use of org.terasology.world.selection.BlockSelectionComponent in project Terasology by MovingBlocks.
the class BlockSelectionRenderSystem method renderOverlay.
@Override
public void renderOverlay() {
for (EntityRef entity : entityManager.getEntitiesWith(BlockSelectionComponent.class)) {
BlockSelectionComponent blockSelectionComponent = entity.getComponent(BlockSelectionComponent.class);
if (blockSelectionComponent.shouldRender) {
Texture texture = blockSelectionComponent.texture;
if (null == texture) {
texture = Assets.getTexture("engine:selection").get();
}
Vector2i textureDimensions = new Vector2i(texture.getWidth(), texture.getHeight());
BlockSelectionRenderer selectionRenderer = cachedBlockSelectionRendererByTextureDimensionsMap.get(textureDimensions);
if (null == selectionRenderer) {
selectionRenderer = new BlockSelectionRenderer(texture);
cachedBlockSelectionRendererByTextureDimensionsMap.put(textureDimensions, selectionRenderer);
} else {
selectionRenderer.setEffectsTexture(texture);
}
renderOverlayForOneBlockSelection(blockSelectionComponent, selectionRenderer);
}
}
}
use of org.terasology.world.selection.BlockSelectionComponent in project Terasology by MovingBlocks.
the class LocalPlayerBlockSelectionByItemSystem method onPlaced.
@ReceiveEvent(components = { OnItemActivateSelectionComponent.class })
public void onPlaced(ActivateEvent event, EntityRef itemEntity) {
if (event.getTargetLocation() == null) {
return;
}
EntityRef targetLocationEntity = event.getTarget();
this.blockSelectionComponentEntity = itemEntity;
BlockSelectionComponent blockSelectionComponent = itemEntity.getComponent(BlockSelectionComponent.class);
if (null == blockSelectionComponent.startPosition) {
// on the first item click, we start selecting blocks
targetLocationEntity.send(new SetBlockSelectionStartingPointEvent(itemEntity));
blockSelectionComponent.shouldRender = true;
} else {
// on the second item click, we will set the ending selection point and send an ApplyBlockSelectionEvent
targetLocationEntity.send(new SetBlockSelectionEndingPointEvent(itemEntity));
localPlayer.getCharacterEntity().send(new ApplyBlockSelectionEvent(itemEntity, blockSelectionComponent.currentSelection));
blockSelectionComponent.shouldRender = false;
blockSelectionComponent.currentSelection = null;
blockSelectionComponent.startPosition = null;
}
}
use of org.terasology.world.selection.BlockSelectionComponent in project Terasology by MovingBlocks.
the class LocalPlayerBlockSelectionByItemSystem method onCamTargetChanged.
@ReceiveEvent(components = { LocationComponent.class })
public void onCamTargetChanged(CameraTargetChangedEvent event, EntityRef entity) {
// This method will update the block selection to whatever block is targeted in the players view
if (null == blockSelectionComponentEntity) {
return;
}
BlockSelectionComponent blockSelectionComponent = blockSelectionComponentEntity.getComponent(BlockSelectionComponent.class);
if (blockSelectionComponent.startPosition == null) {
return;
}
EntityRef target = event.getNewTarget();
target.send(new SetBlockSelectionEndingPointEvent(blockSelectionComponentEntity));
}
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