use of org.terasology.rendering.ShaderManagerLwjgl in project Terasology by MovingBlocks.
the class LwjglGraphics method initOpenGL.
private void initOpenGL(Context currentContext) {
logger.info("Initializing OpenGL");
checkOpenGL();
glViewport(0, 0, Display.getWidth(), Display.getHeight());
initOpenGLParams();
currentContext.put(ShaderManager.class, new ShaderManagerLwjgl());
}
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