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Example 1 with MessagePlayOutTeams

use of org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutTeams in project LanternServer by LanternPowered.

the class CodecPlayOutTeams method encode.

@Override
public ByteBuffer encode(CodecContext context, MessagePlayOutTeams message) throws CodecException {
    final ByteBuffer buf = context.byteBufAlloc().buffer();
    buf.writeString(message.getTeamName());
    if (message instanceof MessagePlayOutTeams.CreateOrUpdate) {
        buf.writeByte((byte) (message instanceof MessagePlayOutTeams.Create ? 0 : 2));
        final MessagePlayOutTeams.CreateOrUpdate message1 = (MessagePlayOutTeams.CreateOrUpdate) message;
        buf.writeString(message1.getDisplayName());
        buf.writeString(message1.getPrefix());
        buf.writeString(message1.getSuffix());
        int flags = 0;
        if (message1.getFriendlyFire()) {
            flags |= 0x01;
        }
        if (message1.getSeeFriendlyInvisibles()) {
            flags |= 0x02;
        }
        buf.writeByte((byte) flags);
        buf.writeString(message1.getNameTagVisibility().getId());
        buf.writeString(message1.getCollisionRule().getName());
        final TextColor c = message1.getColor();
        buf.writeByte((byte) (c == TextColors.NONE || c == TextColors.RESET ? -1 : FormattingCodeTextSerializer.FORMATS_TO_CODE.getChar(c)));
    } else {
        buf.writeByte((byte) (message instanceof MessagePlayOutTeams.Remove ? 1 : message instanceof MessagePlayOutTeams.AddPlayers ? 3 : 4));
    }
    if (message instanceof MessagePlayOutTeams.Players) {
        final List<String> players = ((MessagePlayOutTeams.Players) message).getPlayers();
        buf.writeVarInt(players.size());
        players.forEach(buf::writeString);
    }
    return buf;
}
Also used : ByteBuffer(org.lanternpowered.server.network.buffer.ByteBuffer) MessagePlayOutTeams(org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutTeams) TextColor(org.spongepowered.api.text.format.TextColor)

Aggregations

ByteBuffer (org.lanternpowered.server.network.buffer.ByteBuffer)1 MessagePlayOutTeams (org.lanternpowered.server.network.vanilla.message.type.play.MessagePlayOutTeams)1 TextColor (org.spongepowered.api.text.format.TextColor)1