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Example 1 with GridInventoryLens

use of org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens in project SpongeCommon by SpongePowered.

the class SpongeInventoryBuilder method grid.

public BuildingStep grid(int sizeX, int sizeY) {
    this.size += sizeX * sizeY;
    net.minecraft.world.SimpleContainer adapter = new net.minecraft.world.SimpleContainer(sizeX * sizeY);
    this.lenses.add(new GridInventoryLens(0, sizeX, sizeY, ((InventoryAdapter) adapter).inventoryAdapter$getSlotLensProvider()));
    this.inventories.add((Inventory) adapter);
    return this;
}
Also used : InventoryAdapter(org.spongepowered.common.inventory.adapter.InventoryAdapter) GridInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens)

Example 2 with GridInventoryLens

use of org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens in project SpongeCommon by SpongePowered.

the class ContainerUtil method generateLens.

/**
 * Generates a fallback lens for given Container
 *
 * @param container The Container to generate a lens for
 * @param slots The slots of the Container
 * @return The generated fallback lens
 */
@SuppressWarnings("unchecked")
public static Lens generateLens(final net.minecraft.world.inventory.AbstractContainerMenu container, final SlotLensProvider slots) {
    // Get all inventories viewed in the Container & count slots & retain order
    final Map<Optional<net.minecraft.world.Container>, List<Slot>> viewed = container.slots.stream().collect(Collectors.groupingBy(i -> Optional.<net.minecraft.world.Container>ofNullable(i.container), LinkedHashMap::new, Collectors.toList()));
    // Count the index
    int index = 0;
    final CraftingInventoryData crafting = new CraftingInventoryData();
    int chestHeight = 0;
    final List<Lens> lenses = new ArrayList<>();
    for (final Map.Entry<Optional<net.minecraft.world.Container>, List<Slot>> entry : viewed.entrySet()) {
        final List<Slot> slotList = entry.getValue();
        final int slotCount = slotList.size();
        final net.minecraft.world.Container subInventory = entry.getKey().orElse(null);
        // Generate Lens based on existing InventoryAdapter
        Lens lens = ContainerUtil.generateAdapterLens(slots, index, crafting, slotList, subInventory);
        // Inventory size <> Lens size
        if (lens.slotCount() != slotCount) {
            CompoundSlotLensProvider slotProvider = new CompoundSlotLensProvider().add(((InventoryBridge) subInventory).bridge$getAdapter());
            CompoundLens.Builder lensBuilder = CompoundLens.builder();
            for (Slot slot : slotList) {
                lensBuilder.add(((InventoryBridge) slot).bridge$getAdapter().inventoryAdapter$getRootLens());
            }
            lens = lensBuilder.build(slotProvider);
        }
        lenses.add(lens);
        index += slotCount;
        // Count height of 9 width grid
        if (chestHeight != -1) {
            if (lens instanceof DelegatingLens) {
                Lens delegated = ((DelegatingLens) lens).getDelegate();
                if (delegated instanceof PrimaryPlayerInventoryLens) {
                    delegated = ((PrimaryPlayerInventoryLens) delegated).getFullGrid();
                }
                if (delegated instanceof SingleGridLens) {
                    delegated = delegated.getSpanningChildren().get(0);
                }
                if (delegated instanceof GridInventoryLens) {
                    if (((GridInventoryLens) delegated).getWidth() == 9) {
                        chestHeight += ((GridInventoryLens) delegated).getHeight();
                    } else {
                        chestHeight = -1;
                    }
                } else {
                    chestHeight = -1;
                }
            } else {
                chestHeight = -1;
            }
        }
    }
    final List<Lens> additional = new ArrayList<>();
    try {
        if (crafting.out != null && crafting.base != null && crafting.grid != null) {
            additional.add(new CraftingInventoryLens(crafting.out, crafting.base, crafting.grid.getWidth(), crafting.grid.getHeight(), slots));
        } else if (crafting.base != null && crafting.grid != null) {
            additional.add(new GridInventoryLens(crafting.base, crafting.grid.getWidth(), crafting.grid.getHeight(), slots));
        }
    } catch (Exception e) {
        SpongeCommon.logger().error("Error while creating CraftingInventoryLensImpl or GridInventoryLensImpl for " + container.getClass().getName(), e);
    }
    if (chestHeight > 0) {
        // Add container grid for chest/double chest
        additional.add(new GridInventoryLens(0, 9, chestHeight, slots));
    }
    // Lens containing/delegating to other lenses
    return new ContainerLens(container.slots.size(), (Class<? extends Inventory>) container.getClass(), slots, lenses, additional);
}
Also used : CraftingInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.CraftingInventoryLens) DelegatingLens(org.spongepowered.common.inventory.lens.impl.DelegatingLens) ResultContainer(net.minecraft.world.inventory.ResultContainer) ResultSlotAccessor(org.spongepowered.common.accessor.world.inventory.ResultSlotAccessor) HopperMenuAccessor(org.spongepowered.common.accessor.world.inventory.HopperMenuAccessor) PrimaryPlayerInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.PrimaryPlayerInventoryLens) Random(java.util.Random) InventoryBridge(org.spongepowered.common.bridge.world.inventory.InventoryBridge) ContainerBridge(org.spongepowered.common.bridge.world.inventory.container.ContainerBridge) AbstractFurnaceMenuAccessor(org.spongepowered.common.accessor.world.inventory.AbstractFurnaceMenuAccessor) DispenserMenuAccessor(org.spongepowered.common.accessor.world.inventory.DispenserMenuAccessor) Containers(net.minecraft.world.Containers) BlockCarrier(org.spongepowered.api.item.inventory.BlockCarrier) Map(java.util.Map) GridInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens) BeaconMenu(net.minecraft.world.inventory.BeaconMenu) BrewingStandMenuAccessor(org.spongepowered.common.accessor.world.inventory.BrewingStandMenuAccessor) SpongeLocationCarrier(org.spongepowered.common.inventory.SpongeLocationCarrier) Carrier(org.spongepowered.api.item.inventory.Carrier) BlockEntity(net.minecraft.world.level.block.entity.BlockEntity) Collectors(java.util.stream.Collectors) Player(net.minecraft.world.entity.player.Player) Slot(net.minecraft.world.inventory.Slot) ChestMenu(net.minecraft.world.inventory.ChestMenu) List(java.util.List) MerchantMenuAccessor(org.spongepowered.common.accessor.world.inventory.MerchantMenuAccessor) CraftingContainer(net.minecraft.world.inventory.CraftingContainer) PhaseContext(org.spongepowered.common.event.tracking.PhaseContext) ContainerLens(org.spongepowered.common.inventory.lens.impl.minecraft.container.ContainerLens) CompoundContainer(net.minecraft.world.CompoundContainer) ItemEntity(net.minecraft.world.entity.item.ItemEntity) CarriedInventory(org.spongepowered.api.item.inventory.type.CarriedInventory) Optional(java.util.Optional) ItemCombinerMenuAccessor(org.spongepowered.common.accessor.world.inventory.ItemCombinerMenuAccessor) Level(net.minecraft.world.level.Level) ServerLocation(org.spongepowered.api.world.server.ServerLocation) Inventory(org.spongepowered.api.item.inventory.Inventory) NonNull(org.checkerframework.checker.nullness.qual.NonNull) BeaconMenuAccessor(org.spongepowered.common.accessor.world.inventory.BeaconMenuAccessor) ChestBlockEntity(net.minecraft.world.level.block.entity.ChestBlockEntity) CompoundLens(org.spongepowered.common.inventory.lens.impl.CompoundLens) CompoundSlotLensProvider(org.spongepowered.common.inventory.lens.CompoundSlotLensProvider) ServerLevel(net.minecraft.server.level.ServerLevel) ArrayList(java.util.ArrayList) LinkedHashMap(java.util.LinkedHashMap) ServerPlayer(net.minecraft.server.level.ServerPlayer) Lens(org.spongepowered.common.inventory.lens.Lens) Nullable(org.checkerframework.checker.nullness.qual.Nullable) SingleGridLens(org.spongepowered.common.inventory.lens.impl.minecraft.SingleGridLens) CustomContainer(org.spongepowered.common.inventory.custom.CustomContainer) AbstractContainerMenuAccessor(org.spongepowered.common.accessor.world.inventory.AbstractContainerMenuAccessor) SpongeCommon(org.spongepowered.common.SpongeCommon) PhaseTracker(org.spongepowered.common.event.tracking.PhaseTracker) SlotLensProvider(org.spongepowered.common.inventory.lens.impl.slot.SlotLensProvider) PlayerInventoryLens(org.spongepowered.common.inventory.lens.impl.minecraft.PlayerInventoryLens) HorseInventoryMenuAccessor(org.spongepowered.common.accessor.world.inventory.HorseInventoryMenuAccessor) Container(org.spongepowered.api.item.inventory.Container) SpongeBlockEntityCarrier(org.spongepowered.common.inventory.SpongeBlockEntityCarrier) PrimaryPlayerInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.PrimaryPlayerInventoryLens) ArrayList(java.util.ArrayList) ResultContainer(net.minecraft.world.inventory.ResultContainer) CraftingContainer(net.minecraft.world.inventory.CraftingContainer) CompoundContainer(net.minecraft.world.CompoundContainer) CustomContainer(org.spongepowered.common.inventory.custom.CustomContainer) Container(org.spongepowered.api.item.inventory.Container) GridInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens) CompoundSlotLensProvider(org.spongepowered.common.inventory.lens.CompoundSlotLensProvider) List(java.util.List) ArrayList(java.util.ArrayList) Optional(java.util.Optional) InventoryBridge(org.spongepowered.common.bridge.world.inventory.InventoryBridge) ContainerLens(org.spongepowered.common.inventory.lens.impl.minecraft.container.ContainerLens) SingleGridLens(org.spongepowered.common.inventory.lens.impl.minecraft.SingleGridLens) CraftingInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.CraftingInventoryLens) Slot(net.minecraft.world.inventory.Slot) CraftingInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.CraftingInventoryLens) DelegatingLens(org.spongepowered.common.inventory.lens.impl.DelegatingLens) PrimaryPlayerInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.PrimaryPlayerInventoryLens) GridInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens) ContainerLens(org.spongepowered.common.inventory.lens.impl.minecraft.container.ContainerLens) CompoundLens(org.spongepowered.common.inventory.lens.impl.CompoundLens) Lens(org.spongepowered.common.inventory.lens.Lens) SingleGridLens(org.spongepowered.common.inventory.lens.impl.minecraft.SingleGridLens) PlayerInventoryLens(org.spongepowered.common.inventory.lens.impl.minecraft.PlayerInventoryLens) CompoundLens(org.spongepowered.common.inventory.lens.impl.CompoundLens) Map(java.util.Map) LinkedHashMap(java.util.LinkedHashMap) DelegatingLens(org.spongepowered.common.inventory.lens.impl.DelegatingLens)

Example 3 with GridInventoryLens

use of org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens in project SpongeCommon by SpongePowered.

the class GridQuery method execute.

@Override
public Inventory execute(Inventory inventory, InventoryAdapter adapter) {
    if (!(adapter instanceof GridInventoryAdapter)) {
        return new EmptyInventoryImpl(inventory);
    }
    GridInventoryAdapter gridAdapter = (GridInventoryAdapter) adapter;
    Vector2i max = gridAdapter.dimensions();
    if (max.x() < this.offset.x() + this.size.x() && max.y() < this.offset.y() + this.size.y()) {
        // queried grid does not fit inventory
        return new EmptyInventoryImpl(inventory);
    }
    // Get slots for new grid
    CompoundSlotLensProvider slotProvider = new CompoundSlotLensProvider();
    for (int dy = 0; dy < this.size.y(); dy++) {
        for (int dx = 0; dx < this.size.x(); dx++) {
            slotProvider.add(gridAdapter.getSlotLens(this.offset.x() + dx, this.offset.y() + dy));
        }
    }
    // build new grid lens
    GridInventoryLens lens = new GridInventoryLens(0, this.size.x(), this.size.y(), slotProvider);
    return new GridInventoryAdapter(adapter.inventoryAdapter$getFabric(), lens, inventory);
}
Also used : GridInventoryAdapter(org.spongepowered.common.inventory.adapter.impl.comp.GridInventoryAdapter) GridInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens) CompoundSlotLensProvider(org.spongepowered.common.inventory.lens.CompoundSlotLensProvider) EmptyInventoryImpl(org.spongepowered.common.inventory.EmptyInventoryImpl) Vector2i(org.spongepowered.math.vector.Vector2i)

Example 4 with GridInventoryLens

use of org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens in project SpongeCommon by SpongePowered.

the class LargeChestInventoryLens method init.

@SuppressWarnings({ "unchecked", "rawtypes" })
private void init(final SlotLensProvider slots) {
    // add grids
    int base = 0;
    this.addSpanningChild(new ChestPartLens(base, 9, this.upperChest / 9, slots, true));
    base += this.upperChest;
    this.addSpanningChild(new ChestPartLens(base, 9, this.lowerChest / 9, slots, false));
    base += this.lowerChest;
    this.addChild(new GridInventoryLens(0, 9, (this.upperChest + this.lowerChest) / 9, slots));
    this.addMissingSpanningSlots(base, slots);
}
Also used : GridInventoryLens(org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens)

Aggregations

GridInventoryLens (org.spongepowered.common.inventory.lens.impl.comp.GridInventoryLens)4 ArrayList (java.util.ArrayList)1 LinkedHashMap (java.util.LinkedHashMap)1 List (java.util.List)1 Map (java.util.Map)1 Optional (java.util.Optional)1 Random (java.util.Random)1 Collectors (java.util.stream.Collectors)1 ServerLevel (net.minecraft.server.level.ServerLevel)1 ServerPlayer (net.minecraft.server.level.ServerPlayer)1 CompoundContainer (net.minecraft.world.CompoundContainer)1 Containers (net.minecraft.world.Containers)1 ItemEntity (net.minecraft.world.entity.item.ItemEntity)1 Player (net.minecraft.world.entity.player.Player)1 BeaconMenu (net.minecraft.world.inventory.BeaconMenu)1 ChestMenu (net.minecraft.world.inventory.ChestMenu)1 CraftingContainer (net.minecraft.world.inventory.CraftingContainer)1 ResultContainer (net.minecraft.world.inventory.ResultContainer)1 Slot (net.minecraft.world.inventory.Slot)1 Level (net.minecraft.world.level.Level)1