use of org.pepsoft.worldpainter.exporting.MinecraftWorld in project WorldPainter by Captain-Chaos.
the class DumpWater method main.
public static final void main(String[] args) throws IOException {
File levelDatFile = new File(args[0]);
int x = Integer.parseInt(args[1]);
int y = Integer.parseInt(args[2]);
int z = Integer.parseInt(args[3]);
Level level = Level.load(levelDatFile);
MinecraftWorld world = new JavaMinecraftWorld(levelDatFile.getParentFile(), 0, level.getMaxHeight(), level.getVersion() == SUPPORTED_VERSION_1 ? DefaultPlugin.JAVA_MCREGION : DefaultPlugin.JAVA_ANVIL, true, CACHE_SIZE);
for (int dy = 16; dy >= -16; dy--) {
for (int dx = -16; dx <= 16; dx++) {
int blockX = x + dx, blockZ = z;
int blockType = world.getBlockTypeAt(blockX, blockZ, y + dy);
System.out.print('[');
System.out.print(blockType != BLK_AIR ? BLOCK_TYPE_NAMES[blockType].substring(0, 3).toUpperCase() : " ");
System.out.print(';');
int data = world.getDataAt(blockX, blockZ, y + dy);
if (data > 0) {
if (data < 10) {
System.out.print('0');
}
System.out.print(data);
} else {
System.out.print(" ");
}
System.out.print(']');
}
System.out.println();
}
}
use of org.pepsoft.worldpainter.exporting.MinecraftWorld in project WorldPainter by Captain-Chaos.
the class DumpLighting method main.
public static void main(String[] args) throws IOException {
File levelDatFile = new File(args[0]);
int x = Integer.parseInt(args[1]);
int y = Integer.parseInt(args[2]);
int z = Integer.parseInt(args[3]);
Level level = Level.load(levelDatFile);
MinecraftWorld world = new JavaMinecraftWorld(levelDatFile.getParentFile(), 0, level.getMaxHeight(), level.getVersion() == SUPPORTED_VERSION_1 ? DefaultPlugin.JAVA_MCREGION : DefaultPlugin.JAVA_ANVIL, true, CACHE_SIZE);
for (int dy = 16; dy >= -62; dy--) {
for (int dx = -16; dx <= 16; dx++) {
int blockX = x + dx, blockZ = z;
int blockType = world.getBlockTypeAt(blockX, blockZ, y + dy);
System.out.print('[');
System.out.print(blockType != BLK_AIR ? BLOCK_TYPE_NAMES[blockType].substring(0, 3).toUpperCase() : " ");
System.out.print(';');
int skyLightLevel = world.getSkyLightLevel(blockX, blockZ, y + dy);
if (skyLightLevel < 15) {
if (skyLightLevel < 10) {
System.out.print('0');
}
System.out.print(skyLightLevel);
} else {
System.out.print(" ");
}
// int blockLightLevel = world.getBlockLightLevel(blockX, blockZ, y + dy);
// if (blockLightLevel > 0) {
// if (blockLightLevel < 10) {
// System.out.print('0');
// }
// System.out.print(blockLightLevel);
// } else {
// System.out.print(" ");
// }
System.out.print(']');
}
System.out.println();
}
}
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