use of play.server.Server in project nd4j by deeplearning4j.
the class StatusServer method startServer.
/**
* Start a server based on the given subscriber.
* Note that for the port to start the server on, you should
* set the statusServerPortField on the subscriber
* either manually or via command line. The
* server defaults to port 9000.
*
* The end points are:
* /opType: returns the opType information (master/slave)
* /started: if it's a master node, it returns master:started/stopped and responder:started/stopped
* /connectioninfo: See the SlaveConnectionInfo and MasterConnectionInfo classes for fields.
* /ids: the list of ids for all of the subscribers
* @param statusStorage the subscriber to base
* the status server on
* @return the started server
*/
public static Server startServer(StatusStorage statusStorage, int statusServerPort) {
log.info("Starting server on port " + statusServerPort);
RoutingDsl dsl = new RoutingDsl();
dsl.GET("/ids/").routeTo(new F.Function0<Result>() {
@Override
public Result apply() throws Throwable {
List<Integer> ids = statusStorage.ids();
return ok(toJson(ids));
}
});
dsl.GET("/state/:id").routeTo(new F.Function<String, Result>() {
@Override
public Result apply(String id) throws Throwable {
return ok(toJson(statusStorage.getState(Integer.parseInt(id))));
}
});
dsl.GET("/opType/:id").routeTo(new F.Function<String, Result>() {
@Override
public Result apply(String id) throws Throwable {
return ok(toJson(ServerTypeJson.builder().type(statusStorage.getState(Integer.parseInt(id)).serverType())));
}
});
dsl.GET("/started/:id").routeTo(new F.Function<String, Result>() {
@Override
public Result apply(String id) throws Throwable {
return statusStorage.getState(Integer.parseInt(id)).isMaster() ? ok(toJson(MasterStatus.builder().master(statusStorage.getState(Integer.parseInt(id)).getServerState()).responder(statusStorage.getState(Integer.parseInt(id) + 1).getServerState()).responderN(statusStorage.getState(Integer.parseInt(id)).getTotalUpdates()).build())) : ok(toJson(SlaveStatus.builder().slave(statusStorage.getState(Integer.parseInt(id)).serverType()).build()));
}
});
dsl.GET("/connectioninfo/:id").routeTo(new F.Function<String, Result>() {
@Override
public Result apply(String id) throws Throwable {
return ok(toJson(statusStorage.getState(Integer.parseInt(id)).getConnectionInfo()));
}
});
dsl.POST("/updatestatus/:id").routeTo(new F.Function<String, Result>() {
@Override
public Result apply(String id) throws Throwable {
SubscriberState subscriberState = Json.fromJson(request().body().asJson(), SubscriberState.class);
statusStorage.updateState(subscriberState);
return ok(toJson(subscriberState));
}
});
Server server = Server.forRouter(dsl.build(), Mode.PROD, statusServerPort);
return server;
}
use of play.server.Server in project nd4j by deeplearning4j.
the class StatusServerTests method runStatusServer.
@Test
public void runStatusServer() {
Server server = StatusServer.startServer(new InMemoryStatusStorage(), 65236);
server.stop();
}
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