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Example 1 with SentinelTargetLabel

use of org.mcmonkey.sentinel.targeting.SentinelTargetLabel in project CombatLogX by SirBlobman.

the class CombatNpcManager method createNPC.

public void createNPC(Player player) {
    if (player == null || player.hasMetadata("NPC")) {
        printDebug("player was null or an NPC, not spawning.");
        return;
    }
    UUID uuid = player.getUniqueId();
    String playerName = player.getName();
    printDebug("Spawning NPC for player '" + playerName + "'.");
    EntityType entityType = getEntityType();
    NPCRegistry npcRegistry = CitizensAPI.getNPCRegistry();
    NPC npc = npcRegistry.createNPC(entityType, playerName);
    printDebug("Created NPC with entity type " + entityType + ".");
    Location location = player.getLocation();
    boolean spawn = npc.spawn(location);
    if (!spawn) {
        printDebug("Failed to spawn an NPC. (npc.spawn() returned false)");
        return;
    }
    Entity entity = npc.getEntity();
    if (!(entity instanceof LivingEntity)) {
        printDebug("NPC for player '" + playerName + "' is not a LivingEntity, removing...");
        npc.destroy();
        return;
    }
    LivingEntity livingEntity = (LivingEntity) entity;
    npc.setProtected(false);
    if (npc.hasTrait(Owner.class)) {
        npc.removeTrait(Owner.class);
    }
    ICombatLogX plugin = this.expansion.getPlugin();
    MultiVersionHandler multiVersionHandler = plugin.getMultiVersionHandler();
    EntityHandler entityHandler = multiVersionHandler.getEntityHandler();
    double health = player.getHealth();
    double maxHealth = entityHandler.getMaxHealth(livingEntity);
    if (maxHealth < health)
        entityHandler.setMaxHealth(livingEntity, health);
    livingEntity.setHealth(health);
    YamlConfiguration configuration = getConfiguration();
    if (configuration.getBoolean("mob-target")) {
        double radius = configuration.getDouble("mob-target-radius");
        List<Entity> nearbyEntityList = livingEntity.getNearbyEntities(radius, radius, radius);
        for (Entity nearby : nearbyEntityList) {
            if (!(nearby instanceof Monster)) {
                continue;
            }
            Monster monster = (Monster) nearby;
            monster.setTarget(livingEntity);
        }
    }
    CombatNPC combatNPC = new CombatNPC(this.expansion, npc, player);
    this.playerNpcMap.put(uuid, combatNPC);
    this.npcCombatMap.put(npc.getUniqueId(), combatNPC);
    ICombatManager combatManager = plugin.getCombatManager();
    LivingEntity enemyEntity = combatManager.getEnemy(player);
    if (enemyEntity instanceof Player)
        combatNPC.setEnemy((Player) enemyEntity);
    saveLocation(player, npc);
    saveInventory(player);
    equipNPC(player, npc);
    CitizensExpansion citizensExpansion = getExpansion();
    if (citizensExpansion.isSentinelEnabled()) {
        if (enemyEntity != null && configuration.getBoolean("attack-first")) {
            SentinelTrait sentinelTrait = npc.getOrAddTrait(SentinelTrait.class);
            sentinelTrait.setInvincible(false);
            sentinelTrait.respawnTime = -1;
            UUID enemyId = enemyEntity.getUniqueId();
            String enemyIdString = enemyId.toString();
            SentinelTargetLabel targetLabel = new SentinelTargetLabel("uuid:" + enemyIdString);
            targetLabel.addToList(sentinelTrait.allTargets);
        }
    }
    combatNPC.start();
}
Also used : NPC(net.citizensnpcs.api.npc.NPC) CombatNPC(combatlogx.expansion.compatibility.citizens.object.CombatNPC) Entity(org.bukkit.entity.Entity) LivingEntity(org.bukkit.entity.LivingEntity) Player(org.bukkit.entity.Player) OfflinePlayer(org.bukkit.OfflinePlayer) MultiVersionHandler(com.github.sirblobman.api.nms.MultiVersionHandler) YamlConfiguration(org.bukkit.configuration.file.YamlConfiguration) SentinelTrait(org.mcmonkey.sentinel.SentinelTrait) CitizensExpansion(combatlogx.expansion.compatibility.citizens.CitizensExpansion) EntityType(org.bukkit.entity.EntityType) LivingEntity(org.bukkit.entity.LivingEntity) ICombatManager(com.github.sirblobman.combatlogx.api.manager.ICombatManager) Monster(org.bukkit.entity.Monster) CombatNPC(combatlogx.expansion.compatibility.citizens.object.CombatNPC) ICombatLogX(com.github.sirblobman.combatlogx.api.ICombatLogX) SentinelTargetLabel(org.mcmonkey.sentinel.targeting.SentinelTargetLabel) UUID(java.util.UUID) EntityHandler(com.github.sirblobman.api.nms.EntityHandler) NPCRegistry(net.citizensnpcs.api.npc.NPCRegistry) Location(org.bukkit.Location)

Aggregations

EntityHandler (com.github.sirblobman.api.nms.EntityHandler)1 MultiVersionHandler (com.github.sirblobman.api.nms.MultiVersionHandler)1 ICombatLogX (com.github.sirblobman.combatlogx.api.ICombatLogX)1 ICombatManager (com.github.sirblobman.combatlogx.api.manager.ICombatManager)1 CitizensExpansion (combatlogx.expansion.compatibility.citizens.CitizensExpansion)1 CombatNPC (combatlogx.expansion.compatibility.citizens.object.CombatNPC)1 UUID (java.util.UUID)1 NPC (net.citizensnpcs.api.npc.NPC)1 NPCRegistry (net.citizensnpcs.api.npc.NPCRegistry)1 Location (org.bukkit.Location)1 OfflinePlayer (org.bukkit.OfflinePlayer)1 YamlConfiguration (org.bukkit.configuration.file.YamlConfiguration)1 Entity (org.bukkit.entity.Entity)1 EntityType (org.bukkit.entity.EntityType)1 LivingEntity (org.bukkit.entity.LivingEntity)1 Monster (org.bukkit.entity.Monster)1 Player (org.bukkit.entity.Player)1 SentinelTrait (org.mcmonkey.sentinel.SentinelTrait)1 SentinelTargetLabel (org.mcmonkey.sentinel.targeting.SentinelTargetLabel)1