use of org.terasology.world.block.internal.BlockManagerImpl in project Terasology by MovingBlocks.
the class ProcessBlockPrefabs method step.
@Override
public boolean step() {
BlockManagerImpl blockManager = (BlockManagerImpl) context.get(BlockManager.class);
blockManager.subscribe(new BlockPrefabManager(context.get(EntityManager.class), blockManager));
return true;
}
use of org.terasology.world.block.internal.BlockManagerImpl in project Terasology by MovingBlocks.
the class RegisterBlocks method step.
@Override
public boolean step() {
NetworkSystem networkSystem = context.get(NetworkSystem.class);
WorldAtlas atlas = new WorldAtlasImpl(context.get(Config.class).getRendering().getMaxTextureAtlasResolution());
context.put(WorldAtlas.class, atlas);
BlockManagerImpl blockManager;
if (networkSystem.getMode().isAuthority()) {
blockManager = new BlockManagerImpl(atlas, context.get(AssetManager.class), true);
blockManager.subscribe(context.get(NetworkSystem.class));
} else {
blockManager = new BlockManagerImpl(atlas, context.get(AssetManager.class), false);
}
context.put(BlockManager.class, blockManager);
context.get(TypeSerializationLibrary.class).add(Block.class, new BlockTypeHandler(blockManager));
context.get(TypeSerializationLibrary.class).add(BlockFamily.class, new BlockFamilyTypeHandler(blockManager));
blockManager.initialise(gameManifest.getRegisteredBlockFamilies(), gameManifest.getBlockIdMap());
return true;
}
use of org.terasology.world.block.internal.BlockManagerImpl in project Terasology by MovingBlocks.
the class BlockShapeTest method setup.
@Before
public void setup() throws Exception {
super.setup();
AssetManager assetManager = CoreRegistry.get(AssetManager.class);
blockManager = new BlockManagerImpl(new NullWorldAtlas(), assetManager);
CoreRegistry.put(BlockManager.class, blockManager);
this.assetManager = assetManager;
}
use of org.terasology.world.block.internal.BlockManagerImpl in project Terasology by MovingBlocks.
the class BulkLightPropagationTest method setup.
@Before
public void setup() throws Exception {
super.setup();
lightRules = new LightPropagationRules();
AssetManager assetManager = CoreRegistry.get(AssetManager.class);
blockManager = new BlockManagerImpl(new NullWorldAtlas(), assetManager, true);
CoreRegistry.put(BlockManager.class, blockManager);
BlockFamilyDefinitionData fullLightData = new BlockFamilyDefinitionData();
fullLightData.getBaseSection().setDisplayName("Torch");
fullLightData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
fullLightData.getBaseSection().setLuminance(ChunkConstants.MAX_LIGHT);
fullLightData.getBaseSection().setTranslucent(true);
fullLightData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:torch"), fullLightData, BlockFamilyDefinition.class);
fullLight = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:torch")));
BlockFamilyDefinitionData weakLightData = new BlockFamilyDefinitionData();
weakLightData.getBaseSection().setDisplayName("PartLight");
weakLightData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
weakLightData.getBaseSection().setLuminance((byte) 2);
weakLightData.getBaseSection().setTranslucent(true);
weakLightData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:weakLight"), weakLightData, BlockFamilyDefinition.class);
weakLight = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:weakLight")));
BlockFamilyDefinitionData mediumLightData = new BlockFamilyDefinitionData();
mediumLightData.getBaseSection().setDisplayName("MediumLight");
mediumLightData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
mediumLightData.getBaseSection().setLuminance((byte) 5);
mediumLightData.getBaseSection().setTranslucent(true);
mediumLightData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:mediumLight"), mediumLightData, BlockFamilyDefinition.class);
mediumLight = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:mediumLight")));
BlockFamilyDefinitionData solidData = new BlockFamilyDefinitionData();
solidData.getBaseSection().setDisplayName("Stone");
solidData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
solidData.getBaseSection().setTranslucent(false);
solidData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:stone"), solidData, BlockFamilyDefinition.class);
solid = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:stone")));
BlockFamilyDefinitionData solidMediumLightData = new BlockFamilyDefinitionData();
solidMediumLightData.getBaseSection().setDisplayName("SolidMediumLight");
solidMediumLightData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
solidMediumLightData.getBaseSection().setTranslucent(false);
solidMediumLightData.getBaseSection().setLuminance((byte) 5);
solidMediumLightData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:solidMediumLight"), solidMediumLightData, BlockFamilyDefinition.class);
solidMediumLight = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:solidMediumLight")));
air = blockManager.getBlock(BlockManager.AIR_ID);
}
use of org.terasology.world.block.internal.BlockManagerImpl in project Terasology by MovingBlocks.
the class BulkSunlightPropagationTest method setup.
@Before
public void setup() throws Exception {
super.setup();
regenRules = new SunlightRegenPropagationRules();
AssetManager assetManager = CoreRegistry.get(AssetManager.class);
blockManager = new BlockManagerImpl(new NullWorldAtlas(), assetManager, true);
CoreRegistry.put(BlockManager.class, blockManager);
BlockFamilyDefinitionData solidData = new BlockFamilyDefinitionData();
solidData.getBaseSection().setDisplayName("Stone");
solidData.getBaseSection().setShape(assetManager.getAsset("engine:cube", BlockShape.class).get());
solidData.getBaseSection().setTranslucent(false);
solidData.setFamilyFactory(new SymmetricBlockFamilyFactory());
assetManager.loadAsset(new ResourceUrn("engine:stone"), solidData, BlockFamilyDefinition.class);
solid = blockManager.getBlock(new BlockUri(new ResourceUrn("engine:stone")));
air = blockManager.getBlock(BlockManager.AIR_ID);
Map<Vector3i, Block> blockData = Maps.newHashMap();
regenWorldView = new StubPropagatorWorldView(ChunkConstants.CHUNK_REGION, air, blockData);
lightWorldView = new StubPropagatorWorldView(ChunkConstants.CHUNK_REGION, air, blockData);
lightRules = new SunlightPropagationRules(regenWorldView);
sunlightPropagator = new StandardBatchPropagator(lightRules, lightWorldView);
propagator = new SunlightRegenBatchPropagator(regenRules, regenWorldView, sunlightPropagator, lightWorldView);
}
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