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Example 1 with MeshBuilder

use of org.terasology.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.

the class LwjglCanvasRenderer method drawTextureBordered.

@Override
public void drawTextureBordered(TextureRegion texture, Rect2i region, Border border, boolean tile, float ux, float uy, float uw, float uh, float alpha) {
    if (!texture.getTexture().isLoaded()) {
        return;
    }
    if (!currentTextureCropRegion.equals(requestedCropRegion) && !(currentTextureCropRegion.contains(region) && requestedCropRegion.contains(region))) {
        textureMat.setFloat4(CROPPING_BOUNDARIES_PARAM, requestedCropRegion.minX(), requestedCropRegion.maxX(), requestedCropRegion.minY(), requestedCropRegion.maxY());
        currentTextureCropRegion = requestedCropRegion;
    }
    Vector2i textureSize = new Vector2i(TeraMath.ceilToInt(texture.getWidth() * uw), TeraMath.ceilToInt(texture.getHeight() * uh));
    TextureCacheKey key = new TextureCacheKey(textureSize, region.size(), border, tile);
    usedTextures.add(key);
    Mesh mesh = cachedTextures.get(key);
    if (mesh == null || mesh.isDisposed()) {
        MeshBuilder builder = new MeshBuilder();
        float topTex = (float) border.getTop() / textureSize.y;
        float leftTex = (float) border.getLeft() / textureSize.x;
        float bottomTex = 1f - (float) border.getBottom() / textureSize.y;
        float rightTex = 1f - (float) border.getRight() / textureSize.x;
        int centerHoriz = region.width() - border.getTotalWidth();
        int centerVert = region.height() - border.getTotalHeight();
        float top = (float) border.getTop() / region.height();
        float left = (float) border.getLeft() / region.width();
        float bottom = 1f - (float) border.getBottom() / region.height();
        float right = 1f - (float) border.getRight() / region.width();
        if (border.getTop() != 0) {
            if (border.getLeft() != 0) {
                addRectPoly(builder, 0, 0, left, top, 0, 0, leftTex, topTex);
            }
            if (tile) {
                addTiles(builder, Rect2i.createFromMinAndSize(border.getLeft(), 0, centerHoriz, border.getTop()), Rect2f.createFromMinAndMax(left, 0, right, top), new Vector2i(textureSize.x - border.getTotalWidth(), border.getTop()), Rect2f.createFromMinAndMax(leftTex, 0, rightTex, topTex));
            } else {
                addRectPoly(builder, left, 0, right, top, leftTex, 0, rightTex, topTex);
            }
            if (border.getRight() != 0) {
                addRectPoly(builder, right, 0, 1, top, rightTex, 0, 1, topTex);
            }
        }
        if (border.getLeft() != 0) {
            if (tile) {
                addTiles(builder, Rect2i.createFromMinAndSize(0, border.getTop(), border.getLeft(), centerVert), Rect2f.createFromMinAndMax(0, top, left, bottom), new Vector2i(border.getLeft(), textureSize.y - border.getTotalHeight()), Rect2f.createFromMinAndMax(0, topTex, leftTex, bottomTex));
            } else {
                addRectPoly(builder, 0, top, left, bottom, 0, topTex, leftTex, bottomTex);
            }
        }
        if (tile) {
            addTiles(builder, Rect2i.createFromMinAndSize(border.getLeft(), border.getTop(), centerHoriz, centerVert), Rect2f.createFromMinAndMax(left, top, right, bottom), new Vector2i(textureSize.x - border.getTotalWidth(), textureSize.y - border.getTotalHeight()), Rect2f.createFromMinAndMax(leftTex, topTex, rightTex, bottomTex));
        } else {
            addRectPoly(builder, left, top, right, bottom, leftTex, topTex, rightTex, bottomTex);
        }
        if (border.getRight() != 0) {
            if (tile) {
                addTiles(builder, Rect2i.createFromMinAndSize(region.width() - border.getRight(), border.getTop(), border.getRight(), centerVert), Rect2f.createFromMinAndMax(right, top, 1, bottom), new Vector2i(border.getRight(), textureSize.y - border.getTotalHeight()), Rect2f.createFromMinAndMax(rightTex, topTex, 1, bottomTex));
            } else {
                addRectPoly(builder, right, top, 1, bottom, rightTex, topTex, 1, bottomTex);
            }
        }
        if (border.getBottom() != 0) {
            if (border.getLeft() != 0) {
                addRectPoly(builder, 0, bottom, left, 1, 0, bottomTex, leftTex, 1);
            }
            if (tile) {
                addTiles(builder, Rect2i.createFromMinAndSize(border.getLeft(), region.height() - border.getBottom(), centerHoriz, border.getBottom()), Rect2f.createFromMinAndMax(left, bottom, right, 1), new Vector2i(textureSize.x - border.getTotalWidth(), border.getBottom()), Rect2f.createFromMinAndMax(leftTex, bottomTex, rightTex, 1));
            } else {
                addRectPoly(builder, left, bottom, right, 1, leftTex, bottomTex, rightTex, 1);
            }
            if (border.getRight() != 0) {
                addRectPoly(builder, right, bottom, 1, 1, rightTex, bottomTex, 1, 1);
            }
        }
        mesh = builder.build();
        cachedTextures.put(key, mesh);
    }
    textureMat.setFloat2("scale", region.width(), region.height());
    textureMat.setFloat2("offset", region.minX(), region.minY());
    Rect2f textureArea = texture.getRegion();
    textureMat.setFloat2("texOffset", textureArea.minX() + ux * textureArea.width(), textureArea.minY() + uy * textureArea.height());
    textureMat.setFloat2("texSize", uw * textureArea.width(), uh * textureArea.height());
    textureMat.setTexture("texture", texture.getTexture());
    textureMat.setFloat4("color", 1, 1, 1, alpha);
    textureMat.bindTextures();
    mesh.render();
}
Also used : Rect2f(org.terasology.math.geom.Rect2f) FontMeshBuilder(org.terasology.rendering.assets.font.FontMeshBuilder) MeshBuilder(org.terasology.rendering.assets.mesh.MeshBuilder) Mesh(org.terasology.rendering.assets.mesh.Mesh) Vector2i(org.terasology.math.geom.Vector2i) BaseVector2i(org.terasology.math.geom.BaseVector2i)

Example 2 with MeshBuilder

use of org.terasology.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.

the class LwjglCanvasRenderer method drawTexture.

@Override
public void drawTexture(TextureRegion texture, Color color, ScaleMode mode, Rect2i absoluteRegion, float ux, float uy, float uw, float uh, float alpha) {
    if (!texture.getTexture().isLoaded()) {
        return;
    }
    if (!currentTextureCropRegion.equals(requestedCropRegion) && !(currentTextureCropRegion.contains(absoluteRegion) && requestedCropRegion.contains(absoluteRegion))) {
        textureMat.setFloat4(CROPPING_BOUNDARIES_PARAM, requestedCropRegion.minX(), requestedCropRegion.maxX(), requestedCropRegion.minY(), requestedCropRegion.maxY());
        currentTextureCropRegion = requestedCropRegion;
    }
    Vector2f scale = mode.scaleForRegion(absoluteRegion, texture.getWidth(), texture.getHeight());
    Rect2f textureArea = texture.getRegion();
    Mesh mesh = billboard;
    switch(mode) {
        case TILED:
            {
                TextureCacheKey key = new TextureCacheKey(texture.size(), absoluteRegion.size());
                usedTextures.add(key);
                mesh = cachedTextures.get(key);
                if (mesh == null || mesh.isDisposed()) {
                    MeshBuilder builder = new MeshBuilder();
                    addTiles(builder, absoluteRegion, FULL_REGION, texture.size(), FULL_REGION);
                    mesh = builder.build();
                    cachedTextures.put(key, mesh);
                }
                textureMat.setFloat2("scale", scale);
                textureMat.setFloat2("offset", absoluteRegion.minX(), absoluteRegion.minY());
                textureMat.setFloat2("texOffset", textureArea.minX() + ux * textureArea.width(), textureArea.minY() + uy * textureArea.height());
                textureMat.setFloat2("texSize", uw * textureArea.width(), uh * textureArea.height());
                break;
            }
        case SCALE_FILL:
            {
                textureMat.setFloat2("offset", absoluteRegion.minX(), absoluteRegion.minY());
                textureMat.setFloat2("scale", absoluteRegion.width(), absoluteRegion.height());
                float texBorderX = (scale.x - absoluteRegion.width()) / scale.x * uw;
                float texBorderY = (scale.y - absoluteRegion.height()) / scale.y * uh;
                textureMat.setFloat2("texOffset", textureArea.minX() + (ux + 0.5f * texBorderX) * textureArea.width(), textureArea.minY() + (uy + 0.5f * texBorderY) * textureArea.height());
                textureMat.setFloat2("texSize", (uw - texBorderX) * textureArea.width(), (uh - texBorderY) * textureArea.height());
                break;
            }
        default:
            {
                textureMat.setFloat2("scale", scale);
                textureMat.setFloat2("offset", absoluteRegion.minX() + 0.5f * (absoluteRegion.width() - scale.x), absoluteRegion.minY() + 0.5f * (absoluteRegion.height() - scale.y));
                textureMat.setFloat2("texOffset", textureArea.minX() + ux * textureArea.width(), textureArea.minY() + uy * textureArea.height());
                textureMat.setFloat2("texSize", uw * textureArea.width(), uh * textureArea.height());
                break;
            }
    }
    textureMat.setTexture("texture", texture.getTexture());
    textureMat.setFloat4("color", color.rf(), color.gf(), color.bf(), color.af() * alpha);
    textureMat.bindTextures();
    mesh.render();
}
Also used : Rect2f(org.terasology.math.geom.Rect2f) Vector2f(org.terasology.math.geom.Vector2f) FontMeshBuilder(org.terasology.rendering.assets.font.FontMeshBuilder) MeshBuilder(org.terasology.rendering.assets.mesh.MeshBuilder) Mesh(org.terasology.rendering.assets.mesh.Mesh)

Example 3 with MeshBuilder

use of org.terasology.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.

the class SkeletalMeshDataBuilder method addBox.

public SkeletalMeshDataBuilder addBox(Bone bone, Vector3f offset, Vector3f size, float u, float v) {
    MeshBuilder meshBuilder = new MeshBuilder();
    meshBuilder.setTextureMapper(textureMapper);
    meshBuilder.addBox(offset, size, u, v);
    return addMesh(bone, meshBuilder);
}
Also used : MeshBuilder(org.terasology.rendering.assets.mesh.MeshBuilder)

Aggregations

MeshBuilder (org.terasology.rendering.assets.mesh.MeshBuilder)3 Rect2f (org.terasology.math.geom.Rect2f)2 FontMeshBuilder (org.terasology.rendering.assets.font.FontMeshBuilder)2 Mesh (org.terasology.rendering.assets.mesh.Mesh)2 BaseVector2i (org.terasology.math.geom.BaseVector2i)1 Vector2f (org.terasology.math.geom.Vector2f)1 Vector2i (org.terasology.math.geom.Vector2i)1