use of org.terasology.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class CharacterSoundSystem method onJump.
@ReceiveEvent
public void onJump(JumpEvent event, EntityRef entity, CharacterSoundComponent characterSounds) {
if (characterSounds.lastSoundTime + MIN_TIME < time.getGameTimeInMs()) {
StaticSound sound = null;
if (characterSounds.jumpSounds.size() > 0) {
sound = random.nextItem(characterSounds.jumpSounds);
} else if (characterSounds.footstepSounds.size() > 0) {
sound = random.nextItem(characterSounds.footstepSounds);
}
if (sound != null) {
entity.send(new PlaySoundEvent(entity, sound, characterSounds.jumpVolume));
characterSounds.lastSoundTime = time.getGameTimeInMs();
entity.saveComponent(characterSounds);
}
}
}
use of org.terasology.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class CharacterSoundSystem method onDeath.
@ReceiveEvent
public void onDeath(DoDestroyEvent event, EntityRef entity, CharacterSoundComponent characterSounds) {
if (characterSounds.deathSounds.size() > 0) {
StaticSound sound = random.nextItem(characterSounds.deathSounds);
entity.send(new PlaySoundEvent(entity, sound, characterSounds.deathVolume));
}
}
use of org.terasology.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class CharacterSoundSystem method onFootstep.
@ReceiveEvent
public void onFootstep(FootstepEvent event, EntityRef entity, LocationComponent locationComponent, CharacterSoundComponent characterSounds) {
List<StaticSound> footstepSounds = characterSounds.footstepSounds;
// Check if the block the character is standing on has footstep sounds
Vector3i blockPos = new Vector3i(locationComponent.getLocalPosition());
// The block *below* the character's feet is interesting to us
blockPos.y--;
Block block = worldProvider.getBlock(blockPos);
if (block != null) {
if (block.getSounds() == null) {
logger.error("Block '{}' has no sounds", block.getURI());
} else if (!block.getSounds().getStepSounds().isEmpty()) {
footstepSounds = block.getSounds().getStepSounds();
}
}
if (footstepSounds.size() > 0 && characterSounds.lastSoundTime + MIN_TIME < time.getGameTimeInMs()) {
StaticSound sound = random.nextItem(footstepSounds);
entity.send(new PlaySoundEvent(entity, sound, characterSounds.footstepVolume));
characterSounds.lastSoundTime = time.getGameTimeInMs();
entity.saveComponent(characterSounds);
}
}
use of org.terasology.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class CharacterSoundSystem method onRespawn.
@ReceiveEvent
public void onRespawn(OnPlayerRespawnedEvent event, EntityRef character, CharacterSoundComponent characterSounds) {
if (characterSounds.respawnSounds.size() > 0) {
StaticSound sound = random.nextItem(characterSounds.respawnSounds);
character.send(new PlaySoundEvent(character, sound, characterSounds.respawnVolume));
}
}
use of org.terasology.audio.events.PlaySoundEvent in project Terasology by MovingBlocks.
the class DoorSystem method placeDoor.
@ReceiveEvent(components = { DoorComponent.class, ItemComponent.class })
public void placeDoor(ActivateEvent event, EntityRef entity) {
DoorComponent door = entity.getComponent(DoorComponent.class);
BlockComponent targetBlockComp = event.getTarget().getComponent(BlockComponent.class);
if (targetBlockComp == null) {
event.consume();
return;
}
Vector3f horizDir = new Vector3f(event.getDirection());
horizDir.y = 0;
Side facingDir = Side.inDirection(horizDir);
if (!facingDir.isHorizontal()) {
event.consume();
return;
}
Vector3f offset = new Vector3f(event.getHitPosition());
offset.sub(targetBlockComp.getPosition().toVector3f());
Side offsetDir = Side.inDirection(offset);
Vector3i primePos = new Vector3i(targetBlockComp.getPosition());
primePos.add(offsetDir.getVector3i());
Block primeBlock = worldProvider.getBlock(primePos);
if (!primeBlock.isReplacementAllowed()) {
event.consume();
return;
}
Block belowBlock = worldProvider.getBlock(primePos.x, primePos.y - 1, primePos.z);
Block aboveBlock = worldProvider.getBlock(primePos.x, primePos.y + 1, primePos.z);
// Determine top and bottom blocks
Vector3i bottomBlockPos;
Vector3i topBlockPos;
if (belowBlock.isReplacementAllowed()) {
bottomBlockPos = new Vector3i(primePos.x, primePos.y - 1, primePos.z);
topBlockPos = primePos;
} else if (aboveBlock.isReplacementAllowed()) {
bottomBlockPos = primePos;
topBlockPos = new Vector3i(primePos.x, primePos.y + 1, primePos.z);
} else {
event.consume();
return;
}
Side attachSide = determineAttachSide(facingDir, offsetDir, bottomBlockPos, topBlockPos);
if (attachSide == null) {
event.consume();
return;
}
Side closedSide = facingDir.reverse();
if (closedSide == attachSide || closedSide.reverse() == attachSide) {
closedSide = attachSide.yawClockwise(1);
}
Block newBottomBlock = door.bottomBlockFamily.getBlockForPlacement(worldProvider, blockEntityRegistry, bottomBlockPos, closedSide, Side.TOP);
Block newTopBlock = door.topBlockFamily.getBlockForPlacement(worldProvider, blockEntityRegistry, bottomBlockPos, closedSide, Side.TOP);
Map<Vector3i, Block> blockMap = new HashMap<>();
blockMap.put(bottomBlockPos, newBottomBlock);
blockMap.put(topBlockPos, newTopBlock);
PlaceBlocks blockEvent = new PlaceBlocks(blockMap, event.getInstigator());
worldProvider.getWorldEntity().send(blockEvent);
if (!blockEvent.isConsumed()) {
EntityRef newDoor = entityManager.create(door.doorRegionPrefab);
entity.removeComponent(MeshComponent.class);
newDoor.addComponent(new BlockRegionComponent(Region3i.createBounded(bottomBlockPos, topBlockPos)));
Vector3f doorCenter = bottomBlockPos.toVector3f();
doorCenter.y += 0.5f;
newDoor.addComponent(new LocationComponent(doorCenter));
DoorComponent newDoorComp = newDoor.getComponent(DoorComponent.class);
newDoorComp.closedSide = closedSide;
newDoorComp.openSide = attachSide.reverse();
newDoorComp.isOpen = false;
newDoor.saveComponent(newDoorComp);
newDoor.send(new PlaySoundEvent(Assets.getSound("engine:PlaceBlock").get(), 0.5f));
logger.info("Closed Side: {}", newDoorComp.closedSide);
logger.info("Open Side: {}", newDoorComp.openSide);
newDoor.send(new DoorPlacedEvent(event.getInstigator()));
}
}
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