAND, 64));
inventory.offer(new LanternItemStack(BlockTypes.DIRT, 64));
inventory.offer(new LanternItemStack(BlockTypes.GRASS, 64));
inventory.offer(new LanternItemStack(BlockTypes.PLANKS, 64));
inventory.offer(new LanternItemStack(BlockTypes.LOG, 64));
inventory.offer(new LanternItemStack(BlockTypes.LOG2, 64));
inventory.offer(new LanternItemStack(BlockTypes.SAPLING, 64));
inventory.offer(new LanternItemStack(BlockTypes.STONE_SLAB, 64));
inventory.offer(new LanternItemStack(BlockTypes.STONE_SLAB2, 64));
inventory.offer(new LanternItemStack(BlockTypes.ENDER_CHEST, 5));
inventory.offer(new LanternItemStack(BlockTypes.CHEST, 5));
*/
inventory.offer(createShulkerBox());
LanternItemStack itemStack = new LanternItemStack(ItemTypes.COAL, 51);
itemStack.offer(Keys.COAL_TYPE, CoalTypes.CHARCOAL);
inventory.offer(itemStack.copy());
itemStack.offer(Keys.DISPLAY_NAME, Text.of("Awesome Charcoal"));
itemStack.offer(Keys.ITEM_ENCHANTMENTS, Collections.singletonList(Enchantment.of(EnchantmentTypes.POWER, 2)));
inventory.offer(itemStack);
itemStack = new LanternItemStack(ItemTypes.LOG, 64);
itemStack.offer(Keys.TREE_TYPE, TreeTypes.JUNGLE);
inventory.offer(itemStack);
// Custom potions
inventory.offer(createCustomPotion("Potion of Glowing", Color.ofRgb(245, 255, 68), PotionEffect.of(PotionEffectTypes.GLOWING, 0, 500)));
inventory.offer(createCustomPotion("Potion of Bad Luck", Color.ofRgb(130, 91, 55), PotionEffect.of(PotionEffectTypes.UNLUCK, 0, 500)));
inventory.offer(createCustomPotion("Potion of Invisibility", Color.ofRgb(120, 255, 68), PotionEffect.of(PotionEffectTypes.INVISIBILITY, 0, 500)));
inventory.offer(createCustomPotion("Potion of Levitation", Color.ofRgb(120, 255, 68), PotionEffect.of(PotionEffectTypes.LEVITATION, 0, 500)));
inventory.offer(createCustomPotion("Potion of Negative Levitation", Color.ofRgb(120, 255, 68), PotionEffect.of(PotionEffectTypes.LEVITATION, -5, 500)));
inventory.offer(createCustomPotion("Potion of Negative Levitation", Color.ofRgb(120, 255, 68), PotionEffect.of(PotionEffectTypes.LEVITATION, -10, 500)));
((Player) src).openInventory(inventory);
return CommandResult.success();
});
}
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