use of pl.themolka.arcade.kit.content.KitContent in project Arcade2 by ShootGame.
the class Match method end.
public void end(MatchWinner winner, boolean force) {
if (!this.isRunning()) {
return;
}
MatchEndEvent endEvent = new MatchEndEvent(this.plugin, this, winner, force);
this.plugin.getEventBus().publish(endEvent);
if (endEvent.isCanceled()) {
return;
}
this.endTime = Time.now();
this.broadcastEndMessage(winner);
this.setForceEnd(force);
this.setState(MatchState.CYCLING);
for (ArcadePlayer online : this.plugin.getPlayers()) {
GamePlayer player = online.getGamePlayer();
if (player == null || !player.isParticipating()) {
continue;
}
player.setCurrentChannel(null);
player.setParticipating(false);
for (KitContent<?> content : new KitContent[] { ObserversKit.RESET, ObserversKit.GAME_MODE, ObserversKit.NAVIGATION_ITEM, ObserversKit.HELD_SLOT, ObserversKit.NIGHT_VISION_EFFECT, ObserversKit.CAN_FLY, ObserversKit.FLY, ObserversKit.FLY_SPEED, ObserversKit.WALK_SPEED }) {
content.applyIfApplicable(player);
}
}
this.plugin.getEventBus().publish(new MatchEndedEvent(this.plugin, this, winner, force));
}
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