use of pneumaticCraft.common.tileentity.TileEntityAssemblyPlatform in project PneumaticCraft by MineMaarten.
the class GuiAssemblyController method getStatusText.
private List<String> getStatusText() {
List<String> text = new ArrayList<String>();
List<IAssemblyMachine> machineList = te.getMachines();
boolean platformFound = false;
boolean drillFound = false;
boolean laserFound = false;
boolean IOUnitExportFound = false;
boolean IOUnitImportFound = false;
text.add("ยง7Machine Status:");
for (IAssemblyMachine machine : machineList) {
if (machine instanceof TileEntityAssemblyPlatform) {
platformFound = true;
text.add(EnumChatFormatting.GREEN + "-Assembly Platform online");
} else if (machine instanceof TileEntityAssemblyDrill) {
drillFound = true;
text.add(EnumChatFormatting.GREEN + "-Assembly Drill online");
} else if (machine instanceof TileEntityAssemblyIOUnit) {
if (((TileEntityAssemblyIOUnit) machine).getBlockMetadata() == 0) {
IOUnitImportFound = true;
text.add(EnumChatFormatting.GREEN + "-Assembly IO Unit (import) online");
} else {
IOUnitExportFound = true;
text.add(EnumChatFormatting.GREEN + "-Assembly IO Unit (export) online");
}
} else if (machine instanceof TileEntityAssemblyLaser) {
laserFound = true;
text.add(EnumChatFormatting.GREEN + "-Assembly Laser online");
}
}
if (!platformFound)
text.add(EnumChatFormatting.DARK_RED + "-Assembly Platform offline");
if (!drillFound)
text.add(EnumChatFormatting.DARK_RED + "-Assembly Drill offline");
if (!laserFound)
text.add(EnumChatFormatting.DARK_RED + "-Assembly Laser offline");
if (!IOUnitExportFound)
text.add(EnumChatFormatting.DARK_RED + "-Assembly IO Unit (export) offline");
if (!IOUnitImportFound)
text.add(EnumChatFormatting.DARK_RED + "-Assembly IO Unit (import) offline");
return text;
}
use of pneumaticCraft.common.tileentity.TileEntityAssemblyPlatform in project PneumaticCraft by MineMaarten.
the class ModelAssemblyPlatform method renderDynamic.
@Override
public void renderDynamic(float size, TileEntity te, float partialTicks) {
if (te instanceof TileEntityAssemblyPlatform) {
TileEntityAssemblyPlatform tile = (TileEntityAssemblyPlatform) te;
EntityItem ghostEntityItem = null;
if (tile.getHeldStack() != null) {
ghostEntityItem = new EntityItem(tile.getWorldObj());
ghostEntityItem.hoverStart = 0.0F;
ghostEntityItem.setEntityItemStack(tile.getHeldStack());
}
boolean fancySetting = RenderManager.instance.options.fancyGraphics;
RenderManager.instance.options.fancyGraphics = true;
renderModel(size, tile.oldClawProgress + (tile.clawProgress - tile.oldClawProgress) * partialTicks, ghostEntityItem);
RenderManager.instance.options.fancyGraphics = fancySetting;
} else {
renderModel(size, 0, null);
}
}
use of pneumaticCraft.common.tileentity.TileEntityAssemblyPlatform in project PneumaticCraft by MineMaarten.
the class BlockAssemblyPlatform method dropInventory.
//overriden here because the Assembly Platform isn't implementing IInventory (intentionally).
@Override
protected void dropInventory(World world, int x, int y, int z) {
TileEntity tileEntity = world.getTileEntity(x, y, z);
if (!(tileEntity instanceof TileEntityAssemblyPlatform))
return;
TileEntityAssemblyPlatform inventory = (TileEntityAssemblyPlatform) tileEntity;
Random rand = new Random();
ItemStack itemStack = inventory.getHeldStack();
if (itemStack != null && itemStack.stackSize > 0) {
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.getItem(), itemStack.stackSize, itemStack.getItemDamage()));
if (itemStack.hasTagCompound()) {
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
world.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
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