use of pneumaticCraft.common.progwidgets.ILiquidFiltered in project PneumaticCraft by MineMaarten.
the class DroneAILiquidImport method emptyTank.
private boolean emptyTank(ChunkPosition pos, boolean simulate) {
if (drone.getTank().getFluidAmount() == drone.getTank().getCapacity()) {
drone.addDebugEntry("gui.progWidget.liquidImport.debug.fullDroneTank");
abort();
return false;
} else {
TileEntity te = drone.getWorld().getTileEntity(pos.chunkPosX, pos.chunkPosY, pos.chunkPosZ);
if (te instanceof IFluidHandler) {
IFluidHandler tank = (IFluidHandler) te;
for (int i = 0; i < 6; i++) {
if (((ISidedWidget) widget).getSides()[i]) {
FluidStack importedFluid = tank.drain(ForgeDirection.getOrientation(i), Integer.MAX_VALUE, false);
if (importedFluid != null && ((ILiquidFiltered) widget).isFluidValid(importedFluid.getFluid())) {
int filledAmount = drone.getTank().fill(importedFluid, false);
if (filledAmount > 0) {
if (((ICountWidget) widget).useCount())
filledAmount = Math.min(filledAmount, getRemainingCount());
if (!simulate) {
decreaseCount(drone.getTank().fill(tank.drain(ForgeDirection.getOrientation(i), filledAmount, true), true));
}
return true;
}
}
}
}
drone.addDebugEntry("gui.progWidget.liquidImport.debug.emptiedToMax", pos);
} else if (!((ICountWidget) widget).useCount() || getRemainingCount() >= 1000) {
Fluid fluid = FluidRegistry.lookupFluidForBlock(drone.getWorld().getBlock(pos.chunkPosX, pos.chunkPosY, pos.chunkPosZ));
if (fluid != null && ((ILiquidFiltered) widget).isFluidValid(fluid) && drone.getTank().fill(new FluidStack(fluid, 1000), false) == 1000 && FluidUtils.isSourceBlock(drone.getWorld(), pos.chunkPosX, pos.chunkPosY, pos.chunkPosZ)) {
if (!simulate) {
decreaseCount(1000);
drone.getTank().fill(new FluidStack(fluid, 1000), true);
drone.getWorld().setBlockToAir(pos.chunkPosX, pos.chunkPosY, pos.chunkPosZ);
}
return true;
}
}
return false;
}
}
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