use of org.spongepowered.common.inventory.lens.impl.DefaultIndexedLens in project SpongeCommon by SpongePowered.
the class HorseInventoryLens method init.
protected void init(SlotLensProvider slots) {
// 0-1
this.horseEquipment = new DefaultIndexedLens(0, 2, slots);
this.addSpanningChild(this.horseEquipment);
this.addMissingSpanningSlots(2, slots);
// TODO only for "chested" horses. Will this cause problems?
// this.chest = new GridInventoryLensImpl(2, 5, 3, 5, slots); // 2-16
// this.addSpanningChild(this.chest);
}
use of org.spongepowered.common.inventory.lens.impl.DefaultIndexedLens in project SpongeCommon by SpongePowered.
the class BrewingStandInventoryLens method init.
protected void init(final SlotLensProvider slots) {
// TODO filter
this.potions = new DefaultIndexedLens(0, 3, slots);
this.ingredient = new InputSlotLens(slots.getSlotLens(3), ItemStackFilter.filterIInventory(3));
this.fuel = new FuelSlotLens(slots.getSlotLens(4), ItemStackFilter.filterIInventory(4));
this.addSpanningChild(this.potions);
this.addSpanningChild(this.ingredient);
this.addSpanningChild(this.fuel);
}
use of org.spongepowered.common.inventory.lens.impl.DefaultIndexedLens in project SpongeCommon by SpongePowered.
the class FurnaceInventoryLens method init.
protected void init(final SlotLensProvider slots) {
this.addSpanningChild(new DefaultIndexedLens(0, 3, slots));
this.input = new InputSlotLens(slots.getSlotLens(0), ItemStackFilter.filterIInventory(0));
this.fuel = new FuelSlotLens(slots.getSlotLens(1), ItemStackFilter.filterIInventory(1));
this.output = new OutputSlotLens(slots.getSlotLens(2), ItemStackFilter.filterIInventory(2));
this.addChild(this.input, KeyValuePair.slotIndex(0));
this.addChild(this.fuel, KeyValuePair.slotIndex(1));
this.addChild(this.output, KeyValuePair.slotIndex(2));
}
use of org.spongepowered.common.inventory.lens.impl.DefaultIndexedLens in project SpongeCommon by SpongePowered.
the class SpongeInventoryBuilder method slots.
public BuildingStep slots(int amount) {
this.size += amount;
net.minecraft.world.SimpleContainer adapter = new net.minecraft.world.SimpleContainer(amount);
this.inventories.add((Inventory) adapter);
this.lenses.add(new DefaultIndexedLens(0, amount, ((InventoryAdapter) adapter).inventoryAdapter$getSlotLensProvider()));
return this;
}
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