use of org.terasology.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.
the class LwjglCanvasRenderer method drawTextureBordered.
@Override
public void drawTextureBordered(TextureRegion texture, Rect2i region, Border border, boolean tile, float ux, float uy, float uw, float uh, float alpha) {
if (!texture.getTexture().isLoaded()) {
return;
}
if (!currentTextureCropRegion.equals(requestedCropRegion) && !(currentTextureCropRegion.contains(region) && requestedCropRegion.contains(region))) {
textureMat.setFloat4(CROPPING_BOUNDARIES_PARAM, requestedCropRegion.minX(), requestedCropRegion.maxX(), requestedCropRegion.minY(), requestedCropRegion.maxY());
currentTextureCropRegion = requestedCropRegion;
}
Vector2i textureSize = new Vector2i(TeraMath.ceilToInt(texture.getWidth() * uw), TeraMath.ceilToInt(texture.getHeight() * uh));
TextureCacheKey key = new TextureCacheKey(textureSize, region.size(), border, tile);
usedTextures.add(key);
Mesh mesh = cachedTextures.get(key);
if (mesh == null || mesh.isDisposed()) {
MeshBuilder builder = new MeshBuilder();
float topTex = (float) border.getTop() / textureSize.y;
float leftTex = (float) border.getLeft() / textureSize.x;
float bottomTex = 1f - (float) border.getBottom() / textureSize.y;
float rightTex = 1f - (float) border.getRight() / textureSize.x;
int centerHoriz = region.width() - border.getTotalWidth();
int centerVert = region.height() - border.getTotalHeight();
float top = (float) border.getTop() / region.height();
float left = (float) border.getLeft() / region.width();
float bottom = 1f - (float) border.getBottom() / region.height();
float right = 1f - (float) border.getRight() / region.width();
if (border.getTop() != 0) {
if (border.getLeft() != 0) {
addRectPoly(builder, 0, 0, left, top, 0, 0, leftTex, topTex);
}
if (tile) {
addTiles(builder, Rect2i.createFromMinAndSize(border.getLeft(), 0, centerHoriz, border.getTop()), Rect2f.createFromMinAndMax(left, 0, right, top), new Vector2i(textureSize.x - border.getTotalWidth(), border.getTop()), Rect2f.createFromMinAndMax(leftTex, 0, rightTex, topTex));
} else {
addRectPoly(builder, left, 0, right, top, leftTex, 0, rightTex, topTex);
}
if (border.getRight() != 0) {
addRectPoly(builder, right, 0, 1, top, rightTex, 0, 1, topTex);
}
}
if (border.getLeft() != 0) {
if (tile) {
addTiles(builder, Rect2i.createFromMinAndSize(0, border.getTop(), border.getLeft(), centerVert), Rect2f.createFromMinAndMax(0, top, left, bottom), new Vector2i(border.getLeft(), textureSize.y - border.getTotalHeight()), Rect2f.createFromMinAndMax(0, topTex, leftTex, bottomTex));
} else {
addRectPoly(builder, 0, top, left, bottom, 0, topTex, leftTex, bottomTex);
}
}
if (tile) {
addTiles(builder, Rect2i.createFromMinAndSize(border.getLeft(), border.getTop(), centerHoriz, centerVert), Rect2f.createFromMinAndMax(left, top, right, bottom), new Vector2i(textureSize.x - border.getTotalWidth(), textureSize.y - border.getTotalHeight()), Rect2f.createFromMinAndMax(leftTex, topTex, rightTex, bottomTex));
} else {
addRectPoly(builder, left, top, right, bottom, leftTex, topTex, rightTex, bottomTex);
}
if (border.getRight() != 0) {
if (tile) {
addTiles(builder, Rect2i.createFromMinAndSize(region.width() - border.getRight(), border.getTop(), border.getRight(), centerVert), Rect2f.createFromMinAndMax(right, top, 1, bottom), new Vector2i(border.getRight(), textureSize.y - border.getTotalHeight()), Rect2f.createFromMinAndMax(rightTex, topTex, 1, bottomTex));
} else {
addRectPoly(builder, right, top, 1, bottom, rightTex, topTex, 1, bottomTex);
}
}
if (border.getBottom() != 0) {
if (border.getLeft() != 0) {
addRectPoly(builder, 0, bottom, left, 1, 0, bottomTex, leftTex, 1);
}
if (tile) {
addTiles(builder, Rect2i.createFromMinAndSize(border.getLeft(), region.height() - border.getBottom(), centerHoriz, border.getBottom()), Rect2f.createFromMinAndMax(left, bottom, right, 1), new Vector2i(textureSize.x - border.getTotalWidth(), border.getBottom()), Rect2f.createFromMinAndMax(leftTex, bottomTex, rightTex, 1));
} else {
addRectPoly(builder, left, bottom, right, 1, leftTex, bottomTex, rightTex, 1);
}
if (border.getRight() != 0) {
addRectPoly(builder, right, bottom, 1, 1, rightTex, bottomTex, 1, 1);
}
}
mesh = builder.build();
cachedTextures.put(key, mesh);
}
textureMat.setFloat2("scale", region.width(), region.height());
textureMat.setFloat2("offset", region.minX(), region.minY());
Rect2f textureArea = texture.getRegion();
textureMat.setFloat2("texOffset", textureArea.minX() + ux * textureArea.width(), textureArea.minY() + uy * textureArea.height());
textureMat.setFloat2("texSize", uw * textureArea.width(), uh * textureArea.height());
textureMat.setTexture("texture", texture.getTexture());
textureMat.setFloat4("color", 1, 1, 1, alpha);
textureMat.bindTextures();
mesh.render();
}
use of org.terasology.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.
the class LwjglCanvasRenderer method drawTexture.
@Override
public void drawTexture(TextureRegion texture, Color color, ScaleMode mode, Rect2i absoluteRegion, float ux, float uy, float uw, float uh, float alpha) {
if (!texture.getTexture().isLoaded()) {
return;
}
if (!currentTextureCropRegion.equals(requestedCropRegion) && !(currentTextureCropRegion.contains(absoluteRegion) && requestedCropRegion.contains(absoluteRegion))) {
textureMat.setFloat4(CROPPING_BOUNDARIES_PARAM, requestedCropRegion.minX(), requestedCropRegion.maxX(), requestedCropRegion.minY(), requestedCropRegion.maxY());
currentTextureCropRegion = requestedCropRegion;
}
Vector2f scale = mode.scaleForRegion(absoluteRegion, texture.getWidth(), texture.getHeight());
Rect2f textureArea = texture.getRegion();
Mesh mesh = billboard;
switch(mode) {
case TILED:
{
TextureCacheKey key = new TextureCacheKey(texture.size(), absoluteRegion.size());
usedTextures.add(key);
mesh = cachedTextures.get(key);
if (mesh == null || mesh.isDisposed()) {
MeshBuilder builder = new MeshBuilder();
addTiles(builder, absoluteRegion, FULL_REGION, texture.size(), FULL_REGION);
mesh = builder.build();
cachedTextures.put(key, mesh);
}
textureMat.setFloat2("scale", scale);
textureMat.setFloat2("offset", absoluteRegion.minX(), absoluteRegion.minY());
textureMat.setFloat2("texOffset", textureArea.minX() + ux * textureArea.width(), textureArea.minY() + uy * textureArea.height());
textureMat.setFloat2("texSize", uw * textureArea.width(), uh * textureArea.height());
break;
}
case SCALE_FILL:
{
textureMat.setFloat2("offset", absoluteRegion.minX(), absoluteRegion.minY());
textureMat.setFloat2("scale", absoluteRegion.width(), absoluteRegion.height());
float texBorderX = (scale.x - absoluteRegion.width()) / scale.x * uw;
float texBorderY = (scale.y - absoluteRegion.height()) / scale.y * uh;
textureMat.setFloat2("texOffset", textureArea.minX() + (ux + 0.5f * texBorderX) * textureArea.width(), textureArea.minY() + (uy + 0.5f * texBorderY) * textureArea.height());
textureMat.setFloat2("texSize", (uw - texBorderX) * textureArea.width(), (uh - texBorderY) * textureArea.height());
break;
}
default:
{
textureMat.setFloat2("scale", scale);
textureMat.setFloat2("offset", absoluteRegion.minX() + 0.5f * (absoluteRegion.width() - scale.x), absoluteRegion.minY() + 0.5f * (absoluteRegion.height() - scale.y));
textureMat.setFloat2("texOffset", textureArea.minX() + ux * textureArea.width(), textureArea.minY() + uy * textureArea.height());
textureMat.setFloat2("texSize", uw * textureArea.width(), uh * textureArea.height());
break;
}
}
textureMat.setTexture("texture", texture.getTexture());
textureMat.setFloat4("color", color.rf(), color.gf(), color.bf(), color.af() * alpha);
textureMat.bindTextures();
mesh.render();
}
use of org.terasology.rendering.assets.mesh.MeshBuilder in project Terasology by MovingBlocks.
the class SkeletalMeshDataBuilder method addBox.
public SkeletalMeshDataBuilder addBox(Bone bone, Vector3f offset, Vector3f size, float u, float v) {
MeshBuilder meshBuilder = new MeshBuilder();
meshBuilder.setTextureMapper(textureMapper);
meshBuilder.addBox(offset, size, u, v);
return addMesh(bone, meshBuilder);
}
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