use of pw.codehusky.huskycrates.crate.config.CrateRewardHolder in project HuskyCrates-Sponge by codeHusky.
the class SpinnerCrateView method updateInv.
private void updateInv(int state) {
ItemStack border = ItemStack.builder().itemType(ItemTypes.STAINED_GLASS_PANE).add(Keys.DYE_COLOR, DyeColors.BLACK).build();
border.offer(Keys.DISPLAY_NAME, Text.of(TextStyles.RESET, "HuskyCrates"));
//border.offer(Keys.ITEM_LORE,lore);
ItemStack selector = ItemStack.of(ItemTypes.REDSTONE_TORCH, 1);
selector.offer(Keys.DISPLAY_NAME, Text.of(TextStyles.RESET, "HuskyCrates"));
//selector.offer(Keys.ITEM_LORE,lore);
int slotnum = 0;
for (Inventory e : disp.slots()) {
if (state == 0 && (slotnum == 4 || slotnum == 22)) {
e.set(selector);
} else if (slotnum > 9 && slotnum < 17 && state != 2) {
//int itemNum = items.size() - 1 - Math.abs(((slotnum - 10) + (clicks)) % items.size());
int itemNum = Math.abs((clicks + (slotnum - 9) - 3) % items.size());
//System.out.println(itemNum);
e.set(((CrateRewardHolder) items.get(itemNum)[1]).getDisplayItem());
if (slotnum == 13) {
giveToPlayer = (CrateRewardHolder) items.get(itemNum)[1];
}
} else if (slotnum != 13) {
if (state == 2) {
e.set(confettiBorder());
} else if (state == 0) {
e.set(border);
}
} else if (slotnum == 13 && state == 2) {
e.set(giveToPlayer.getDisplayItem());
}
slotnum++;
}
if (!ourplr.isViewingInventory()) {
ourplr.openInventory(disp, plugin.genericCause);
}
}
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