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Example 1 with EdenGrassBlock

use of paulevs.edenring.blocks.EdenGrassBlock in project EdenRing by paulevsGitch.

the class StonePillar method place.

@Override
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featurePlaceContext) {
    WorldGenLevel level = featurePlaceContext.level();
    BlockPos center = featurePlaceContext.origin();
    Random random = featurePlaceContext.random();
    center = getPosOnSurface(level, center);
    if (center.getY() < 5) {
        return false;
    }
    float height = MHelper.randRange(1.5F, 3.5F, random);
    center = center.above(Mth.floor(height));
    float r1 = MHelper.randRange(2.5F, 3.5F, random);
    float r2 = MHelper.randRange(1.5F, 2.5F, random);
    SDF sdf = new SDFCappedCone().setHeight(height * 2).setRadius1(r1).setRadius2(r2).setBlock(Blocks.STONE);
    int count = random.nextInt(3);
    float radius = r2 * MHelper.randRange(1.5F, 2F, random);
    for (int i = 0; i < count; i++) {
        height += radius * 0.7F;
        SDF sphere = new SDFSphere().setRadius(MHelper.randRange(2F, 4F, random)).setBlock(Blocks.STONE);
        sphere = new SDFScale3D().setScale(MHelper.randRange(2F, 3F, random), 1, MHelper.randRange(2F, 3F, random)).setSource(sphere);
        sphere = new SDFTranslate().setTranslate(0, height, 0).setSource(sphere);
        sdf = new SDFSmoothUnion().setRadius(4f).setSourceA(sdf).setSourceB(sphere);
        height += radius;
        radius += MHelper.randRange(0.75F, 1.5F, random);
    }
    OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
    sdf = new SDFDisplacement().setFunction(pos -> {
        float disp = (float) noise.eval(pos.x() * 0.06F, pos.y() * 0.06F, pos.z() * 0.06F) * 2.0F;
        disp += (float) noise.eval(pos.x() * 0.1F, pos.y() * 0.1F, pos.z() * 0.1F) * 0.35F;
        return disp;
    }).setSource(sdf);
    BlockState bottom = EdenBlocks.EDEN_VINE.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
    BlockState middle = EdenBlocks.EDEN_VINE.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
    BlockState top = EdenBlocks.EDEN_VINE.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
    BlockState roots = Blocks.HANGING_ROOTS.defaultBlockState();
    sdf.addPostProcess(info -> {
        if (info.getState().is(EdenBlocks.EDEN_VINE) || info.getState().is(Blocks.HANGING_ROOTS)) {
            return info.getState();
        }
        if (info.getPos().getY() > 3 && info.getStateDown().isAir() && random.nextInt(8) == 0) {
            if (random.nextBoolean()) {
                info.setBlockPos(info.getPos().below(), roots);
            } else {
                int h = MHelper.randRange(1, 3, random);
                for (int i = 0; i < h; i++) {
                    int p = i + 1;
                    info.setBlockPos(info.getPos().below(p), i == 0 ? top : i == p ? bottom : middle);
                }
            }
        }
        if (info.getStateUp().isAir() && noise.eval(info.getPos().getX() * 0.4F, info.getPos().getY() * 0.4F, info.getPos().getZ() * 0.4F) > 0.1) {
            if (random.nextInt(5) == 0) {
                info.setBlockPos(info.getPos().above(), Blocks.GRASS.defaultBlockState());
            }
            return EdenBlocks.MOSSY_STONE.defaultBlockState();
        } else if (noise.eval(info.getPos().getX() * 0.4F, info.getPos().getY() * 0.4F + 50, info.getPos().getZ() * 0.4F) > 0.3) {
            return Blocks.MOSSY_COBBLESTONE.defaultBlockState();
        } else if (noise.eval(info.getPos().getX() * 0.4F, info.getPos().getY() * 0.4F + 100, info.getPos().getZ() * 0.4F) > 0.3) {
            return Blocks.COBBLESTONE.defaultBlockState();
        } else if (noise.eval(info.getPos().getX() * 0.4F, info.getPos().getY() * 0.4F + 150, info.getPos().getZ() * 0.4F) > 0.3) {
            if (info.getStateUp().isAir() && random.nextInt(5) == 0) {
                info.setBlockPos(info.getPos().above(), Blocks.GRASS.defaultBlockState());
            }
            return Blocks.MOSS_BLOCK.defaultBlockState();
        }
        return info.getState();
    });
    sdf.setReplaceFunction(state -> {
        return state.isAir() || state.getBlock() instanceof EdenGrassBlock || state.is(Blocks.DIRT);
    }).fillRecursive(level, center);
    return true;
}
Also used : FeaturePlaceContext(net.minecraft.world.level.levelgen.feature.FeaturePlaceContext) NoneFeatureConfiguration(net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration) BlockState(net.minecraft.world.level.block.state.BlockState) Random(java.util.Random) DefaultFeature(ru.bclib.world.features.DefaultFeature) Blocks(net.minecraft.world.level.block.Blocks) TripleShape(ru.bclib.blocks.BlockProperties.TripleShape) SDFSphere(ru.bclib.sdf.primitive.SDFSphere) EdenGrassBlock(paulevs.edenring.blocks.EdenGrassBlock) SDFSmoothUnion(ru.bclib.sdf.operator.SDFSmoothUnion) SDFCappedCone(ru.bclib.sdf.primitive.SDFCappedCone) WorldGenLevel(net.minecraft.world.level.WorldGenLevel) BlockPos(net.minecraft.core.BlockPos) SDFDisplacement(ru.bclib.sdf.operator.SDFDisplacement) SDFTranslate(ru.bclib.sdf.operator.SDFTranslate) SDFScale3D(ru.bclib.sdf.operator.SDFScale3D) Mth(net.minecraft.util.Mth) BlockProperties(ru.bclib.blocks.BlockProperties) SDF(ru.bclib.sdf.SDF) EdenBlocks(paulevs.edenring.registries.EdenBlocks) OpenSimplexNoise(ru.bclib.noise.OpenSimplexNoise) MHelper(ru.bclib.util.MHelper) SDFSmoothUnion(ru.bclib.sdf.operator.SDFSmoothUnion) EdenGrassBlock(paulevs.edenring.blocks.EdenGrassBlock) SDFCappedCone(ru.bclib.sdf.primitive.SDFCappedCone) SDFScale3D(ru.bclib.sdf.operator.SDFScale3D) SDFSphere(ru.bclib.sdf.primitive.SDFSphere) BlockState(net.minecraft.world.level.block.state.BlockState) Random(java.util.Random) SDF(ru.bclib.sdf.SDF) SDFDisplacement(ru.bclib.sdf.operator.SDFDisplacement) SDFTranslate(ru.bclib.sdf.operator.SDFTranslate) BlockPos(net.minecraft.core.BlockPos) OpenSimplexNoise(ru.bclib.noise.OpenSimplexNoise) WorldGenLevel(net.minecraft.world.level.WorldGenLevel)

Aggregations

Random (java.util.Random)1 BlockPos (net.minecraft.core.BlockPos)1 Mth (net.minecraft.util.Mth)1 WorldGenLevel (net.minecraft.world.level.WorldGenLevel)1 Blocks (net.minecraft.world.level.block.Blocks)1 BlockState (net.minecraft.world.level.block.state.BlockState)1 FeaturePlaceContext (net.minecraft.world.level.levelgen.feature.FeaturePlaceContext)1 NoneFeatureConfiguration (net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration)1 EdenGrassBlock (paulevs.edenring.blocks.EdenGrassBlock)1 EdenBlocks (paulevs.edenring.registries.EdenBlocks)1 BlockProperties (ru.bclib.blocks.BlockProperties)1 TripleShape (ru.bclib.blocks.BlockProperties.TripleShape)1 OpenSimplexNoise (ru.bclib.noise.OpenSimplexNoise)1 SDF (ru.bclib.sdf.SDF)1 SDFDisplacement (ru.bclib.sdf.operator.SDFDisplacement)1 SDFScale3D (ru.bclib.sdf.operator.SDFScale3D)1 SDFSmoothUnion (ru.bclib.sdf.operator.SDFSmoothUnion)1 SDFTranslate (ru.bclib.sdf.operator.SDFTranslate)1 SDFCappedCone (ru.bclib.sdf.primitive.SDFCappedCone)1 SDFSphere (ru.bclib.sdf.primitive.SDFSphere)1