use of org.spongepowered.api.data.manipulator.mutable.item.FishData in project TotalEconomy by Erigitic.
the class TEJobManager method onPlayerFish.
/**
* Used for the catch option in jobs. Will check if the job has the catch node and if it does it will check if the
* item that was caught is present in the config of the player's job. If it is, it will grab the job exp reward as
* well as the pay.
*
* @param event FishingEvent.Stop
*/
@Listener
public void onPlayerFish(FishingEvent.Stop event) {
if (event.getCause().first(Player.class).isPresent()) {
// no transaction, so execution can stop
if (event.getItemStackTransaction().size() == 0) {
return;
}
Transaction<ItemStackSnapshot> itemTransaction = event.getItemStackTransaction().get(0);
ItemStack itemStack = itemTransaction.getFinal().createStack();
Player player = event.getCause().first(Player.class).get();
UUID playerUUID = player.getUniqueId();
String playerJob = getPlayerJob(player);
Optional<TEJob> optPlayerJob = getJob(playerJob, true);
if (optPlayerJob.isPresent()) {
if (itemStack.get(FishData.class).isPresent()) {
FishData fishData = itemStack.get(FishData.class).get();
String fishName = fishData.type().get().getName();
Optional<TEActionReward> reward = Optional.empty();
List<String> sets = optPlayerJob.get().getSets();
for (String s : sets) {
Optional<TEJobSet> optSet = getJobSet(s);
if (!optSet.isPresent()) {
logger.warn("[TE] Job " + getPlayerJob(player) + " has nonexistent set \"" + s + "\"");
continue;
}
reward = optSet.get().getRewardFor("catch", fishName);
}
if (reward.isPresent()) {
int expAmount = reward.get().getExpReward();
BigDecimal payAmount = reward.get().getMoneyReward();
boolean notify = accountConfig.getNode(playerUUID.toString(), "jobnotifications").getBoolean();
TEAccount playerAccount = (TEAccount) accountManager.getOrCreateAccount(player.getUniqueId()).get();
if (notify) {
notifyPlayer(player, payAmount);
}
addExp(player, expAmount);
playerAccount.deposit(totalEconomy.getDefaultCurrency(), payAmount, Cause.of(NamedCause.of("TotalEconomy", totalEconomy.getPluginContainer())));
checkForLevel(player);
}
}
}
}
}
use of org.spongepowered.api.data.manipulator.mutable.item.FishData in project TotalEconomy by Erigitic.
the class JobManager method onPlayerFish.
/**
* Used for the catch option in jobs. Will check if the job has the catch node and if it does it will check if the
* item that was caught is present in the config of the player's job. If it is, it will grab the job exp reward as
* well as the pay.
*
* @param event FishingEvent.Stop
*/
@Listener
public void onPlayerFish(FishingEvent.Stop event) {
if (event.getCause().first(Player.class).isPresent()) {
// no transaction, so execution can stop
if (event.getTransactions().size() == 0) {
return;
}
Transaction<ItemStackSnapshot> itemTransaction = event.getItemStackTransaction().get(0);
ItemStack itemStack = itemTransaction.getFinal().createStack();
Player player = event.getCause().first(Player.class).get();
UUID playerUUID = player.getUniqueId();
String playerJob = getPlayerJob(player);
Optional<TEJob> optPlayerJob = getJob(playerJob, true);
if (optPlayerJob.isPresent()) {
if (itemStack.get(FishData.class).isPresent()) {
FishData fishData = itemStack.get(FishData.class).get();
String fishName = fishData.type().get().getName();
// Enable admins to determine fish information by displaying it to them - WHEN they have the flag enabled
if (accountManager.getUserOption("totaleconomy:entity-fish-info", player).orElse("0").equals("1")) {
player.sendMessage(Text.of("Fish-Name: ", fishName));
}
Optional<TEActionReward> reward = Optional.empty();
List<String> sets = optPlayerJob.get().getSets();
for (String s : sets) {
Optional<TEJobSet> optSet = getJobSet(s);
if (!optSet.isPresent()) {
logger.warn("Job " + playerJob + " has the nonexistent set \"" + s + "\"");
continue;
}
Optional<TEAction> action = optSet.get().getActionFor("catch", fishName);
if (!action.isPresent()) {
continue;
}
Optional<TEActionReward> currentReward = action.get().getReward();
if (!reward.isPresent()) {
reward = currentReward;
continue;
}
if (!currentReward.isPresent()) {
continue;
}
// Use the one giving higher exp in case of duplicates
if (currentReward.get().getExpReward() > reward.get().getExpReward()) {
reward = currentReward;
}
}
if (reward.isPresent()) {
TEAccount playerAccount = (TEAccount) accountManager.getOrCreateAccount(player.getUniqueId()).get();
boolean notify = getNotificationState(playerUUID);
int expAmount = reward.get().getExpReward();
BigDecimal payAmount = new BigDecimal(reward.get().getMoneyReward());
Currency currency = totalEconomy.getDefaultCurrency();
if (reward.get().getCurrencyId() != null) {
Optional<Currency> currencyOpt = totalEconomy.getTECurrencyRegistryModule().getById("totaleconomy:" + reward.get().getCurrencyId());
if (currencyOpt.isPresent()) {
currency = currencyOpt.get();
}
}
if (notify) {
notifyPlayer(player, payAmount, currency);
}
addExp(player, expAmount);
playerAccount.deposit(currency, payAmount, event.getCause());
checkForLevel(player);
}
}
}
}
}
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