use of org.spongepowered.common.world.storage.SpongePlayerDataBuilder in project SpongeCommon by SpongePowered.
the class SpongeDataManager method registerDefaultBuilders.
public void registerDefaultBuilders() {
this.registerBuilder(ItemStack.class, new SpongeItemStack.BuilderImpl());
this.registerBuilder(ItemStackSnapshot.class, new SpongeItemStackSnapshotDataBuilder());
this.registerBuilder(EntitySnapshot.class, new SpongeEntitySnapshotBuilder());
this.registerBuilder(EntityArchetype.class, SpongeEntityArchetypeBuilder.unpooled());
this.registerBuilder(SpongePlayerData.class, new SpongePlayerDataBuilder());
this.registerBuilder(BlockState.class, new SpongeBlockStateBuilder());
this.registerBuilder(MapDecoration.class, new SpongeMapDecorationDataBuilder());
this.registerBuilder(MapCanvas.class, new SpongeMapCanvasDataBuilder());
this.registerBuilder(ServerLocation.class, new SpongeServerLocationBuilder());
this.registerBuilder(GameProfile.class, new SpongeGameProfileDataBuilder());
this.registerBuilder(ProfileProperty.class, new SpongeProfilePropertyDataBuilder());
}
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