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Example 1 with Todokete

use of pl.asie.charset.lib.misc.Todokete in project Charset by CharsetMC.

the class CharsetLib method init.

@Mod.EventHandler
public void init(FMLInitializationEvent event) {
    packet.registerPacket(0x01, PacketAudioData.class);
    packet.registerPacket(0x02, PacketAudioStop.class);
    packet.registerPacket(0x10, PacketNotification.class);
    packet.registerPacket(0x11, PacketPoint.class);
    packet.registerPacket(0x20, PacketCustomBlockDust.class);
    packet.registerPacket(0x30, PacketRequestScroll.class);
    MinecraftForge.EVENT_BUS.register(ShiftScrollHandler.INSTANCE);
    MinecraftForge.EVENT_BUS.register(new DyeableItemWashHandler());
    MinecraftForge.EVENT_BUS.register(new Todokete());
    Capabilities.init();
    DataSerializersCharset.init();
    UtilProxyCommon.proxy.init();
    if (ModCharset.INDEV || enableDebugInfo)
        MinecraftForge.EVENT_BUS.register(new DebugInfoProvider());
    CharsetAPI.INSTANCE.findSimpleInstantiatingRegistry(AudioData.class).register(AudioDataDFPWM.class, AudioDataDFPWM::new);
    CharsetAPI.INSTANCE.findSimpleInstantiatingRegistry(AudioData.class).register(AudioDataGameSound.class, AudioDataGameSound::new);
    CharsetAPI.INSTANCE.findSimpleInstantiatingRegistry(AudioSink.class).register(AudioSinkBlock.class, AudioSinkBlock::new);
    CommandCharset.register(new SubCommandHelp(Side.CLIENT));
    CommandCharset.register(new SubCommandHelp(Side.SERVER));
    CommandCharset.register(new SubCommandHand());
    CommandCharset.register(new SubCommandAt());
}
Also used : AudioSink(pl.asie.charset.api.audio.AudioSink) AudioData(pl.asie.charset.api.audio.AudioData) PacketAudioData(pl.asie.charset.lib.audio.PacketAudioData) AudioSinkBlock(pl.asie.charset.lib.audio.types.AudioSinkBlock) AudioDataDFPWM(pl.asie.charset.lib.audio.types.AudioDataDFPWM) Todokete(pl.asie.charset.lib.misc.Todokete) AudioDataGameSound(pl.asie.charset.lib.audio.types.AudioDataGameSound)

Aggregations

AudioData (pl.asie.charset.api.audio.AudioData)1 AudioSink (pl.asie.charset.api.audio.AudioSink)1 PacketAudioData (pl.asie.charset.lib.audio.PacketAudioData)1 AudioDataDFPWM (pl.asie.charset.lib.audio.types.AudioDataDFPWM)1 AudioDataGameSound (pl.asie.charset.lib.audio.types.AudioDataGameSound)1 AudioSinkBlock (pl.asie.charset.lib.audio.types.AudioSinkBlock)1 Todokete (pl.asie.charset.lib.misc.Todokete)1