use of org.powerbot.bot.rt4.client.NodeDeque in project powerbot by powerbot.
the class GroundItem method valid.
@Override
public boolean valid() {
final Client c = ctx.client();
if (c == null || node.isNull()) {
return false;
}
final NodeDeque[][][] nd = c.getGroundItems();
if (nd != null) {
final int f = c.getFloor();
if (f < 0 || f >= nd.length || nd[f] == null) {
return false;
}
final Tile t = tile.tile().derive(-c.getOffsetX(), -c.getOffsetY());
if (t.x() < 0 || t.y() < 0 || t.x() >= nd[f].length) {
return false;
}
final NodeDeque[] nd2 = nd[f][t.x()];
if (nd2 == null || t.y() >= nd2.length) {
return false;
}
final NodeDeque d = nd2[t.y()];
return d != null && NodeQueue.get(d, ItemNode.class).contains(node);
}
return false;
}
use of org.powerbot.bot.rt4.client.NodeDeque in project powerbot by powerbot.
the class GroundItems method get.
private List<GroundItem> get(int radius, final int floor) {
if (radius < 1) {
radius = 110;
}
final List<GroundItem> r = new CopyOnWriteArrayList<GroundItem>();
final Client client = ctx.client();
final NodeDeque[][][] dequeArray;
if (client == null || (dequeArray = client.getGroundItems()) == null) {
return r;
}
final NodeDeque[][] rows;
if (floor > -1 && floor < dequeArray.length) {
rows = dequeArray[floor];
} else {
rows = null;
}
if (rows == null) {
return r;
}
final List<GroundItem> list = new LinkedList<GroundItem>();
final Tile tile = new Tile(client.getOffsetX(), client.getOffsetY(), floor);
final Tile ct = ctx.players.local().tile().derive(-tile.x(), -tile.y());
for (int x = Math.max(0, ct.x() - radius); x < Math.min(rows.length, ct.x() + radius + 1); x++) {
final NodeDeque[] row = rows[x];
if (row == null) {
continue;
}
for (int y = Math.max(0, ct.y() - radius); y < Math.min(row.length, ct.y() + radius + 1); y++) {
for (final ItemNode n : NodeQueue.get(row[y], ItemNode.class)) {
list.add(new GroundItem(ctx, tile.derive(x, y), n));
}
}
}
return list;
}
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