use of org.terasology.rendering.collada.ColladaLoader in project Terasology by MovingBlocks.
the class ColladaMeshFormat method load.
@Override
public MeshData load(ResourceUrn urn, List<AssetDataFile> inputs) throws IOException {
logger.info("Loading mesh for " + urn);
ColladaLoader loader = new ColladaLoader();
try (BufferedInputStream stream = inputs.get(0).openStream()) {
loader.parseMeshData(stream);
} catch (ColladaParseException e) {
throw new IOException("Error loading collada mesh for " + urn, e);
}
MeshData data = new MeshData();
TFloatList colorsMesh = data.getColors();
TFloatList verticesMesh = data.getVertices();
TFloatList texCoord0Mesh = data.getTexCoord0();
TFloatList normalsMesh = data.getNormals();
TIntList indicesMesh = data.getIndices();
// Scale vertices coordinates by unitsPerMeter
for (int i = 0; i < loader.getVertices().size(); i++) {
float originalVertexValue = loader.getVertices().get(i);
float adjustedVertexValue = (float) (originalVertexValue * loader.getUnitsPerMeter());
verticesMesh.add(adjustedVertexValue);
}
colorsMesh.addAll(loader.getColors());
texCoord0Mesh.addAll(loader.getTexCoord0());
normalsMesh.addAll(loader.getNormals());
indicesMesh.addAll(loader.getIndices());
if (data.getVertices() == null) {
throw new IOException("No vertices define");
}
if (((null == data.getColors()) || (0 == data.getColors().size())) && ((null == data.getTexCoord0()) || (0 == data.getTexCoord0().size()))) {
throw new IOException("There must be either texture coordinates or vertex colors provided.");
}
if ((null != data.getTexCoord0()) && (0 != data.getTexCoord0().size())) {
if (data.getTexCoord0().size() / 2 != data.getVertices().size() / 3) {
throw new IOException("The number of tex coords (" + data.getTexCoord0().size() / 2 + ") does not match the number of vertices (" + data.getVertices().size() / 3 + ").");
}
}
if ((null != data.getColors()) && (0 != data.getColors().size())) {
if (data.getColors().size() / 4 != data.getVertices().size() / 3) {
throw new IOException("The number of vertex colors (" + data.getColors().size() / 4 + ") does not match the number of vertices (" + data.getVertices().size() / 3 + ").");
}
}
return data;
}
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