use of pcgen.core.character.CharacterSpell in project pcgen by PCGen.
the class PCGVer2Parser method parseSpellLine.
/*
* ###############################################################
* Character Spells Information methods
* ###############################################################
*/
private void parseSpellLine(final String line) {
final PCGTokenizer tokens;
try {
tokens = new PCGTokenizer(line);
} catch (PCGParseException pcgpex) {
final String message = "Illegal Spell line ignored: " + line + Constants.LINE_SEPARATOR + "Error: " + pcgpex.getMessage();
warnings.add(message);
return;
}
Spell aSpell = null;
PCClass aPCClass = null;
PObject source = null;
String spellBook = null;
int times = 1;
int spellLevel = 0;
int numPages = 0;
final List<Ability> metaFeats = new ArrayList<>();
int ppCost = -1;
for (final PCGElement element : tokens.getElements()) {
final String tag = element.getName();
if (IOConstants.TAG_SPELLNAME.equals(tag)) {
String spellName = EntityEncoder.decode(element.getText());
spellName = SpellMigration.getNewSpellKey(spellName, pcgenVersion, SettingsHandler.getGame().getName());
// either NULL (no spell) a Spell instance,
aSpell = Globals.getContext().getReferenceContext().silentlyGetConstructedCDOMObject(Spell.class, spellName);
if (aSpell == null) {
final String message = "Could not find spell named: " + spellName;
warnings.add(message);
return;
}
} else if (IOConstants.TAG_TIMES.equals(tag)) {
try {
times = Integer.parseInt(element.getText());
} catch (NumberFormatException nfe) {
// nothing we can do about it
}
} else if (IOConstants.TAG_CLASS.equals(tag)) {
final String classKey = EntityEncoder.decode(element.getText());
aPCClass = thePC.getClassKeyed(classKey);
if (aPCClass == null) {
final String message = "Invalid class specification: " + classKey;
warnings.add(message);
return;
}
} else if (IOConstants.TAG_SPELL_BOOK.equals(tag)) {
spellBook = EntityEncoder.decode(element.getText());
} else if (IOConstants.TAG_SPELLLEVEL.equals(tag)) {
try {
spellLevel = Integer.parseInt(element.getText());
} catch (NumberFormatException nfe) {
// nothing we can do about it
}
} else if (IOConstants.TAG_SPELLPPCOST.equals(tag)) {
try {
ppCost = Integer.parseInt(element.getText());
} catch (NumberFormatException nfe) {
// nothing we can do about it
}
} else if (IOConstants.TAG_SPELLNUMPAGES.equals(tag)) {
try {
numPages = Integer.parseInt(element.getText());
} catch (NumberFormatException nfe) {
// nothing we can do about it
}
} else if (IOConstants.TAG_SOURCE.equals(tag)) {
String typeName = Constants.EMPTY_STRING;
String objectKey = Constants.EMPTY_STRING;
for (final PCGElement child : element.getChildren()) {
final String childTag = child.getName();
if (IOConstants.TAG_TYPE.equals(childTag)) {
typeName = child.getText().toUpperCase();
} else if (IOConstants.TAG_NAME.equals(childTag)) {
objectKey = child.getText();
}
}
if (IOConstants.TAG_DOMAIN.equals(typeName)) {
Domain domain = Globals.getContext().getReferenceContext().silentlyGetConstructedCDOMObject(DOMAIN_CLASS, objectKey);
ClassSource cs = thePC.getDomainSource(domain);
if (cs == null) {
final String message = "Could not find domain: " + objectKey;
warnings.add(message);
return;
}
source = domain;
} else {
// it's either the class, sub-class or a cast-as class
// first see if it's the class
ClassSpellList csl = Globals.getContext().getReferenceContext().silentlyGetConstructedCDOMObject(ClassSpellList.class, objectKey);
if (((aPCClass != null) && objectKey.equals(aPCClass.getKeyName())) || (aPCClass != null && thePC.getSpellLists(aPCClass).contains(csl))) {
source = aPCClass;
} else {
// see if PC has the class
source = thePC.getClassKeyed(objectKey);
}
}
} else if (IOConstants.TAG_FEATLIST.equals(tag)) {
for (PCGElement child : element.getChildren()) {
final String featKey = EntityEncoder.decode(child.getText());
final Ability anAbility = Globals.getContext().getReferenceContext().silentlyGetConstructedCDOMObject(Ability.class, AbilityCategory.FEAT, featKey);
if (anAbility != null) {
metaFeats.add(anAbility);
}
}
}
}
if ((aPCClass == null) || (spellBook == null)) {
final String message = "Illegal Spell line ignored: " + line;
warnings.add(message);
return;
}
/*
* this can only happen if the source type was NOT DOMAIN!
*/
if (source == null) {
source = aPCClass;
}
// if (obj instanceof List)
// {
// // find the instance of Spell in this class
// // best suited to this spell
// for (final Spell spell : (ArrayList<Spell>) obj)
// {
// // valid spell has a non-negative spell level
// if ((spell != null)
// && (SpellLevel.getFirstLevelForKey(spell,
// thePC.getSpellLists(source), thePC) >= 0))
// {
// aSpell = spell;
// break;
// }
// }
// if (aSpell == null)
// {
// Logging.errorPrint("Could not resolve spell " + obj.toString());
// }
// }
// if (aSpell == null)
// {
// final String message =
// "Could not find spell named: " + String.valueOf(obj);
// warnings.add(message);
//
// return;
// }
// just to make sure the spellbook is present
thePC.addSpellBook(spellBook);
final SpellBook book = thePC.getSpellBookByName(spellBook);
thePC.calculateKnownSpellsForClassLevel(aPCClass);
final Integer[] spellLevels = SpellLevel.levelForKey(aSpell, thePC.getSpellLists(source), thePC);
boolean found = false;
for (int sindex = 0; sindex < spellLevels.length; ++sindex) {
final int level = spellLevels[sindex];
final int metmagicLevels = totalAddedLevelsFromMetamagic(metaFeats);
if (spellLevel > 0 && spellLevel != (level + metmagicLevels)) {
// Skip spell in class lists that does not match level the character knows it.
continue;
}
if (level < 0) {
Collection<CDOMReference<Spell>> mods = source.getListMods(Spell.SPELLS);
if (mods == null) {
continue;
}
for (CDOMReference<Spell> ref : mods) {
Collection<Spell> refSpells = ref.getContainedObjects();
Collection<AssociatedPrereqObject> assocs = source.getListAssociations(Spell.SPELLS, ref);
for (Spell sp : refSpells) {
if (aSpell.getKeyName().equals(sp.getKeyName())) {
for (AssociatedPrereqObject apo : assocs) {
String sb = apo.getAssociation(AssociationKey.SPELLBOOK);
if (spellBook.equals(sb)) {
found = true;
break;
}
}
}
}
}
continue;
}
found = true;
// do not load auto knownspells into default spellbook
if (spellBook.equals(Globals.getDefaultSpellBook()) && thePC.getSpellSupport(aPCClass).isAutoKnownSpell(aSpell, level, false, thePC) && thePC.getAutoSpells()) {
continue;
}
CharacterSpell aCharacterSpell = thePC.getCharacterSpellForSpell(aPCClass, aSpell, source);
// so we'll need to add it to the list
if (aCharacterSpell == null) {
aCharacterSpell = new CharacterSpell(source, aSpell);
aCharacterSpell.addInfo(level, times, spellBook);
thePC.addCharacterSpell(aPCClass, aCharacterSpell);
}
SpellInfo aSpellInfo = null;
if (source.getKeyName().equals(aPCClass.getKeyName()) || !spellBook.equals(Globals.getDefaultSpellBook())) {
aSpellInfo = aCharacterSpell.getSpellInfoFor(spellBook, spellLevel);
// metaFeats list have to do with this?
if ((aSpellInfo == null) || !metaFeats.isEmpty()) {
aSpellInfo = aCharacterSpell.addInfo(spellLevel, times, spellBook);
}
}
if (aSpellInfo != null) {
if (!metaFeats.isEmpty()) {
aSpellInfo.addFeatsToList(metaFeats);
}
aSpellInfo.setActualPPCost(ppCost);
aSpellInfo.setNumPages(numPages);
book.setNumPagesUsed(book.getNumPagesUsed() + numPages);
book.setNumSpells(book.getNumSpells() + 1);
}
}
if (!found) {
final String message = "Could not find spell " + aSpell.getDisplayName() + " in " + shortClassName(source) + " " + source.getDisplayName();
warnings.add(message);
}
}
use of pcgen.core.character.CharacterSpell in project pcgen by PCGen.
the class PCGVer2Creator method appendSpellLines.
/*
* ###############################################################
* Character Spells Information methods
* ###############################################################
*/
/*
* #Character Spells Information
* CLASS:Wizard|CANCASTPERDAY:2,4(Totals the levels all up + includes attribute bonuses)
* SPELLNAME:Blah|SCHOOL:blah|SUBSCHOOL:blah|Etc
*
* completely changed due to new Spell API
*/
private void appendSpellLines(StringBuilder buffer) {
for (PCClass pcClass : charDisplay.getClassSet()) {
Collection<? extends CharacterSpell> sp = charDisplay.getCharacterSpells(pcClass);
List<CharacterSpell> classSpells = new ArrayList<>(sp);
// Add in the spells granted by objects
thePC.addBonusKnownSpellsToList(pcClass, classSpells);
Collections.sort(classSpells);
for (CharacterSpell cSpell : classSpells) {
for (SpellInfo spellInfo : cSpell.getInfoList()) {
CDOMObject owner = cSpell.getOwner();
List<? extends CDOMList<Spell>> lists = charDisplay.getSpellLists(owner);
if (SpellLevel.getFirstLevelForKey(cSpell.getSpell(), lists, thePC) < 0) {
Logging.errorPrint("Ignoring unqualified spell " + cSpell.getSpell() + " in list for class " + pcClass + ".");
continue;
}
if (spellInfo.getBook().equals(Globals.getDefaultSpellBook()) && thePC.getSpellSupport(pcClass).isAutoKnownSpell(cSpell.getSpell(), SpellLevel.getFirstLevelForKey(cSpell.getSpell(), lists, thePC), false, thePC) && thePC.getAutoSpells()) {
continue;
}
buffer.append(IOConstants.TAG_SPELLNAME).append(':');
buffer.append(EntityEncoder.encode(cSpell.getSpell().getKeyName()));
buffer.append('|');
buffer.append(IOConstants.TAG_TIMES).append(':');
buffer.append(spellInfo.getTimes());
buffer.append('|');
buffer.append(IOConstants.TAG_CLASS).append(':');
buffer.append(EntityEncoder.encode(pcClass.getKeyName()));
buffer.append('|');
buffer.append(IOConstants.TAG_SPELL_BOOK).append(':');
buffer.append(EntityEncoder.encode(spellInfo.getBook()));
buffer.append('|');
buffer.append(IOConstants.TAG_SPELLLEVEL).append(':');
buffer.append(spellInfo.getActualLevel());
if (spellInfo.getNumPages() > 0) {
buffer.append('|');
buffer.append(IOConstants.TAG_SPELLNUMPAGES).append(':');
buffer.append(spellInfo.getNumPages());
}
final List<Ability> metaFeats = spellInfo.getFeatList();
if ((metaFeats != null) && (!metaFeats.isEmpty())) {
buffer.append('|');
buffer.append(IOConstants.TAG_FEATLIST).append(':');
buffer.append('[');
String del = Constants.EMPTY_STRING;
for (Ability feat : metaFeats) {
buffer.append(del);
buffer.append(IOConstants.TAG_FEAT).append(':');
buffer.append(EntityEncoder.encode(feat.getKeyName()));
//$NON-NLS-1$
del = "|";
}
buffer.append(']');
}
buffer.append('|');
appendSourceInTaggedFormat(buffer, StringPClassUtil.getStringFor(owner.getClass()) + "|" + owner.getKeyName());
buffer.append(IOConstants.LINE_SEP);
}
}
}
}
use of pcgen.core.character.CharacterSpell in project pcgen by PCGen.
the class PlayerCharacter method calculateKnownSpellsForClassLevel.
public void calculateKnownSpellsForClassLevel(PCClass pcc) {
if (!pcc.containsListFor(ListKey.KNOWN_SPELLS) || importing || !autoKnownSpells) {
return;
}
// If this class has at least one entry in the "Known spells" tag
// And we are set up to automatically assign known spells...
List<? extends CDOMList<Spell>> spellLists = getSpellLists(pcc);
SpellSupportForPCClass spellSupport = getSpellSupport(pcc);
// Recalculate the number of spells per day of each level
// that this chracter can cast in this class.
spellSupport.calcCastPerDayMapForLevel(this);
// Get the maximum spell level that this character can cast.
final int maxCastableLevel = spellSupport.getMaxCastLevel();
for (CDOMList<Spell> list : spellLists) {
for (int spellLevel : availSpellFacet.getScopes2(id, list)) {
if (spellLevel <= maxCastableLevel) {
for (Spell spell : availSpellFacet.getSet(id, list, spellLevel)) {
if (spellSupport.isAutoKnownSpell(spell, spellLevel, true, this)) {
CharacterSpell cs = getCharacterSpellForSpell(pcc, spell, pcc);
if (cs == null) {
// Create a new character spell for this level.
cs = new CharacterSpell(pcc, spell);
cs.addInfo(spellLevel, 1, Globals.getDefaultSpellBook());
addCharacterSpell(pcc, cs);
} else {
if (cs.getSpellInfoFor(Globals.getDefaultSpellBook(), spellLevel) == null) {
cs.addInfo(spellLevel, 1, Globals.getDefaultSpellBook());
} else {
// already know this one
}
}
}
}
}
}
}
for (Domain d : getDomainSet()) {
if (pcc.getKeyName().equals(getDomainSource(d).getPcclass().getKeyName())) {
DomainApplication.addSpellsToClassForLevels(this, d, pcc, 0, maxCastableLevel);
}
}
}
use of pcgen.core.character.CharacterSpell in project pcgen by PCGen.
the class PlayerCharacter method getCharacterSpells.
/**
* Get a list of CharacterSpells from the character spell list.
* @param spellSource
* @param aSpell
* @param book
* @param level
* @return list of CharacterSpells from the character spell list
*/
public final List<CharacterSpell> getCharacterSpells(CDOMObject spellSource, final Spell aSpell, final String book, final int level) {
List<CharacterSpell> csList = new ArrayList<>(getCharacterSpells(spellSource));
// Add in the spells granted by objects
addBonusKnownSpellsToList(spellSource, csList);
final List<CharacterSpell> aList = new ArrayList<>();
if (csList.isEmpty()) {
return aList;
}
for (CharacterSpell cs : csList) {
if ((aSpell == null) || cs.getSpell().equals(aSpell)) {
final SpellInfo si = cs.getSpellInfoFor(book, level, null);
if (si != null) {
aList.add(cs);
}
}
}
return aList;
}
use of pcgen.core.character.CharacterSpell in project pcgen by PCGen.
the class PlayerCharacter method getCharacterSpells.
public Collection<CharacterSpell> getCharacterSpells(PObject spellSource, String bookName) {
List<CharacterSpell> csList = new ArrayList<>(getCharacterSpells(spellSource));
// Add in the spells granted by objects
addBonusKnownSpellsToList(spellSource, csList);
List<CharacterSpell> aList = new ArrayList<>();
for (CharacterSpell cs : csList) {
if (cs.hasSpellInfoFor(bookName)) {
aList.add(cs);
}
}
return aList;
}
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