use of org.pepsoft.minecraft.Direction in project WorldPainter by Captain-Chaos.
the class World2 method transform.
/**
* Transforms all dimensions of this world horizontally. If an undo manager
* is installed this operation will destroy all undo info.
*
* @param transform The coordinate transform to apply.
* @param progressReceiver A progress receiver which will be informed of
* rotation progress.
*/
public void transform(CoordinateTransform transform, ProgressReceiver progressReceiver) throws ProgressReceiver.OperationCancelled {
int dimCount = dimensions.size(), dim = 0;
for (Dimension dimension : dimensions.values()) {
dimension.transform(transform, (progressReceiver != null) ? new SubProgressReceiver(progressReceiver, (float) dim / dimCount, 1.0f / dimCount) : null);
dim++;
}
Point oldSpawnPoint = spawnPoint;
spawnPoint = transform.transform(spawnPoint);
propertyChangeSupport.firePropertyChange("spawnPoint", oldSpawnPoint, spawnPoint);
Direction oldUpIs = upIs;
upIs = transform.inverseTransform(upIs);
propertyChangeSupport.firePropertyChange("upIs", oldUpIs, upIs);
dirty = true;
}
use of org.pepsoft.minecraft.Direction in project WorldPainter by Captain-Chaos.
the class World2 method setUpIs.
public void setUpIs(Direction upIs) {
if (upIs != this.upIs) {
Direction oldUpIs = this.upIs;
this.upIs = upIs;
dirty = true;
propertyChangeSupport.firePropertyChange("upIs", oldUpIs, upIs);
}
}
use of org.pepsoft.minecraft.Direction in project WorldPainter by Captain-Chaos.
the class World2 method transform.
/**
* Transforms one dimension horizontally. If it's the surface dimension also
* transforms any surface-related metadata stored in the world. If an undo
* manager is installed this operation will destroy all undo info.
*
* @param dim The index of the dimension to transform.
* @param transform The coordinate transform to apply.
* @param progressReceiver A progress receiver which will be informed of
* rotation progress.
*/
public void transform(int dim, CoordinateTransform transform, ProgressReceiver progressReceiver) throws ProgressReceiver.OperationCancelled {
dimensions.get(dim).transform(transform, progressReceiver);
if (dim == DIM_NORMAL) {
Point oldSpawnPoint = spawnPoint;
spawnPoint = transform.transform(spawnPoint);
propertyChangeSupport.firePropertyChange("spawnPoint", oldSpawnPoint, spawnPoint);
Direction oldUpIs = upIs;
upIs = transform.inverseTransform(upIs);
propertyChangeSupport.firePropertyChange("upIs", oldUpIs, upIs);
}
dirty = true;
}
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