use of riskyken.armourersWorkshop.client.skin.SkinModelTexture in project Armourers-Workshop by RiskyKen.
the class ModelSkinChest method render.
@Override
public void render(Entity entity, Skin armourData, boolean showSkinPaint, ISkinDye skinDye, byte[] extraColour, boolean itemRender, double distance, boolean doLodLoading) {
if (armourData == null) {
return;
}
ArrayList<SkinPart> parts = armourData.getParts();
if (entity != null && entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
this.isSneak = player.isSneaking();
this.isRiding = player.isRiding();
this.heldItemRight = 0;
if (player.getHeldItem() != null) {
this.heldItemRight = 1;
}
}
if (ClientProxy.isJrbaClientLoaded()) {
this.isChild = false;
}
ApiRegistrar.INSTANCE.onRenderEquipment(entity, SkinTypeRegistry.skinChest);
RenderHelper.enableGUIStandardItemLighting();
if (armourData.hasPaintData() & showSkinPaint) {
if (extraColour == null) {
extraColour = PaintingHelper.getLocalPlayerExtraColours();
}
SkinModelTexture st = ClientSkinPaintCache.INSTANCE.getTextureForSkin(armourData, skinDye, extraColour);
st.bindTexture();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_ALPHA_TEST);
bipedBody.render(SCALE);
bipedLeftArm.render(SCALE);
bipedRightArm.render(SCALE);
GL11.glPopAttrib();
}
boolean override = SkinProperties.PROP_ARMOUR_OVERRIDE.getValue(armourData.getProperties());
for (int i = 0; i < parts.size(); i++) {
SkinPart part = parts.get(i);
GL11.glPushMatrix();
if (isChild) {
float f6 = 2.0F;
GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6);
GL11.glTranslatef(0.0F, 24.0F * SCALE, 0.0F);
}
ApiRegistrar.INSTANCE.onRenderEquipmentPart(entity, part.getPartType());
if (part.getPartType().getPartName().equals("base")) {
renderChest(part, SCALE, skinDye, extraColour, itemRender, distance, doLodLoading);
} else if (part.getPartType().getPartName().equals("leftArm")) {
renderLeftArm(part, SCALE, skinDye, extraColour, itemRender, distance, doLodLoading, override);
} else if (part.getPartType().getPartName().equals("rightArm")) {
renderRightArm(part, SCALE, skinDye, extraColour, itemRender, distance, doLodLoading, override);
}
GL11.glPopMatrix();
}
GL11.glColor3f(1F, 1F, 1F);
}
use of riskyken.armourersWorkshop.client.skin.SkinModelTexture in project Armourers-Workshop by RiskyKen.
the class ModelSkinFeet method render.
@Override
public void render(Entity entity, Skin armourData, boolean showSkinPaint, ISkinDye skinDye, byte[] extraColour, boolean itemRender, double distance, boolean doLodLoading) {
if (armourData == null) {
return;
}
ArrayList<SkinPart> parts = armourData.getParts();
if (entity != null && entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
this.isSneak = player.isSneaking();
this.isRiding = player.isRiding();
this.heldItemRight = 0;
if (player.getHeldItem() != null) {
this.heldItemRight = 1;
}
}
if (ClientProxy.isJrbaClientLoaded()) {
this.isChild = false;
}
ApiRegistrar.INSTANCE.onRenderEquipment(entity, SkinTypeRegistry.skinFeet);
RenderHelper.enableGUIStandardItemLighting();
if (armourData.hasPaintData() & showSkinPaint) {
if (extraColour == null) {
extraColour = PaintingHelper.getLocalPlayerExtraColours();
}
SkinModelTexture st = ClientSkinPaintCache.INSTANCE.getTextureForSkin(armourData, skinDye, extraColour);
st.bindTexture();
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_ALPHA_TEST);
if (itemRender) {
GL11.glTranslated(0, -12 * SCALE, 0);
}
bipedLeftLeg.render(SCALE);
bipedRightLeg.render(SCALE);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
for (int i = 0; i < parts.size(); i++) {
SkinPart part = parts.get(i);
GL11.glPushMatrix();
if (isChild) {
float f6 = 2.0F;
GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6);
GL11.glTranslatef(0.0F, 24.0F * SCALE, 0.0F);
}
ApiRegistrar.INSTANCE.onRenderEquipmentPart(entity, part.getPartType());
if (part.getPartType().getPartName().equals("leftFoot")) {
renderLeftFoot(part, SCALE, skinDye, extraColour, itemRender, distance, doLodLoading);
} else if (part.getPartType().getPartName().equals("rightFoot")) {
renderRightFoot(part, SCALE, skinDye, extraColour, itemRender, distance, doLodLoading);
}
GL11.glPopMatrix();
}
GL11.glColor3f(1F, 1F, 1F);
}
use of riskyken.armourersWorkshop.client.skin.SkinModelTexture in project Armourers-Workshop by RiskyKen.
the class ModelSkinLegs method render.
@Override
public void render(Entity entity, Skin armourData, boolean showSkinPaint, ISkinDye skinDye, byte[] extraColour, boolean itemRender, double distance, boolean doLodLoading) {
if (armourData == null) {
return;
}
ArrayList<SkinPart> parts = armourData.getParts();
if (entity != null && entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
this.isSneak = player.isSneaking();
this.isRiding = player.isRiding();
this.heldItemRight = 0;
if (player.getHeldItem() != null) {
this.heldItemRight = 1;
}
}
if (ClientProxy.isJrbaClientLoaded()) {
this.isChild = false;
}
ApiRegistrar.INSTANCE.onRenderEquipment(entity, SkinTypeRegistry.skinLegs);
RenderHelper.enableGUIStandardItemLighting();
if (armourData.hasPaintData() & showSkinPaint) {
if (extraColour == null) {
extraColour = PaintingHelper.getLocalPlayerExtraColours();
}
SkinModelTexture st = ClientSkinPaintCache.INSTANCE.getTextureForSkin(armourData, skinDye, extraColour);
st.bindTexture();
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_ALPHA_TEST);
if (itemRender) {
GL11.glTranslated(0, -12 * SCALE, 0);
}
bipedLeftLeg.render(SCALE);
bipedRightLeg.render(SCALE);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
for (int i = 0; i < parts.size(); i++) {
SkinPart part = parts.get(i);
GL11.glPushMatrix();
if (isChild) {
float f6 = 2.0F;
GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6);
GL11.glTranslatef(0.0F, 24.0F * SCALE, 0.0F);
}
ApiRegistrar.INSTANCE.onRenderEquipmentPart(entity, part.getPartType());
if (part.getPartType().getPartName().equals("leftLeg")) {
renderLeftLeg(part, SCALE, skinDye, extraColour, itemRender, distance, doLodLoading);
} else if (part.getPartType().getPartName().equals("rightLeg")) {
renderRightLeg(part, SCALE, skinDye, extraColour, itemRender, distance, doLodLoading);
} else if (part.getPartType().getPartName().equals("skirt")) {
renderSkirt(part, SCALE, skinDye, extraColour, itemRender, distance, doLodLoading);
}
GL11.glPopMatrix();
}
GL11.glColor3f(1F, 1F, 1F);
}
use of riskyken.armourersWorkshop.client.skin.SkinModelTexture in project Armourers-Workshop by RiskyKen.
the class ClientSkinPaintCache method genTextures.
private void genTextures() {
SkinModelTexture smt = null;
TextureGenInfo tgi = null;
synchronized (requestList) {
if (requestList.size() > 0) {
tgi = requestList.get(requestList.size() - 1);
requestList.remove(requestList.size() - 1);
smt = new SkinModelTexture();
smt.createTextureForColours(tgi.skin, tgi.cmk);
}
}
if (smt != null && tgi != null) {
synchronized (textureMap) {
textureMap.put(tgi.cmk, smt);
}
synchronized (requestSet) {
requestSet.remove(tgi);
}
}
}
use of riskyken.armourersWorkshop.client.skin.SkinModelTexture in project Armourers-Workshop by RiskyKen.
the class ModelSkinHead method render.
@Override
public void render(Entity entity, Skin skin, boolean showSkinPaint, ISkinDye skinDye, byte[] extraColour, boolean itemRender, double distance, boolean doLodLoading) {
if (skin == null) {
return;
}
if (entity != null && entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
this.isSneak = player.isSneaking();
this.isRiding = player.isRiding();
this.heldItemRight = 0;
if (player.getHeldItem() != null) {
this.heldItemRight = 1;
}
}
if (ClientProxy.isJrbaClientLoaded()) {
this.isChild = false;
}
ApiRegistrar.INSTANCE.onRenderEquipment(entity, SkinTypeRegistry.skinHead);
RenderHelper.enableGUIStandardItemLighting();
if (skin.hasPaintData() & showSkinPaint) {
if (extraColour == null) {
extraColour = PaintingHelper.getLocalPlayerExtraColours();
}
SkinModelTexture st = ClientSkinPaintCache.INSTANCE.getTextureForSkin(skin, skinDye, extraColour);
st.bindTexture();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_ALPHA_TEST);
bipedHead.render(SCALE);
GL11.glPopAttrib();
}
if (skin.getParts().size() > 0) {
ApiRegistrar.INSTANCE.onRenderEquipmentPart(entity, skin.getParts().get(0).getPartType());
GL11.glPushMatrix();
if (isChild) {
float f6 = 2.0F;
GL11.glScalef(1.5F / f6, 1.5F / f6, 1.5F / f6);
GL11.glTranslatef(0.0F, 16.0F * SCALE, 0.0F);
}
GL11.glColor3f(1F, 1F, 1F);
GL11.glRotated(Math.toDegrees(bipedHead.rotateAngleZ), 0, 0, 1);
GL11.glRotated(Math.toDegrees(bipedHead.rotateAngleY), 0, 1, 0);
GL11.glRotated(Math.toDegrees(bipedHead.rotateAngleX), 1, 0, 0);
if (isSneak) {
GL11.glTranslated(0, 1 * SCALE, 0);
}
renderHead(skin.getParts().get(0), SCALE, skinDye, extraColour, distance, doLodLoading);
GL11.glPopMatrix();
}
GL11.glColor3f(1F, 1F, 1F);
}
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