use of org.shadebob.skineditor.SkinEditorGame in project gdx-skineditor by cobolfoo.
the class DesktopLauncher method main.
/**
* Entry point
*/
public static void main(String[] arg) {
// Set look and feel for Swing dialogs
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (Exception e) {
e.printStackTrace();
}
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.width = 1024;
config.height = 768;
config.resizable = true;
config.title = "Skin Editor for libGDX (v0.3)";
config.backgroundFPS = 1;
config.vSyncEnabled = true;
new LwjglApplication(new SkinEditorGame(), config);
}
Aggregations