use of pneumaticCraft.api.client.pneumaticHelmet.IBlockTrackEntry in project PneumaticCraft by MineMaarten.
the class BlockTrackUpgradeHandler method update.
@Override
public void update(EntityPlayer player, int rangeUpgrades) {
ticksExisted++;
SearchUpgradeHandler searchHandler = HUDHandler.instance().getSpecificRenderer(SearchUpgradeHandler.class);
if (ticksExisted % updateInterval == 0) {
int timeTaken = (int) accTime / updateInterval;
updateInterval = updateInterval * timeTaken / MAX_TIME;
if (updateInterval <= 1)
updateInterval = 2;
accTime = 0;
ticksExisted = 0;
}
accTime -= System.currentTimeMillis();
int blockTrackRange = BLOCK_TRACKING_RANGE + Math.min(rangeUpgrades, 5) * PneumaticValues.RANGE_UPGRADE_HELMET_RANGE_INCREASE;
int baseX = (int) Math.floor(player.posX) - blockTrackRange;
int baseY = (int) Math.floor(player.posY) - blockTrackRange + blockTrackRange * (ticksExisted % updateInterval) / (updateInterval / 2);
int maxY = (int) Math.floor(player.posY) - blockTrackRange + blockTrackRange * (ticksExisted % updateInterval + 1) / (updateInterval / 2);
baseY = MathHelper.clamp_int(baseY, 0, 255);
maxY = MathHelper.clamp_int(maxY, 0, 255);
int baseZ = (int) Math.floor(player.posZ) - blockTrackRange;
IBlockAccess chunkCache = new ChunkCache(player.worldObj, baseX, baseY, baseZ, baseX + 2 * blockTrackRange, maxY, baseZ + 2 * blockTrackRange, 0);
for (int i = baseX; i <= baseX + 2 * blockTrackRange; i++) {
for (int j = baseY; j < maxY; j++) {
for (int k = baseZ; k <= baseZ + 2 * blockTrackRange; k++) {
if (player.getDistance(i, j, k) > blockTrackRange)
continue;
TileEntity te = chunkCache.getTileEntity(i, j, k);
if (MinecraftForge.EVENT_BUS.post(new BlockTrackEvent(player.worldObj, i, j, k, te)))
continue;
if (searchHandler != null && te instanceof IInventory) {
searchHandler.checkInventoryForItems(te);
}
List<IBlockTrackEntry> entries = BlockTrackEntryList.instance.getEntriesForCoordinate(chunkCache, i, j, k, te);
if (entries.isEmpty())
continue;
boolean inList = false;
for (int l = 0; l < blockTargets.size(); l++) {
if (blockTargets.get(l).isSameTarget(player.worldObj, i, j, k)) {
inList = true;
// cancel lost targets
blockTargets.get(l).ticksExisted = Math.abs(blockTargets.get(l).ticksExisted);
blockTargets.get(l).setTileEntity(te);
break;
}
}
if (!inList) {
boolean sentUpdate = false;
for (IBlockTrackEntry entry : entries) {
if (entry.shouldBeUpdatedFromServer(te)) {
if (!sentUpdate) {
NetworkHandler.sendToServer(new PacketDescriptionPacketRequest(i, j, k));
sentUpdate = true;
}
}
}
addBlockTarget(new RenderBlockTarget(player.worldObj, player, i, j, k, te, this));
for (IBlockTrackEntry entry : entries) {
if (countBlockTrackersOfType(entry) == entry.spamThreshold() + 1) {
HUDHandler.instance().addMessage(new ArmorMessage(I18n.format("blockTracker.message.stopSpam", I18n.format(entry.getEntryName())), new ArrayList<String>(), 60, 0x7700AA00));
}
}
}
}
}
}
accTime += System.currentTimeMillis();
for (int i = 0; i < blockTargets.size(); i++) {
RenderBlockTarget blockTarget = blockTargets.get(i);
boolean wasNegative = blockTarget.ticksExisted < 0;
blockTarget.ticksExisted += CommonHUDHandler.getHandlerForPlayer(player).getSpeedFromUpgrades();
if (blockTarget.ticksExisted >= 0 && wasNegative)
blockTarget.ticksExisted = -1;
blockTarget.update();
if (blockTarget.getDistanceToEntity(player) > blockTrackRange + 5 || !blockTarget.isTargetStillValid()) {
if (blockTarget.ticksExisted > 0) {
blockTarget.ticksExisted = -60;
} else if (blockTarget.ticksExisted == -1) {
removeBlockTarget(i);
i--;
}
}
}
List<String> textList = new ArrayList<String>();
RenderBlockTarget focusedTarget = null;
for (RenderBlockTarget blockTarget : blockTargets) {
if (blockTarget.isInitialized() && blockTarget.isPlayerLooking()) {
focusedTarget = blockTarget;
break;
}
}
if (focusedTarget != null) {
blockTrackInfo.setTitle(focusedTarget.stat.getTitle());
textList.addAll(focusedTarget.textList);
} else {
blockTrackInfo.setTitle("Current tracked blocks:");
if (blockTypeCount == null || ticksExisted % 40 == 0) {
blockTypeCount = new int[BlockTrackEntryList.instance.trackList.size()];
for (RenderBlockTarget target : blockTargets) {
for (IBlockTrackEntry validEntry : target.getApplicableEntries()) {
blockTypeCount[BlockTrackEntryList.instance.trackList.indexOf(validEntry)]++;
}
}
}
for (int i = 0; i < blockTypeCount.length; i++) {
if (blockTypeCount[i] > 0) {
textList.add(blockTypeCount[i] + " " + I18n.format(BlockTrackEntryList.instance.trackList.get(i).getEntryName()));
}
}
if (textList.size() == 0)
textList.add("Tracking no blocks currently.");
}
blockTrackInfo.setText(textList);
}
use of pneumaticCraft.api.client.pneumaticHelmet.IBlockTrackEntry in project PneumaticCraft by MineMaarten.
the class RenderBlockTarget method update.
public void update() {
if (te != null && te.isInvalid())
te = null;
stat.update();
List<IBlockTrackEntry> applicableTrackEntries = getApplicableEntries();
if (CommonHUDHandler.getHandlerForPlayer().ticksExisted % 100 == 0) {
boolean sentUpdate = false;
for (IBlockTrackEntry entry : applicableTrackEntries) {
if (entry.shouldBeUpdatedFromServer(te)) {
if (!sentUpdate) {
NetworkHandler.sendToServer(new PacketDescriptionPacketRequest(blockX, blockY, blockZ));
sentUpdate = true;
}
}
}
}
playerIsLooking = isPlayerLookingAtTarget();
arrowRenderer.ticksExisted++;
if (!getBlock().isAir(world, blockX, blockY, blockZ)) {
textList = new ArrayList<String>();
if (ticksExisted > 120) {
stat.closeWindow();
for (IBlockTrackEntry entry : applicableTrackEntries) {
if (blockTracker.countBlockTrackersOfType(entry) <= entry.spamThreshold()) {
stat.openWindow();
break;
}
}
if (playerIsLooking) {
stat.openWindow();
addBlockTrackInfo(textList);
}
stat.setText(textList);
} else if (ticksExisted < -30) {
stat.closeWindow();
stat.setText(textList);
}
}
if (hackTime > 0) {
IHackableBlock hackableBlock = HackableHandler.getHackableForCoord(world, blockX, blockY, blockZ, player);
if (hackableBlock != null) {
// = Math.min(hackTime + 1, hackableBlock.getHackTime(world, blockX, blockY, blockZ, player));
hackTime++;
} else {
hackTime = 0;
}
}
}
Aggregations